Player Matchup

Charybdis
Charybdis
KuehlGuy
Charybdis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,663 Elo+
Party 1
Bellona
Bellona
Neighbor1D
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,588 Elo+
Party 1
Fenrir
Fenrir
Terenosuke
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,544 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,598 Elo+

VS

Team Averages
Level 46
1,613 SR
1,439 Elo+
Ymir
Ymir
Colty
Ymir
Level 107
God Stats
1W - 2L
1,765 SR
Queue Stats
5W - 11L
1,515 Elo+
Party 2
Neith
Neith
Dewy420
Neith
Level 5
God Stats
1W - 4L
1,477 SR
Queue Stats
1W - 5L
1,454 Elo+
Party 2
Scylla
Scylla
IXShadeIXI
Scylla
Level 25
God Stats
7W - 8L
1,598 SR
Queue Stats
74W - 103L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KuehlGuy
Charybdis
15
8 / 8 / 3
11,508
885
12,143
12,475
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Neighbor1D
Bellona
13
3 / 0 / 8
9,958
766
9,034
11,377
9,960
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Terenosuke
Fenrir
11
2 / 7 / 3
8,721
671
3,366
11,908
5,107
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Colty
Ymir
12
6 / 3 / 8
9,354
720
8,255
12,717
11,723
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Dewy420
Neith
13
7 / 5 / 7
9,450
727
14,438
9,460
3,327
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
IXShadeIXI
Scylla
11
2 / 6 / 10
8,515
655
4,601
10,482
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
13
Kills
15
15
Deaths
14
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
Colty
Ymir
6
3
8
3.33
L
Neith
Dewy420
Neith
7
5
7
2.1
L
Scylla
IXShadeIXI
Scylla
2
6
10
1.17
W
Charybdis
KuehlGuy
Charybdis
8
8
3
1.19
W
Bellona
Neighbor1D
Bellona
3
0
8
7
W
Fenrir
Terenosuke
Fenrir
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
27,294
35,760
Taken
32,659
19,737
Mitigated
17,562
6,088
Healing
2,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Colty
Ymir
8,255
1,331
0
1,458
12,717
11,723
159
661
12,056
34,148
0
L
Neith
Dewy420
Neith
14,438
7,045
0
1,292
9,460
3,327
647
0
9,460
0
28,869
L
Scylla
IXShadeIXI
Scylla
4,601
848
0
221
10,482
2,512
360
313
10,169
13,029
0
W
Charybdis
KuehlGuy
Charybdis
12,143
6,736
0
3,282
12,475
4,670
2,063
3,825
8,464
0
39,068
W
Bellona
Neighbor1D
Bellona
9,034
1,680
0
493
11,377
9,960
327
5,210
6,069
0
24,607
W
Fenrir
Terenosuke
Fenrir
3,366
1,205
0
2,313
11,908
5,107
240
4,542
7,366
0
10,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
27,319
116
Minions Killed
121
5
Camps Cleared
5
672,241
Distance Traveled
670,202
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,354
720
65
5
3
220,050
0
L
Neith
9,450
727
36
3
1
222,694
0
L
Scylla
8,515
655
20
2
1
227,458
2
W
Charybdis
11,508
885
68
5
2
197,283
0
W
Bellona
9,958
766
34
3
1
263,079
0
W
Fenrir
8,721
671
14
1
2
211,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role