Player Matchup

Neith
Neith
Above The Rim88
Neith
Level 6
God Stats
2W - 1L
1,793 SR
Queue Stats
13W - 12L
1,767 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grindle101
Ah Muzen Cab
Level 23
God Stats
71W - 42L
1,517 SR
Queue Stats
71W - 42L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Imt123
Morgan Le Fay
Level 22
God Stats
6W - 10L
1,326 SR
Queue Stats
56W - 94L
1,145 Elo+
Solo
Zhong Kui
Zhong Kui
KIntensity
Zhong Kui
Level 18
God Stats
8W - 8L
1,309 SR
Queue Stats
145W - 128L
1,623 Elo+
Solo
Kukulkan
Kukulkan
nerokuhns
Kukulkan
Level 12
God Stats
72W - 73L
1,451 SR
Queue Stats
79W - 83L
1,455 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,476 Elo+

VS

Team Averages
Level 21
1,482 SR
1,419 Elo+
Cthulhu
Cthulhu
Husker_JS3M
Cthulhu
Level 18
God Stats
12W - 14L
1,530 SR
Queue Stats
26W - 26L
1,574 Elo+
Solo
Raijin
Raijin
KingCount
Raijin
Level 26
God Stats
0W - 2L
1,306 SR
Queue Stats
155W - 125L
1,519 Elo+
Solo
King Arthur
King Arthur
SpaceAginDeux
King Arthur
Level 27
God Stats
2W - 2L
1,667 SR
Queue Stats
91W - 107L
1,431 Elo+
Solo
Serqet
Serqet
debbykillr
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,161 Elo+
Solo
Fenrir
Fenrir
savitarfr_ftp
Fenrir
Level 27
God Stats
39W - 48L
1,408 SR
Queue Stats
184W - 214L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 19
15,011
883
20,951
22,141
7,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Grindle101
Ah Muzen Cab
20
3 / 8 / 15
15,850
932
24,332
22,766
8,050
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Imt123
Morgan Le Fay
19
1 / 5 / 1
12,487
735
2,077
5,851
2,085
Zhong Kui
KIntensity
Zhong Kui
20
13 / 7 / 10
18,338
1,079
39,927
28,366
21,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
nerokuhns
Kukulkan
20
8 / 6 / 10
17,024
1,001
32,297
17,928
6,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Husker_JS3M
Cthulhu
20
9 / 1 / 15
17,971
1,057
29,646
29,649
43,034
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
KingCount
Raijin
20
19 / 12 / 8
18,189
1,070
46,313
35,366
13,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SpaceAginDeux
King Arthur
20
3 / 2 / 13
15,234
896
9,136
34,105
47,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
debbykillr
Serqet
20
1 / 9 / 10
14,628
860
4,628
25,807
11,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
0 / 1 / 4
12,259
721
992
3,682
1,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
82
25
Kills
32
32
Deaths
25
55
Assists
50
Player
Kills
Deaths
Assists
KDA
W
0
6
19
1.58
W
Ah Muzen Cab
Grindle101
Ah Muzen Cab
3
8
15
1.31
L
Cthulhu
Husker_JS3M
Cthulhu
9
1
15
16.5
W
Morgan Le Fay
Imt123
Morgan Le Fay
1
5
1
0.3
W
Zhong Kui
KIntensity
Zhong Kui
13
7
10
2.57
L
Raijin
KingCount
Raijin
19
12
8
1.92
L
King Arthur
SpaceAginDeux
King Arthur
3
2
13
4.75
L
Serqet
debbykillr
Serqet
1
9
10
0.67
W
Kukulkan
nerokuhns
Kukulkan
8
6
10
2.17
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,584
Damage
90,715
97,052
Taken
128,609
45,423
Mitigated
117,198
16,938
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,951
8,882
0
2,697
22,141
7,274
0
20,305
1,206
0
58,239
W
Ah Muzen Cab
Grindle101
Ah Muzen Cab
24,332
11,530
0
2,928
22,766
8,050
0
18,107
3,747
0
55,457
L
Cthulhu
Husker_JS3M
Cthulhu
29,646
1,425
1,531
4,802
29,649
43,034
0
15,246
14,403
93,387
0
W
Morgan Le Fay
Imt123
Morgan Le Fay
2,077
521
0
172
5,851
2,085
0
3,189
2,662
8,777
0
W
Zhong Kui
KIntensity
Zhong Kui
39,927
8,410
0
9,048
28,366
21,914
0
19,008
9,062
60,970
0
L
Raijin
KingCount
Raijin
46,313
4,019
0
1,601
35,366
13,954
0
22,601
12,765
61,825
0
L
King Arthur
SpaceAginDeux
King Arthur
9,136
1,425
0
5,081
34,105
47,212
0
21,385
12,720
0
18,807
L
Serqet
debbykillr
Serqet
4,628
651
0
173
25,807
11,121
0
13,895
11,912
0
20,249
W
Kukulkan
nerokuhns
Kukulkan
32,297
3,270
0
2,093
17,928
6,100
0
15,350
2,296
88,211
0
L
992
235
0
25
3,682
1,877
0
1,174
2,508
0
5,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,710
Gold Earned
78,281
317
Minions Killed
323
12
Camps Cleared
3
1,315,085
Distance Traveled
1,288,069
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,011
883
79
5
2
304,910
0
W
Ah Muzen Cab
15,850
932
52
3
0
305,864
1
L
Cthulhu
17,971
1,057
179
11
0
306,452
0
W
Morgan Le Fay
12,487
735
7
0
2
94,683
0
W
Zhong Kui
18,338
1,079
53
3
1
286,330
1
L
Raijin
18,189
1,070
56
3
0
284,020
2
L
King Arthur
15,234
896
31
2
0
319,405
0
L
Serqet
14,628
860
52
3
1
298,688
0
W
Kukulkan
17,024
1,001
126
7
7
323,298
2
L
Fenrir
12,259
721
5
0
2
79,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role