Player Matchup

Jing Wei
Jing Wei
CH1LLEX
Jing Wei
Level 27
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Sobek
Sobek
PaelzerBub
Sobek
Level 127
God Stats
7W - 8L
1,477 SR
Queue Stats
338W - 316L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Toxery
Ao Kuang
Level 25
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Zhong Kui
Zhong Kui
X-apo-03-X
Zhong Kui
Level 86
God Stats
6W - 4L
1,701 SR
Queue Stats
520W - 569L
1,477 Elo+
Solo
Tiamat
Tiamat
shalalag
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,446 Elo+
Solo
Team Averages
Level 85
1,444 SR
1,552 Elo+

VS

Team Averages
Level 62
1,558 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Sininio81
Medusa
Level 126
God Stats
5W - 4L
1,681 SR
Queue Stats
187W - 184L
1,463 Elo+
Solo
Tiamat
Tiamat
Sir Seager
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Thoth
Thoth
homusen
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,521 Elo+
Solo
Agni
Agni
zZSmokeyMcPot
Agni
Level 92
God Stats
4W - 2L
1,611 SR
Queue Stats
256W - 256L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CH1LLEX
Jing Wei
16
3 / 8 / 7
9,433
726
10,372
12,408
5,275
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sobek
13
1 / 7 / 9
8,331
641
7,927
19,127
25,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Toxery
Ao Kuang
15
4 / 8 / 6
8,874
683
8,257
14,411
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
X-apo-03-X
Zhong Kui
18
5 / 7 / 8
10,811
832
17,042
19,401
14,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
shalalag
Tiamat
16
1 / 6 / 9
8,891
684
11,544
12,295
8,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
6 / 5 / 21
10,645
819
7,269
22,138
23,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Sininio81
Medusa
20
15 / 4 / 15
13,038
1,003
20,913
15,293
8,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Sir Seager
Tiamat
17
1 / 4 / 21
10,015
770
5,132
11,578
8,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
homusen
Thoth
17
7 / 3 / 20
10,960
843
17,695
7,198
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 25
11,568
890
17,899
9,474
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
138
14
Kills
36
36
Deaths
18
39
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
5
21
3.3
L
Jing Wei
CH1LLEX
Jing Wei
3
8
7
0.81
L
Sobek
1
7
9
0.79
W
Medusa
Sininio81
Medusa
15
4
15
5.63
W
Tiamat
Sir Seager
Tiamat
1
4
21
2.88
L
Ao Kuang
Toxery
Ao Kuang
4
8
6
0.88
L
Zhong Kui
X-apo-03-X
Zhong Kui
5
7
8
1.29
W
Thoth
homusen
Thoth
7
3
20
5.67
L
Tiamat
shalalag
Tiamat
1
6
9
0.92
W
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,142
Damage
68,908
77,642
Taken
65,681
60,587
Mitigated
49,510
19,949
Healing
21,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,269
1,732
1,611
4,706
22,138
23,922
408
13,242
8,896
435
12,147
L
Jing Wei
CH1LLEX
Jing Wei
10,372
8,940
0
503
12,408
5,275
0
6,745
5,657
0
23,169
L
Sobek
7,927
318
1,720
3,401
19,127
25,303
0
9,844
9,177
11,917
0
W
Medusa
Sininio81
Medusa
20,913
9,057
743
5,650
15,293
8,620
2,711
9,711
5,582
0
49,747
W
Tiamat
Sir Seager
Tiamat
5,132
963
0
2,166
11,578
8,182
751
8,973
2,605
10,436
0
L
Ao Kuang
Toxery
Ao Kuang
8,257
1,632
0
2,393
14,411
6,626
0
8,245
6,144
10,527
0
L
Zhong Kui
X-apo-03-X
Zhong Kui
17,042
618
1,290
7,301
19,401
14,458
74
10,646
8,615
35,019
0
W
Thoth
homusen
Thoth
17,695
736
73
208
7,198
3,671
529
6,047
1,151
30,273
0
L
Tiamat
shalalag
Tiamat
11,544
1,670
511
2,830
12,295
8,925
0
5,364
6,888
29,873
0
W
17,899
1,335
3,507
3,159
9,474
5,115
745
6,797
2,677
29,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
56,226
126
Minions Killed
148
0
Camps Cleared
0
1,121,609
Distance Traveled
1,311,001
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,645
819
15
1
0
254,611
1
L
Jing Wei
9,433
726
24
2
0
231,465
1
L
Sobek
8,331
641
13
1
0
226,560
4
W
Medusa
13,038
1,003
62
5
0
250,734
1
W
Tiamat
10,015
770
6
0
0
261,432
0
L
Ao Kuang
8,874
683
13
1
0
215,900
0
L
Zhong Kui
10,811
832
58
4
0
229,900
0
W
Thoth
10,960
843
26
2
0
277,453
4
L
Tiamat
8,891
684
18
1
0
217,784
0
W
Agni
11,568
890
39
3
0
266,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role