Player Matchup

Ymir
Ymir
Arucard999
Ymir
Level 124
God Stats
3W - 4L
1,538 SR
Queue Stats
57W - 70L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
DocGece
Tsukuyomi
Level 94
God Stats
11W - 2L
1,710 SR
Queue Stats
293W - 315L
1,422 Elo+
Solo
Kukulkan
Kukulkan
Merodeadortv
Kukulkan
Level 47
God Stats
5W - 12L
1,336 SR
Queue Stats
7W - 23L
1,178 Elo+
Solo
Pele
Pele
Samerwe
Pele
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,246 Elo+
Party 1
Gilgamesh
Gilgamesh
TheWoofingTurtl
Gilgamesh
Level 67
God Stats
2W - 0L
1,200 SR
Queue Stats
18W - 26L
1,212 Elo+
Party 1
Team Averages
Level 82
1,457 SR
1,301 Elo+

VS

Team Averages
Level 88
1,533 SR
1,425 Elo+
Bellona
Bellona
Ailoviu12
Bellona
Level 113
God Stats
0W - 2L
1,272 SR
Queue Stats
465W - 485L
1,407 Elo+
Party 2
Jing Wei
Jing Wei
HERNAND0304
Jing Wei
Level 52
God Stats
1W - 8L
1,500 SR
Queue Stats
498W - 549L
1,415 Elo+
Solo
Eset
Eset
LordZigg
Eset
Level 77
God Stats
11W - 5L
1,810 SR
Queue Stats
412W - 499L
1,460 Elo+
Solo
Fenrir
Fenrir
MrscoutSv
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
541W - 577L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
maegotgame1
Cthulhu
Level 89
God Stats
0W - 2L
1,583 SR
Queue Stats
3W - 3L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 11
8,664
456
4,236
12,474
13,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
DocGece
Tsukuyomi
15
2 / 2 / 5
9,249
487
6,732
10,572
4,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Merodeadortv
Kukulkan
17
4 / 1 / 3
10,177
536
5,409
8,166
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Samerwe
Pele
18
13 / 1 / 7
11,400
600
15,904
15,459
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
TheWoofingTurtl
Gilgamesh
17
2 / 2 / 7
9,914
522
7,888
11,394
10,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ailoviu12
Bellona
14
2 / 5 / 0
9,184
483
8,686
13,767
10,840
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
HERNAND0304
Jing Wei
13
1 / 2 / 1
8,139
428
5,290
8,506
2,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
15
1 / 5 / 1
9,480
499
8,529
10,190
3,335
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MrscoutSv
Fenrir
14
1 / 6 / 2
8,574
451
5,414
14,463
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
maegotgame1
Cthulhu
13
1 / 5 / 1
7,631
402
6,285
16,494
13,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
23
Kills
6
6
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ailoviu12
Bellona
2
5
0
0.4
W
2
0
11
7.5
W
Tsukuyomi
DocGece
Tsukuyomi
2
2
5
2.25
L
Jing Wei
HERNAND0304
Jing Wei
1
2
1
0.75
L
Eset
1
5
1
0.3
W
Kukulkan
Merodeadortv
Kukulkan
4
1
3
5.5
L
Fenrir
MrscoutSv
Fenrir
1
6
2
0.33
W
Pele
Samerwe
Pele
13
1
7
16.5
W
Gilgamesh
TheWoofingTurtl
Gilgamesh
2
2
7
2.75
L
Cthulhu
maegotgame1
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,169
Damage
34,204
58,065
Taken
63,420
39,199
Mitigated
35,575
14,626
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ailoviu12
Bellona
8,686
3,274
0
1,930
13,767
10,840
0
1,627
11,275
0
49,789
W
4,236
462
120
80
12,474
13,005
0
4,372
8,102
31,414
0
W
Tsukuyomi
DocGece
Tsukuyomi
6,732
1,409
0
1,575
10,572
4,651
0
4,252
6,320
0
64,510
L
Jing Wei
HERNAND0304
Jing Wei
5,290
3,956
0
1,827
8,506
2,681
262
1,537
6,903
0
60,315
L
Eset
8,529
339
0
2,259
10,190
3,335
0
1,780
8,209
62,951
0
W
Kukulkan
Merodeadortv
Kukulkan
5,409
285
124
2,886
8,166
2,924
399
3,453
4,713
65,702
0
L
Fenrir
MrscoutSv
Fenrir
5,414
1,331
0
2,158
14,463
5,594
0
2,846
11,280
0
57,171
W
Pele
Samerwe
Pele
15,904
4,842
0
6,312
15,459
7,655
711
2,737
12,722
0
94,112
W
Gilgamesh
TheWoofingTurtl
Gilgamesh
7,888
1,134
0
3,529
11,394
10,964
1,337
0
11,394
0
48,072
L
Cthulhu
maegotgame1
Cthulhu
6,285
522
105
2,223
16,494
13,125
503
2,054
14,440
41,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,404
Gold Earned
43,008
530
Minions Killed
470
0
Camps Cleared
0
1,839,250
Distance Traveled
1,812,746
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,184
483
103
5
0
347,403
2
W
Ymir
8,664
456
62
3
0
351,624
4
W
Tsukuyomi
9,249
487
104
5
0
342,576
4
L
Jing Wei
8,139
428
107
6
0
358,992
1
L
Eset
9,480
499
118
6
0
367,080
5
W
Kukulkan
10,177
536
125
7
0
338,055
6
L
Fenrir
8,574
451
89
5
0
385,908
5
W
Pele
11,400
600
133
7
0
431,387
4
W
Gilgamesh
9,914
522
106
6
0
375,608
1
L
Cthulhu
7,631
402
53
3
0
353,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role