Player Matchup

Anubis
Anubis
AsagiCorvinus91
Anubis
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 23L
1,402 Elo+
Solo
Guan Yu
Guan Yu
MasterChief9464
Guan Yu
Level 20
God Stats
4W - 2L
1,761 SR
Queue Stats
116W - 129L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
NaughtyXPaPA
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 82L
1,450 Elo+
Party 2
Charybdis
Charybdis
Nickyjadee
Charybdis
Level 30
God Stats
2W - 8L
1,135 SR
Queue Stats
162W - 184L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
Red Hood4778
Jormungandr
Level 16
God Stats
7W - 11L
1,500 SR
Queue Stats
96W - 104L
1,581 Elo+
Party 1
Team Averages
Level 19
1,479 SR
1,456 Elo+

VS

Team Averages
Level 17
1,466 SR
1,392 Elo+
Thoth
Thoth
Araconn
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,307 Elo+
Solo
Ymir
Ymir
Met1_Slip
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 103L
1,457 Elo+
Solo
Merlin
Merlin
Rv-Xd
Merlin
Level 11
God Stats
20W - 27L
1,330 SR
Queue Stats
48W - 45L
1,318 Elo+
Solo
Fenrir
Fenrir
Xx_Miguel75_xX
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,437 Elo+
Solo
Sol
Sol
japanidis25
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 11
15,665
1,044
25,598
8,386
3,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 9 / 18
14,350
957
17,261
25,997
25,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
NaughtyXPaPA
Ah Puch
20
3 / 4 / 14
13,776
918
21,964
16,010
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Nickyjadee
Charybdis
20
7 / 1 / 11
15,469
1,031
36,782
17,746
6,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Red Hood4778
Jormungandr
20
2 / 2 / 21
13,931
929
14,243
26,785
23,077
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Araconn
Thoth
20
1 / 8 / 11
13,103
874
15,992
19,104
5,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
20
1 / 2 / 14
13,902
927
9,916
32,804
40,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Rv-Xd
Merlin
20
2 / 5 / 10
13,375
892
30,236
23,545
10,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 12 / 8
13,428
895
16,988
39,664
14,113
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 1 / 4
15,169
1,011
13,511
9,374
2,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
64
28
Kills
17
17
Deaths
28
75
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thoth
Araconn
Thoth
1
8
11
0.81
W
10
1
11
15.5
W
6
9
18
1.67
L
Ymir
1
2
14
4
W
Ah Puch
NaughtyXPaPA
Ah Puch
3
4
14
2.5
W
Charybdis
Nickyjadee
Charybdis
7
1
11
12.5
W
Jormungandr
Red Hood4778
Jormungandr
2
2
21
6.25
L
Merlin
Rv-Xd
Merlin
2
5
10
1.4
L
4
12
8
0.67
L
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,848
Damage
86,643
94,924
Taken
124,491
64,156
Mitigated
74,052
24,102
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Araconn
Thoth
15,992
3,834
0
998
19,104
5,703
0
9,910
9,194
40,042
0
W
25,598
930
0
3,872
8,386
3,913
0
6,541
1,845
75,880
0
W
17,261
2,596
4,982
5,404
25,997
25,797
0
16,929
7,136
0
24,265
L
Ymir
9,916
1,689
0
0
32,804
40,740
0
14,698
18,106
34,328
0
W
Ah Puch
NaughtyXPaPA
Ah Puch
21,964
1,819
0
1,169
16,010
5,260
0
11,877
4,133
41,195
0
W
Charybdis
Nickyjadee
Charybdis
36,782
24,932
742
7,933
17,746
6,109
0
13,428
4,318
0
80,801
W
Jormungandr
Red Hood4778
Jormungandr
14,243
4,905
0
0
26,785
23,077
0
20,880
5,905
32,252
0
L
Merlin
Rv-Xd
Merlin
30,236
2,306
530
2,757
23,545
10,688
0
12,322
11,223
68,923
0
L
16,988
3,060
259
1,395
39,664
14,113
0
19,224
20,440
0
22,180
L
13,511
4,145
0
2,769
9,374
2,808
0
5,651
3,723
43,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,191
Gold Earned
68,977
303
Minions Killed
339
16
Camps Cleared
3
1,313,919
Distance Traveled
1,217,580
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,103
874
74
5
0
230,867
0
W
Anubis
15,665
1,044
128
9
0
255,465
1
W
Guan Yu
14,350
957
12
1
2
279,919
0
L
Ymir
13,902
927
64
4
1
279,144
0
W
Ah Puch
13,776
918
50
3
0
252,957
2
W
Charybdis
15,469
1,031
87
6
13
256,418
1
W
Jormungandr
13,931
929
26
2
1
269,160
0
L
Merlin
13,375
892
100
7
2
239,627
0
L
Fenrir
13,428
895
8
1
0
291,625
2
L
Sol
15,169
1,011
93
6
0
176,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role