Player Matchup

Bellona
Bellona
Pudim Vida Loka
Bellona
Level 62
God Stats
3W - 6L
1,466 SR
Queue Stats
64W - 90L
1,344 Elo+
Party 1
Izanami
Izanami
SnaggingSword
Izanami
Level 89
God Stats
6W - 4L
1,638 SR
Queue Stats
131W - 169L
1,364 Elo+
Party 1
Sol
Sol
teteusica65
Sol
Level 102
God Stats
3W - 3L
1,564 SR
Queue Stats
101W - 131L
1,421 Elo+
Party 1
Team Averages
Level 84
1,556 SR
1,376 Elo+

VS

Team Averages
Level 40
1,662 SR
1,407 Elo+
Guan Yu
Guan Yu
GCH27701
Guan Yu
Level 28
God Stats
1W - 2L
1,836 SR
Queue Stats
17W - 15L
1,473 Elo+
Solo
Ah Puch
Ah Puch
Nhevek
Ah Puch
Level 23
God Stats
2W - 3L
1,716 SR
Queue Stats
49W - 72L
1,375 Elo+
Solo
Neith
Neith
Xx_Marvila01_xX
Neith
Level 68
God Stats
1W - 3L
1,436 SR
Queue Stats
6W - 17L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,103
710
2,287
8,525
6,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
12
7 / 1 / 5
8,275
828
10,564
6,458
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 0 / 7
7,515
752
8,439
6,304
2,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GCH27701
Guan Yu
8
0 / 5 / 1
6,097
610
2,080
9,359
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Nhevek
Ah Puch
9
2 / 4 / 0
6,520
652
9,143
9,689
3,046
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 1
5,911
591
6,184
6,624
2,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GCH27701
Guan Yu
0
5
1
0.1
L
Ah Puch
Nhevek
Ah Puch
2
4
0
0.5
W
2
1
7
5.5
W
Izanami
7
1
5
9.5
L
0
3
1
0.17
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
17,407
21,287
Taken
25,672
11,076
Mitigated
13,591
6,072
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GCH27701
Guan Yu
2,080
0
525
2,855
9,359
8,247
0
3,723
5,636
0
13,536
L
Ah Puch
Nhevek
Ah Puch
9,143
414
0
2,263
9,689
3,046
0
2,833
6,856
19,934
0
W
2,287
434
153
1,705
8,525
6,073
139
3,675
4,850
0
7,719
W
Izanami
10,564
6,727
0
537
6,458
2,635
877
3,445
3,013
0
33,113
L
6,184
1,129
0
1,300
6,624
2,298
0
2,858
3,766
0
20,384
W
8,439
3,020
0
3,677
6,304
2,368
1,044
2,767
3,537
30,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,893
Gold Earned
18,528
147
Minions Killed
85
5
Camps Cleared
4
513,198
Distance Traveled
492,160
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,097
610
18
2
2
164,836
1
L
Ah Puch
6,520
652
30
3
2
170,418
3
W
Bellona
7,103
710
16
2
2
182,223
0
W
Izanami
8,275
828
73
7
1
148,699
3
L
Neith
5,911
591
37
4
0
156,906
1
W
Sol
7,515
752
58
6
2
182,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role