Player Matchup

Cthulhu
Cthulhu
Curdic_
Cthulhu
Level 26
God Stats
3W - 0L
1,618 SR
Queue Stats
9W - 8L
1,371 Elo+
Party 1
Fenrir
Fenrir
PieLordTheGork
Fenrir
Level 12
God Stats
2W - 0L
1,692 SR
Queue Stats
7W - 7L
1,371 Elo+
Party 1
Anubis
Anubis
crunchiechicken
Anubis
Level 7
God Stats
5W - 3L
1,498 SR
Queue Stats
12W - 10L
1,443 Elo+
Solo
Persephone
Persephone
forgottendemon
Persephone
Level 17
God Stats
4W - 3L
1,692 SR
Queue Stats
9W - 8L
1,371 Elo+
Party 1
Jing Wei
Jing Wei
kaiviry
Jing Wei
Level 22
God Stats
10W - 11L
1,174 SR
Queue Stats
15W - 17L
1,360 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,383 Elo+

VS

Team Averages
Level 10
1,541 SR
1,371 Elo+
Hachiman
Hachiman
Chrek man
Hachiman
Level 4
God Stats
0W - 4L
1,469 SR
Queue Stats
1W - 8L
1,245 Elo+
Solo
Hel
Hel
JediMoon91
Hel
Level 12
God Stats
2W - 1L
1,694 SR
Queue Stats
9W - 12L
1,284 Elo+
Solo
Kukulkan
Kukulkan
MntAndDewMe9131
Kukulkan
Level 6
God Stats
6W - 6L
1,390 SR
Queue Stats
12W - 13L
1,464 Elo+
Party 2
Baba Yaga
Baba Yaga
intheroses
Baba Yaga
Level 4
God Stats
1W - 1L
1,680 SR
Queue Stats
12W - 13L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
thavinicius
Heimdallr
Level 26
God Stats
21W - 26L
1,470 SR
Queue Stats
473W - 504L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Curdic_
Cthulhu
20
5 / 6 / 19
12,279
1,023
12,181
19,036
23,852
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 6 / 29
14,315
1,193
19,149
22,091
15,423
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
21 / 6 / 19
16,078
1,340
34,627
16,620
9,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
forgottendemon
Persephone
20
2 / 4 / 24
12,614
1,051
13,031
10,503
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
kaiviry
Jing Wei
20
10 / 10 / 25
13,783
1,149
28,064
27,321
10,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chrek man
Hachiman
19
2 / 15 / 20
12,133
1,011
9,055
22,059
6,643
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 6 / 20
12,341
1,028
10,390
22,903
14,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
20
23 / 2 / 7
19,137
1,595
39,669
18,649
7,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
intheroses
Baba Yaga
19
3 / 10 / 20
12,347
1,029
14,401
20,852
9,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
thavinicius
Heimdallr
19
2 / 14 / 20
11,816
985
13,792
27,514
10,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
119
47
Kills
32
32
Deaths
47
116
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Chrek man
Hachiman
2
15
20
0.8
W
Cthulhu
Curdic_
Cthulhu
5
6
19
2.42
L
2
6
20
2
L
Kukulkan
23
2
7
13.25
W
9
6
29
3.92
W
21
6
19
5.08
W
Persephone
forgottendemon
Persephone
2
4
24
3.5
L
Baba Yaga
intheroses
Baba Yaga
3
10
20
1.3
W
Jing Wei
kaiviry
Jing Wei
10
10
25
2.25
L
Heimdallr
thavinicius
Heimdallr
2
14
20
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,052
Damage
87,307
95,571
Taken
111,977
63,291
Mitigated
48,353
17,079
Healing
26,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Chrek man
Hachiman
9,055
4,225
0
0
22,059
6,643
0
10,930
11,129
0
21,652
W
Cthulhu
Curdic_
Cthulhu
12,181
190
678
0
19,036
23,852
0
14,208
4,828
36,066
0
L
10,390
1,452
10,067
10,285
22,903
14,356
0
13,153
9,750
22,352
0
L
Kukulkan
39,669
4,566
0
3,620
18,649
7,399
0
12,222
6,427
105,183
0
W
19,149
4,262
0
1,967
22,091
15,423
0
14,194
7,897
0
32,363
W
34,627
2,280
0
6,496
16,620
9,195
0
10,019
6,601
63,611
0
W
Persephone
forgottendemon
Persephone
13,031
352
0
534
10,503
4,290
0
7,177
3,322
36,406
0
L
Baba Yaga
intheroses
Baba Yaga
14,401
2,469
0
2,275
20,852
9,366
0
9,785
11,067
31,969
0
W
Jing Wei
kaiviry
Jing Wei
28,064
21,173
0
7,404
27,321
10,531
0
18,858
8,459
0
46,752
L
Heimdallr
thavinicius
Heimdallr
13,792
3,360
0
425
27,514
10,589
0
13,749
13,765
0
17,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,069
Gold Earned
67,774
230
Minions Killed
234
7
Camps Cleared
3
1,184,576
Distance Traveled
1,023,682
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,133
1,011
21
2
1
153,520
1
W
Cthulhu
12,279
1,023
40
3
2
238,152
0
L
Hel
12,341
1,028
26
2
2
246,548
0
L
Kukulkan
19,137
1,595
143
12
0
197,967
0
W
Fenrir
14,315
1,193
18
2
1
256,197
0
W
Anubis
16,078
1,340
70
6
4
205,167
0
W
Persephone
12,614
1,051
59
5
0
216,510
0
L
Baba Yaga
12,347
1,029
39
3
0
199,692
0
W
Jing Wei
13,783
1,149
43
4
0
268,550
0
L
Heimdallr
11,816
985
5
0
0
225,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role