Player Matchup

Artio
Artio
LosDaddy
Artio
Level 157
God Stats
11W - 15L
1,592 SR
Queue Stats
352W - 348L
1,577 Elo+
Party 1
Artemis
Artemis
MrSuckPunch
Artemis
Level 113
God Stats
19W - 8L
1,615 SR
Queue Stats
261W - 262L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ShiveringCow
Kumbhakarna
Level 160
God Stats
2W - 3L
1,534 SR
Queue Stats
393W - 381L
1,634 Elo+
Party 1
Sol
Sol
TheTurdMachine
Sol
Level 48
God Stats
6W - 4L
1,586 SR
Queue Stats
174W - 164L
1,550 Elo+
Party 1
Bellona
Bellona
ToughJasmine
Bellona
Level 63
God Stats
5W - 7L
1,580 SR
Queue Stats
28W - 34L
1,499 Elo+
Party 1
Team Averages
Level 108
1,582 SR
1,557 Elo+

VS

Team Averages
Level 90
1,517 SR
1,508 Elo+
Yemoja
Yemoja
AuricAsrai
Yemoja
Level 18
God Stats
2W - 4L
1,526 SR
Queue Stats
2W - 4L
1,454 Elo+
Party 3
Raijin
Raijin
Skyazer
Raijin
Level 34
God Stats
8W - 6L
1,457 SR
Queue Stats
238W - 238L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XDCat16
Tsukuyomi
Level 122
God Stats
1W - 3L
1,507 SR
Queue Stats
85W - 86L
1,569 Elo+
Party 3
King Arthur
King Arthur
Xalraulalx
King Arthur
Level 127
God Stats
1W - 4L
1,531 SR
Queue Stats
123W - 133L
1,496 Elo+
Party 2
Charybdis
Charybdis
portalstaff1078
Charybdis
Level 148
God Stats
13W - 10L
1,564 SR
Queue Stats
55W - 59L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LosDaddy
Artio
12
3 / 2 / 7
7,339
565
6,708
10,536
3,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MrSuckPunch
Artemis
14
6 / 0 / 3
8,597
661
8,492
5,607
2,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ShiveringCow
Kumbhakarna
11
1 / 0 / 10
7,255
558
3,597
7,737
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 0 / 4
7,924
610
6,587
6,012
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ToughJasmine
Bellona
14
1 / 1 / 0
8,018
617
5,829
9,244
7,603
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AuricAsrai
Yemoja
8
0 / 4 / 0
5,697
438
1,692
12,259
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
Skyazer
Raijin
11
0 / 5 / 0
6,123
471
4,147
8,139
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
XDCat16
Tsukuyomi
11
1 / 1 / 1
6,698
515
4,718
8,663
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Xalraulalx
King Arthur
13
1 / 2 / 1
7,322
563
4,529
9,319
6,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
portalstaff1078
Charybdis
10
1 / 4 / 0
6,126
471
5,824
8,378
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
3
3
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AuricAsrai
Yemoja
0
4
0
0
W
Artio
LosDaddy
Artio
3
2
7
3.25
W
Artemis
MrSuckPunch
Artemis
6
0
3
7.5
W
Kumbhakarna
ShiveringCow
Kumbhakarna
1
0
10
6
L
Raijin
Skyazer
Raijin
0
5
0
0
W
5
0
4
7
W
Bellona
ToughJasmine
Bellona
1
1
0
1
L
Tsukuyomi
XDCat16
Tsukuyomi
1
1
1
1.5
L
King Arthur
Xalraulalx
King Arthur
1
2
1
0.75
L
Charybdis
portalstaff1078
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,213
Damage
20,910
39,136
Taken
46,758
21,037
Mitigated
20,484
17,823
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AuricAsrai
Yemoja
1,692
541
2,068
3,393
12,259
5,472
436
3,902
8,357
8,442
0
W
Artio
LosDaddy
Artio
6,708
503
721
5,645
10,536
3,960
0
1,890
8,646
35,934
0
W
Artemis
MrSuckPunch
Artemis
8,492
4,559
0
2,187
5,607
2,110
731
500
5,107
0
59,705
W
Kumbhakarna
ShiveringCow
Kumbhakarna
3,597
861
0
1,286
7,737
4,960
252
1,059
6,678
16,234
0
L
Raijin
Skyazer
Raijin
4,147
249
0
341
8,139
2,835
94
5,555
2,584
37,236
0
W
6,587
2,434
0
3,236
6,012
2,404
1,252
2,390
3,622
41,317
5,472
W
Bellona
ToughJasmine
Bellona
5,829
1,684
0
4,748
9,244
7,603
486
0
9,244
0
45,674
L
Tsukuyomi
XDCat16
Tsukuyomi
4,718
1,939
0
2,394
8,663
2,601
0
3,466
5,060
0
40,360
L
King Arthur
Xalraulalx
King Arthur
4,529
759
0
1,880
9,319
6,946
0
1,158
7,733
0
40,956
L
Charybdis
portalstaff1078
Charybdis
5,824
2,126
0
1,177
8,378
2,630
0
2,246
6,132
0
39,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,133
Gold Earned
31,966
375
Minions Killed
331
0
Camps Cleared
0
1,282,120
Distance Traveled
1,237,300
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,697
438
16
1
0
212,373
1
W
Artio
7,339
565
57
4
0
288,905
3
W
Artemis
8,597
661
99
8
0
253,283
4
W
Kumbhakarna
7,255
558
15
1
0
254,031
9
L
Raijin
6,123
471
70
5
0
226,518
1
W
Sol
7,924
610
94
7
0
256,858
2
W
Bellona
8,018
617
110
8
0
229,043
0
L
Tsukuyomi
6,698
515
74
6
0
283,343
4
L
King Arthur
7,322
563
98
8
0
278,568
1
L
Charybdis
6,126
471
73
6
0
236,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role