Player Matchup

Tyr
Tyr
BrandonDeLuca
Tyr
Level 108
God Stats
8W - 7L
1,533 SR
Queue Stats
199W - 176L
1,587 Elo+
Party 1
Ares
Ares
Mehtev4S
Ares
Level 158
God Stats
2W - 1L
1,766 SR
Queue Stats
123W - 72L
1,610 Elo+
Party 1
Discordia
Discordia
Metafiz
Discordia
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
333W - 264L
1,582 Elo+
Party 1
Sol
Sol
iDabzilla
Sol
Level 17
God Stats
3W - 1L
1,822 SR
Queue Stats
3W - 2L
1,675 Elo+
Party 1
Fenrir
Fenrir
mimpy
Fenrir
Level 38
God Stats
19W - 4L
1,778 SR
Queue Stats
113W - 71L
1,643 Elo+
Party 1
Team Averages
Level 96
1,680 SR
1,619 Elo+

VS

Team Averages
Level 56
1,669 SR
1,527 Elo+
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FlashJohnsen
Zeus
Level 77
God Stats
10W - 10L
1,547 SR
Queue Stats
114W - 110L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
PixelDank
Gilgamesh
Level 27
God Stats
37W - 20L
1,634 SR
Queue Stats
64W - 73L
1,458 Elo+
Party 2
Set
Set
THEGODCREATOR12
Set
Level 29
God Stats
4W - 1L
1,941 SR
Queue Stats
95W - 91L
1,581 Elo+
Party 2
Nemesis
Nemesis
taxictoco
Nemesis
Level 27
God Stats
12W - 7L
1,722 SR
Queue Stats
104W - 106L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,658
605
4,078
5,484
4,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
10
2 / 1 / 4
6,371
579
4,263
8,714
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Metafiz
Discordia
12
6 / 1 / 0
7,125
648
7,396
4,505
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 2
5,692
517
2,158
3,675
812
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
mimpy
Fenrir
9
1 / 1 / 6
5,813
528
2,970
8,665
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
4
0 / 2 / 0
4,220
384
972
2,566
633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 2
6,130
557
4,168
6,365
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
PixelDank
Gilgamesh
8
1 / 2 / 3
5,518
502
2,824
8,267
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,849
532
3,044
6,410
1,988
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
taxictoco
Nemesis
9
1 / 1 / 0
5,191
472
3,166
5,726
1,830
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
4
4
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
2
0
2
3
L
1
5
2
0.4
W
Ares
2
1
4
4
W
Discordia
Metafiz
Discordia
6
1
0
6
L
Gilgamesh
PixelDank
Gilgamesh
1
2
3
1.25
L
1
2
1
0.75
W
1
1
2
2
W
Fenrir
mimpy
Fenrir
1
1
6
4
L
Nemesis
taxictoco
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,865
Damage
14,174
31,043
Taken
29,334
18,279
Mitigated
10,019
8,601
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
972
579
0
667
2,566
633
480
1,493
1,073
0
13,325
W
4,078
185
0
2,067
5,484
4,866
0
0
5,484
0
31,334
L
4,168
533
0
462
6,365
1,812
0
4,256
1,738
23,328
0
W
Ares
4,263
214
0
3,077
8,714
7,082
26
1,163
7,463
16,851
0
W
Discordia
Metafiz
Discordia
7,396
334
0
690
4,505
1,541
662
1,244
3,167
40,925
0
L
Gilgamesh
PixelDank
Gilgamesh
2,824
663
0
2,352
8,267
3,756
128
4,873
3,268
0
8,794
L
3,044
1,144
0
2,127
6,410
1,988
0
873
5,509
0
23,235
W
2,158
584
0
999
3,675
812
2,030
568
3,083
29,159
0
W
Fenrir
mimpy
Fenrir
2,970
622
0
1,768
8,665
3,978
0
1,141
7,414
0
21,400
L
Nemesis
taxictoco
Nemesis
3,166
1,233
0
691
5,726
1,830
0
1,731
3,929
0
26,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
26,908
283
Minions Killed
202
0
Camps Cleared
0
1,032,075
Distance Traveled
923,784
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,220
384
26
2
0
75,776
0
W
Tyr
6,658
605
74
7
0
233,078
2
L
Zeus
6,130
557
63
6
0
187,212
2
W
Ares
6,371
579
22
2
0
213,589
3
W
Discordia
7,125
648
84
8
0
197,218
2
L
Gilgamesh
5,518
502
17
2
0
199,994
2
L
Set
5,849
532
49
4
0
224,772
2
W
Sol
5,692
517
53
5
0
169,633
1
W
Fenrir
5,813
528
50
5
0
218,557
1
L
Nemesis
5,191
472
47
4
0
236,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role