Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
Level 22
God Stats
3W - 6L
1,529 SR
Queue Stats
114W - 85L
1,684 Elo+
Solo
Nemesis
Nemesis
GhoulFish
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,750 Elo+
Solo
Bellona
Bellona
KingJonesDC
Bellona
Level 18
God Stats
1W - 2L
1,827 SR
Queue Stats
72W - 51L
1,673 Elo+
Party 1
Artemis
Artemis
goriIIagrip
Artemis
Level 22
God Stats
2W - 2L
1,629 SR
Queue Stats
48W - 36L
1,698 Elo+
Party 1
Janus
Janus
radnastyy
Janus
Level 28
God Stats
6W - 10L
1,570 SR
Queue Stats
138W - 151L
1,610 Elo+
Solo
Team Averages
Level 19
1,611 SR
1,683 Elo+

VS

Team Averages
Level 16
1,574 SR
1,687 Elo+
Ymir
Ymir
BlooCh33ze
Ymir
Level 18
God Stats
43W - 38L
1,623 SR
Queue Stats
122W - 139L
1,624 Elo+
Solo
Janus
Janus
CrispyButter
Janus
Level 24
God Stats
2W - 2L
1,547 SR
Queue Stats
32W - 25L
1,671 Elo+
Solo
Izanami
Izanami
Profbiggielil
Izanami
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 47L
1,750 Elo+
Party 2
Fenrir
Fenrir
WarRudd
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 87L
1,726 Elo+
Party 2
Gilgamesh
Gilgamesh
XDNova
Gilgamesh
Level 26
God Stats
2W - 0L
1,701 SR
Queue Stats
79W - 68L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
9
0 / 4 / 1
5,514
501
1,687
7,365
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
GhoulFish
Nemesis
8
1 / 1 / 1
5,259
478
3,239
7,660
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
KingJonesDC
Bellona
10
4 / 3 / 0
6,216
565
6,123
8,521
6,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
goriIIagrip
Artemis
8
1 / 4 / 1
5,024
457
5,999
6,617
1,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
radnastyy
Janus
10
2 / 1 / 0
6,087
553
3,000
4,426
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,419
493
3,658
10,614
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 0 / 2
7,126
648
3,294
3,734
1,093
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
10
2 / 1 / 2
5,660
515
4,264
5,162
1,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
WarRudd
Fenrir
12
7 / 1 / 1
7,169
652
5,378
6,040
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
XDNova
Gilgamesh
11
4 / 4 / 1
6,700
609
5,527
9,416
8,294
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
8
Kills
13
13
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
0
4
1
0.13
W
0
0
2
1
L
Nemesis
GhoulFish
Nemesis
1
1
1
1.5
L
Bellona
KingJonesDC
Bellona
4
3
0
1.33
W
Izanami
2
1
2
3
W
Fenrir
WarRudd
Fenrir
7
1
1
7.5
W
Gilgamesh
XDNova
Gilgamesh
4
4
1
1.13
L
Artemis
goriIIagrip
Artemis
1
4
1
0.38
L
Janus
radnastyy
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
22,121
34,589
Taken
34,966
14,560
Mitigated
19,733
8,018
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,658
968
18
4,293
10,614
6,685
0
548
10,048
16,365
0
L
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
1,687
884
0
2,385
7,365
1,795
0
868
6,357
0
29,888
W
3,294
165
0
1,509
3,734
1,093
0
1,060
2,588
54,206
0
L
Nemesis
GhoulFish
Nemesis
3,239
1,197
0
1,490
7,660
3,916
0
3,597
4,021
0
14,438
L
Bellona
KingJonesDC
Bellona
6,123
2,937
0
1,830
8,521
6,364
0
0
8,057
0
27,663
W
Izanami
4,264
2,771
0
1,847
5,162
1,402
0
613
4,539
0
38,040
W
Fenrir
WarRudd
Fenrir
5,378
1,413
0
711
6,040
2,259
0
621
5,375
0
39,367
W
Gilgamesh
XDNova
Gilgamesh
5,527
1,793
0
2,690
9,416
8,294
0
0
9,416
0
34,443
L
Artemis
goriIIagrip
Artemis
5,999
3,384
0
1,593
6,617
1,584
0
1,819
4,768
0
27,995
L
Janus
radnastyy
Janus
3,000
92
0
720
4,426
901
0
662
3,724
27,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
32,074
265
Minions Killed
402
0
Camps Cleared
0
1,028,115
Distance Traveled
1,077,676
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,419
493
28
3
0
208,869
4
L
Ah Muzen Cab
5,514
501
70
6
0
199,584
0
W
Janus
7,126
648
130
12
0
239,237
7
L
Nemesis
5,259
478
17
2
0
199,311
3
L
Bellona
6,216
565
59
5
0
214,531
3
W
Izanami
5,660
515
84
8
0
201,225
2
W
Fenrir
7,169
652
82
7
0
229,160
3
W
Gilgamesh
6,700
609
78
7
0
199,185
1
L
Artemis
5,024
457
51
5
0
190,150
1
L
Janus
6,087
553
68
6
0
224,539
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role