Player Matchup

Hera
Hera
Judeccaco
Hera
Level 27
God Stats
2W - 3L
1,438 SR
Queue Stats
226W - 189L
1,593 Elo+
Solo
Fenrir
Fenrir
Junkie_Joely
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,453 Elo+
Party 2
Sobek
Sobek
Paulos_sam98
Sobek
Level 11
God Stats
1W - 1L
1,626 SR
Queue Stats
4W - 5L
1,261 Elo+
Party 1
Thor
Thor
Tasos-Hero
Thor
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 24L
1,497 Elo+
Party 1
Charybdis
Charybdis
x_tiaa_xo
Charybdis
Level 45
God Stats
3W - 3L
1,506 SR
Queue Stats
73W - 60L
1,474 Elo+
Party 2
Team Averages
Level 44
1,514 SR
1,456 Elo+

VS

Team Averages
Level 22
1,522 SR
1,495 Elo+
Charybdis
Charybdis
TobeeComeBack
Charybdis
Level 6
God Stats
5W - 5L
1,454 SR
Queue Stats
13W - 7L
1,573 Elo+
Party 3
Da Ji
Da Ji
andronox53
Da Ji
Level 31
God Stats
4W - 5L
1,564 SR
Queue Stats
72W - 67L
1,546 Elo+
Party 3
Tyr
Tyr
hr4bn4z
Tyr
Level 27
God Stats
65W - 63L
1,471 SR
Queue Stats
178W - 142L
1,487 Elo+
Solo
Nu Wa
Nu Wa
melichat
Nu Wa
Level 29
God Stats
31W - 39L
1,436 SR
Queue Stats
202W - 250L
1,368 Elo+
Solo
Olorun
Olorun
sublimator1996
Olorun
Level 18
God Stats
2W - 2L
1,685 SR
Queue Stats
20W - 19L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
9 / 4 / 23
17,528
1,096
33,600
16,544
6,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
6 / 17 / 20
15,593
975
18,937
36,040
23,748
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 6 / 20
13,843
865
11,363
25,199
44,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
13 / 4 / 13
17,082
1,068
18,180
22,791
21,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
x_tiaa_xo
Charybdis
20
9 / 5 / 24
17,371
1,086
39,471
20,099
9,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TobeeComeBack
Charybdis
20
16 / 6 / 16
18,866
1,179
52,938
22,088
8,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
20
9 / 9 / 19
16,342
1,021
24,988
23,457
10,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
20
8 / 4 / 20
16,456
1,029
24,043
38,891
42,135
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
melichat
Nu Wa
20
2 / 8 / 24
14,568
911
5,399
22,183
7,420
20
1 / 10 / 15
13,131
821
6,760
23,074
8,785
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
130
37
Kills
36
36
Deaths
37
100
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hera
9
4
23
5.13
W
Fenrir
6
17
20
0.94
W
0
6
20
1.67
W
13
4
13
4.88
L
Charybdis
TobeeComeBack
Charybdis
16
6
16
4
L
Da Ji
9
9
19
2.06
L
Tyr
8
4
20
4.5
L
Nu Wa
melichat
Nu Wa
2
8
24
1.75
L
1
10
15
0.85
W
Charybdis
x_tiaa_xo
Charybdis
9
5
24
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,551
Damage
114,128
120,673
Taken
129,693
105,159
Mitigated
76,814
5,603
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
33,600
10,787
0
0
16,544
6,932
0
1,199
15,345
77,612
0
W
Fenrir
18,937
5,090
0
506
36,040
23,748
0
3,342
32,698
0
35,381
W
11,363
430
0
1,535
25,199
44,280
0
3,283
21,916
19,418
0
W
18,180
3,701
0
639
22,791
21,030
0
2,325
20,466
0
33,760
L
Charybdis
TobeeComeBack
Charybdis
52,938
29,425
600
2,850
22,088
8,393
0
7,846
14,242
0
123,279
L
Da Ji
24,988
6,847
5
168
23,457
10,081
0
8,428
15,029
0
48,712
L
Tyr
24,043
4,868
0
6,640
38,891
42,135
0
12,873
26,018
0
42,501
L
Nu Wa
melichat
Nu Wa
5,399
2,761
0
0
22,183
7,420
0
8,639
13,544
12,703
0
L
6,760
5,689
561
3,091
23,074
8,785
0
7,177
15,897
17,260
0
W
Charybdis
x_tiaa_xo
Charybdis
39,471
19,542
0
2,923
20,099
9,169
0
2,010
18,089
0
91,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,417
Gold Earned
79,363
291
Minions Killed
257
9
Camps Cleared
8
1,483,167
Distance Traveled
1,348,724
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
17,528
1,096
98
6
3
291,817
1
W
Fenrir
15,593
975
38
2
1
300,065
0
W
Sobek
13,843
865
11
1
0
291,324
2
W
Thor
17,082
1,068
22
1
4
310,378
2
L
Charybdis
18,866
1,179
145
9
4
272,390
0
L
Da Ji
16,342
1,021
47
3
2
285,155
0
L
Tyr
16,456
1,029
30
2
0
352,943
1
L
Nu Wa
14,568
911
13
1
2
265,972
1
L
Olorun
13,131
821
22
1
0
172,264
0
W
Charybdis
17,371
1,086
122
8
1
289,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role