Player Matchup

Guan Yu
Guan Yu
GrandmasGrandson
Guan Yu
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 4L
1,745 Elo+
Party 3
Olorun
Olorun
Killer4910
Olorun
Level 44
God Stats
6W - 5L
1,560 SR
Queue Stats
94W - 93L
1,451 Elo+
Party 3
Serqet
Serqet
TheSusurri
Serqet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,471 Elo+
Party 3
Cerberus
Cerberus
incubus9
Cerberus
Level 17
God Stats
3W - 0L
1,819 SR
Queue Stats
36W - 33L
1,402 Elo+
Party 4
Medusa
Medusa
mDumb
Medusa
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 123L
1,432 Elo+
Party 4
Team Averages
Level 27
1,576 SR
1,500 Elo+

VS

Team Averages
Level 17
1,434 SR
1,385 Elo+
Danzaburou
Danzaburou
Akoxia
Danzaburou
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 12L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
Alyyze
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Markuna
Cthulhu
Level 28
God Stats
9W - 19L
1,404 SR
Queue Stats
397W - 408L
1,470 Elo+
Solo
Charybdis
Charybdis
Penguinator420
Charybdis
Level 7
God Stats
5W - 7L
1,268 SR
Queue Stats
134W - 95L
1,223 Elo+
Party 2
Horus
Horus
Sup3rP0tato
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
10,041
478
4,307
10,377
10,058
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Killer4910
Olorun
20
11 / 4 / 2
13,815
658
22,026
21,457
10,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
TheSusurri
Serqet
17
7 / 3 / 4
11,125
530
5,309
14,839
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
incubus9
Cerberus
14
0 / 3 / 5
9,094
433
4,180
15,323
11,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
mDumb
Medusa
18
3 / 2 / 0
10,764
513
10,541
10,510
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akoxia
Danzaburou
16
4 / 3 / 1
9,583
456
8,356
9,519
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Alyyze
Kukulkan
15
2 / 6 / 1
9,501
452
12,065
14,150
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Markuna
Cthulhu
16
2 / 3 / 5
9,388
447
6,777
18,489
20,765
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Penguinator420
Charybdis
17
7 / 9 / 3
10,693
509
12,788
18,724
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 1
6,947
331
1,524
6,649
2,071
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
24
Kills
15
17
Deaths
26
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akoxia
Danzaburou
4
3
1
1.5
L
Kukulkan
Alyyze
Kukulkan
2
6
1
0.42
W
3
5
2
0.8
W
Olorun
Killer4910
Olorun
11
4
2
3
L
Cthulhu
Markuna
Cthulhu
2
3
5
1.5
L
Charybdis
Penguinator420
Charybdis
7
9
3
0.94
L
0
5
1
0.1
W
Serqet
TheSusurri
Serqet
7
3
4
3
W
Cerberus
incubus9
Cerberus
0
3
5
0.83
W
Medusa
mDumb
Medusa
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,363
Damage
41,510
72,506
Taken
67,531
41,318
Mitigated
38,869
19,010
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akoxia
Danzaburou
8,356
3,649
0
1,934
9,519
3,666
4,645
1,969
7,278
0
51,227
L
Kukulkan
Alyyze
Kukulkan
12,065
1,954
0
1,769
14,150
5,538
0
10,752
3,398
52,816
0
W
4,307
1,494
185
1,510
10,377
10,058
594
844
9,533
0
35,060
W
Olorun
Killer4910
Olorun
22,026
12,278
0
12,351
21,457
10,062
5,000
9,302
12,155
110,027
10,415
L
Cthulhu
Markuna
Cthulhu
6,777
739
125
4,873
18,489
20,765
324
3,400
14,909
42,755
0
L
Charybdis
Penguinator420
Charybdis
12,788
6,288
0
820
18,724
6,829
0
7,843
10,596
0
68,615
L
1,524
922
54
610
6,649
2,071
0
0
6,649
0
16,219
W
Serqet
TheSusurri
Serqet
5,309
1,671
0
1,797
14,839
5,569
712
1,827
13,012
0
66,873
W
Cerberus
incubus9
Cerberus
4,180
282
0
2,456
15,323
11,581
260
4,610
10,713
31,717
0
W
Medusa
mDumb
Medusa
10,541
5,075
0
711
10,510
4,048
402
2,440
8,070
0
84,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,839
Gold Earned
46,112
526
Minions Killed
405
0
Camps Cleared
0
1,793,875
Distance Traveled
1,656,029
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,583
456
109
5
0
352,202
1
L
Kukulkan
9,501
452
94
4
0
346,547
1
W
Guan Yu
10,041
478
51
2
0
322,204
0
W
Olorun
13,815
658
200
10
0
352,092
1
L
Cthulhu
9,388
447
67
3
0
408,723
5
L
Charybdis
10,693
509
107
5
0
315,384
1
L
Horus
6,947
331
28
1
0
233,173
0
W
Serqet
11,125
530
90
4
0
378,958
4
W
Cerberus
9,094
433
51
2
0
388,701
5
W
Medusa
10,764
513
134
6
0
351,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role