Player Matchup

Thanatos
Thanatos
BigJive
Thanatos
Level 118
God Stats
7W - 20L
1,292 SR
Queue Stats
121W - 206L
1,221 Elo+
Party 3
Bakasura
Bakasura
Biwoill
Bakasura
Level 23
God Stats
2W - 4L
1,291 SR
Queue Stats
14W - 34L
1,190 Elo+
Party 3
Kukulkan
Kukulkan
Shimyjudo
Kukulkan
Level 29
God Stats
24W - 44L
1,397 SR
Queue Stats
28W - 61L
1,199 Elo+
Party 3
Izanami
Izanami
kastary
Izanami
Level 108
God Stats
24W - 45L
1,362 SR
Queue Stats
99W - 184L
1,208 Elo+
Party 3
Cerberus
Cerberus
pokolo200
Cerberus
Level 89
God Stats
3W - 2L
1,561 SR
Queue Stats
115W - 166L
1,366 Elo+
Party 3
Team Averages
Level 73
1,381 SR
1,237 Elo+

VS

Team Averages
Level 56
1,440 SR
1,381 Elo+
Neith
Neith
BabySlush20
Neith
Level 16
God Stats
12W - 20L
1,380 SR
Queue Stats
19W - 27L
1,280 Elo+
Party 2
Gilgamesh
Gilgamesh
JJshaqattack
Gilgamesh
Level 43
God Stats
17W - 18L
1,601 SR
Queue Stats
369W - 466L
1,414 Elo+
Party 1
Ymir
Ymir
JNROPS
Ymir
Level 46
God Stats
41W - 49L
1,400 SR
Queue Stats
359W - 438L
1,470 Elo+
Party 1
Cabrakan
Cabrakan
N1NJA SK1I1S
Cabrakan
Level 105
God Stats
15W - 17L
1,425 SR
Queue Stats
47W - 61L
1,348 Elo+
Party 2
Anhur
Anhur
strslay
Anhur
Level 68
God Stats
9W - 14L
1,393 SR
Queue Stats
305W - 400L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigJive
Thanatos
13
1 / 3 / 0
7,652
478
2,312
8,662
2,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Biwoill
Bakasura
10
3 / 10 / 3
7,240
453
7,532
12,514
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Shimyjudo
Kukulkan
13
4 / 5 / 2
8,098
506
6,894
8,870
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
kastary
Izanami
11
1 / 6 / 3
7,258
454
7,475
10,173
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
pokolo200
Cerberus
10
2 / 6 / 1
7,097
444
8,468
12,979
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
7,904
494
2,738
10,214
3,279
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
JJshaqattack
Gilgamesh
15
10 / 0 / 2
9,465
592
10,955
9,352
6,332
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
JNROPS
Ymir
12
2 / 1 / 10
7,616
476
4,203
11,743
5,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
N1NJA SK1I1S
Cabrakan
15
11 / 2 / 6
10,010
626
12,635
11,208
6,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
strslay
Anhur
15
5 / 1 / 7
9,022
564
8,868
11,201
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
11
Kills
30
30
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
7
4
0.57
L
Thanatos
BigJive
Thanatos
1
3
0
0.33
L
Bakasura
Biwoill
Bakasura
3
10
3
0.45
W
Gilgamesh
JJshaqattack
Gilgamesh
10
0
2
11
W
Ymir
JNROPS
Ymir
2
1
10
7
W
Cabrakan
N1NJA SK1I1S
Cabrakan
11
2
6
7
L
Kukulkan
Shimyjudo
Kukulkan
4
5
2
1
L
Izanami
kastary
Izanami
1
6
3
0.42
L
Cerberus
pokolo200
Cerberus
2
6
1
0.42
W
Anhur
strslay
Anhur
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,681
Damage
39,399
53,198
Taken
53,718
25,671
Mitigated
24,779
12,598
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,738
636
0
1,130
10,214
3,279
1,731
4,138
5,397
0
40,277
L
Thanatos
BigJive
Thanatos
2,312
293
0
6,205
8,662
2,965
410
877
7,785
0
41,962
L
Bakasura
Biwoill
Bakasura
7,532
4,510
0
1,742
12,514
4,611
0
5,127
7,387
0
25,563
W
Gilgamesh
JJshaqattack
Gilgamesh
10,955
2,217
0
2,735
9,352
6,332
435
1,773
7,344
5,890
47,462
W
Ymir
JNROPS
Ymir
4,203
807
0
1,468
11,743
5,488
116
4,026
7,717
18,071
0
W
Cabrakan
N1NJA SK1I1S
Cabrakan
12,635
1,735
0
1,496
11,208
6,355
0
1,351
9,405
60,932
0
L
Kukulkan
Shimyjudo
Kukulkan
6,894
704
79
152
8,870
2,824
0
5,127
3,743
43,325
0
L
Izanami
kastary
Izanami
7,475
5,133
637
2,027
10,173
3,077
412
3,926
6,247
0
43,618
L
Cerberus
pokolo200
Cerberus
8,468
404
0
1,756
12,979
12,194
440
3,202
9,701
22,535
0
W
Anhur
strslay
Anhur
8,868
3,506
0
4,512
11,201
3,325
2,812
4,074
7,107
0
64,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
44,017
337
Minions Killed
388
0
Camps Cleared
0
1,413,395
Distance Traveled
1,415,553
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,904
494
78
5
0
234,854
0
L
Thanatos
7,652
478
81
5
0
336,023
3
L
Bakasura
7,240
453
44
3
0
296,577
0
W
Gilgamesh
9,465
592
92
6
0
314,999
0
W
Ymir
7,616
476
24
2
0
291,320
3
W
Cabrakan
10,010
626
102
6
0
297,867
2
L
Kukulkan
8,098
506
80
5
0
244,983
0
L
Izanami
7,258
454
98
6
0
256,071
1
L
Cerberus
7,097
444
34
2
0
279,741
1
W
Anhur
9,022
564
92
6
0
276,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role