Player Matchup

Nemesis
Nemesis
DaBhamster
Nemesis
Level 160
God Stats
1W - 4L
1,127 SR
Queue Stats
293W - 298L
1,358 Elo+
Solo
Izanami
Izanami
Hyperdrol
Izanami
Level 84
God Stats
4W - 3L
1,383 SR
Queue Stats
112W - 181L
1,236 Elo+
Solo
Vulcan
Vulcan
King_Kushclouds
Vulcan
Level 27
God Stats
2W - 2L
1,437 SR
Queue Stats
73W - 125L
1,328 Elo+
Solo
Ravana
Ravana
b4i_fu_ru18
Ravana
Level 128
God Stats
9W - 14L
1,354 SR
Queue Stats
1,026W - 1,076L
1,357 Elo+
Solo
Ah Puch
Ah Puch
kered93
Ah Puch
Level 69
God Stats
5W - 2L
1,257 SR
Queue Stats
173W - 184L
1,440 Elo+
Solo
Team Averages
Level 94
1,312 SR
1,344 Elo+

VS

Team Averages
Level 122
1,345 SR
1,363 Elo+
Freya
Freya
 
Freya
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BrinkBrink94
Discordia
Level 106
God Stats
0W - 1L
1,241 SR
Queue Stats
14W - 19L
1,278 Elo+
Party 1
Danzaburou
Danzaburou
hellsmurff
Danzaburou
Level 128
God Stats
1W - 1L
1,489 SR
Queue Stats
14W - 20L
1,334 Elo+
Party 1
Anhur
Anhur
karlomite3000
Anhur
Level 160
God Stats
3W - 5L
1,249 SR
Queue Stats
405W - 436L
1,339 Elo+
Solo
Ne Zha
Ne Zha
rainbowdove18
Ne Zha
Level 99
God Stats
0W - 2L
1,246 SR
Queue Stats
37W - 59L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaBhamster
Nemesis
14
5 / 4 / 7
8,406
841
4,320
7,316
2,348
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Hyperdrol
Izanami
17
3 / 3 / 15
9,434
943
7,214
9,655
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 3 / 15
8,831
883
8,095
8,364
3,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
14
5 / 5 / 6
8,747
875
6,556
10,054
6,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
kered93
Ah Puch
19
11 / 2 / 10
10,559
1,056
15,509
9,788
3,344
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 5 / 7
7,045
705
2,542
8,943
2,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
BrinkBrink94
Discordia
15
4 / 4 / 6
8,881
888
10,626
6,312
2,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
hellsmurff
Danzaburou
16
3 / 5 / 9
8,244
824
9,635
11,156
3,889
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 6 / 5
8,251
825
5,246
8,911
2,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
4 / 7 / 8
8,138
814
7,236
10,899
3,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
52
27
Kills
17
17
Deaths
27
53
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
7
1.1
L
Discordia
BrinkBrink94
Discordia
4
4
6
1.75
W
Nemesis
DaBhamster
Nemesis
5
4
7
2.13
W
Izanami
Hyperdrol
Izanami
3
3
15
3.5
W
3
3
15
3.5
W
Ravana
5
5
6
1.6
L
Danzaburou
hellsmurff
Danzaburou
3
5
9
1.5
L
4
6
5
1.08
W
Ah Puch
kered93
Ah Puch
11
2
10
8
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,694
Damage
35,285
45,177
Taken
46,221
18,733
Mitigated
14,831
18,594
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,542
447
1,216
1,546
8,943
2,831
46
5,434
3,509
5,395
0
L
Discordia
BrinkBrink94
Discordia
10,626
431
563
200
6,312
2,165
39
3,759
2,553
30,684
0
W
Nemesis
DaBhamster
Nemesis
4,320
946
1,070
1,653
7,316
2,348
1,134
696
6,620
0
6,748
W
Izanami
Hyperdrol
Izanami
7,214
2,180
844
2,984
9,655
3,431
2,725
3,271
6,384
0
24,571
W
8,095
3,871
682
2,387
8,364
3,267
140
2,905
5,459
15,588
0
W
Ravana
6,556
1,927
835
2,346
10,054
6,343
0
2,997
7,057
0
10,992
L
Danzaburou
hellsmurff
Danzaburou
9,635
1,720
275
1,816
11,156
3,889
258
5,421
5,735
0
22,210
L
5,246
2,653
428
1,175
8,911
2,556
941
4,895
4,016
0
12,709
W
Ah Puch
kered93
Ah Puch
15,509
617
1,579
4,214
9,788
3,344
271
3,299
6,489
31,253
0
L
7,236
2,464
549
1,351
10,899
3,390
0
4,095
6,804
0
12,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
40,559
115
Minions Killed
116
0
Camps Cleared
0
899,173
Distance Traveled
834,680
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,045
705
13
1
0
195,348
1
L
Discordia
8,881
888
44
4
0
169,445
0
W
Nemesis
8,406
841
6
1
0
149,365
0
W
Izanami
9,434
943
49
5
0
198,558
1
W
Vulcan
8,831
883
21
2
0
179,687
0
W
Ravana
8,747
875
5
1
0
170,812
0
L
Danzaburou
8,244
824
27
3
0
170,534
0
L
Anhur
8,251
825
22
2
0
144,460
0
W
Ah Puch
10,559
1,056
34
3
0
200,751
0
L
Ne Zha
8,138
814
10
1
0
154,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role