Player Matchup

Bellona
Bellona
AlExpulce
Bellona
Level 17
God Stats
2W - 2L
1,188 SR
Queue Stats
16W - 17L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Aninizy
Nu Wa
Level 29
God Stats
172W - 149L
1,555 SR
Queue Stats
260W - 241L
1,496 Elo+
Solo
Danzaburou
Danzaburou
EnuffDakka
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,495 Elo+
Solo
Bacchus
Bacchus
ffbear22
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,477 Elo+
Solo
Agni
Agni
hagerus2000
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,566 Elo+
Party 1
Team Averages
Level 25
1,449 SR
1,506 Elo+

VS

Team Averages
Level 24
1,434 SR
1,535 Elo+
Neith
Neith
GRELINDCo2
Neith
Level 25
God Stats
75W - 115L
1,330 SR
Queue Stats
83W - 129L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hakyru
Tsukuyomi
Level 18
God Stats
19W - 14L
1,589 SR
Queue Stats
41W - 31L
1,502 Elo+
Party 2
King Arthur
King Arthur
KaatsuSan
King Arthur
Level 24
God Stats
2W - 6L
1,380 SR
Queue Stats
64W - 41L
1,555 Elo+
Party 2
Apollo
Apollo
Medsy59
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,789 Elo+
Solo
Odin
Odin
Zlatojar
Odin
Level 28
God Stats
9W - 12L
1,372 SR
Queue Stats
166W - 162L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlExpulce
Bellona
20
5 / 10 / 21
14,355
957
15,256
32,235
28,244
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Aninizy
Nu Wa
20
8 / 3 / 21
16,098
1,073
36,205
16,747
6,656
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
EnuffDakka
Danzaburou
20
11 / 3 / 18
16,507
1,100
32,958
18,392
8,502
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ffbear22
Bacchus
20
3 / 8 / 33
15,167
1,011
18,089
28,381
39,988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 8 / 21
16,627
1,108
31,510
21,294
9,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
2 / 8 / 13
14,022
935
12,658
21,831
9,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
Hakyru
Tsukuyomi
20
13 / 9 / 14
16,680
1,112
34,045
26,548
11,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
KaatsuSan
King Arthur
20
4 / 13 / 17
14,651
977
16,045
42,102
44,700
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Medsy59
Apollo
20
5 / 6 / 15
14,518
968
22,680
20,962
7,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
20
8 / 3 / 17
16,461
1,097
26,428
28,116
42,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
108
39
Kills
32
32
Deaths
39
114
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlExpulce
Bellona
5
10
21
1.55
W
Nu Wa
Aninizy
Nu Wa
8
3
21
6.17
W
Danzaburou
EnuffDakka
Danzaburou
11
3
18
6.67
L
Neith
2
8
13
1.06
L
Tsukuyomi
Hakyru
Tsukuyomi
13
9
14
2.22
L
King Arthur
KaatsuSan
King Arthur
4
13
17
0.96
L
Apollo
Medsy59
Apollo
5
6
15
2.08
L
Odin
8
3
17
5.5
W
Bacchus
ffbear22
Bacchus
3
8
33
2.44
W
12
8
21
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,018
Damage
111,856
117,049
Taken
139,559
93,260
Mitigated
115,434
10,788
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlExpulce
Bellona
15,256
4,337
0
234
32,235
28,244
0
1,172
31,063
643
32,876
W
Nu Wa
Aninizy
Nu Wa
36,205
4,809
533
2,143
16,747
6,656
0
929
15,818
66,493
0
W
Danzaburou
EnuffDakka
Danzaburou
32,958
21,221
0
4,943
18,392
8,502
0
1,500
16,892
0
76,235
L
Neith
12,658
2,344
388
6,733
21,831
9,784
0
10,712
10,771
0
63,533
L
Tsukuyomi
Hakyru
Tsukuyomi
34,045
10,222
0
338
26,548
11,640
0
15,457
10,827
0
58,231
L
King Arthur
KaatsuSan
King Arthur
16,045
2,950
0
0
42,102
44,700
0
26,522
15,029
0
41,321
L
Apollo
Medsy59
Apollo
22,680
8,818
0
2,301
20,962
7,294
0
16,401
4,275
0
57,415
L
Odin
26,428
4,871
0
0
28,116
42,016
0
15,480
12,210
13,609
40,650
W
Bacchus
ffbear22
Bacchus
18,089
3,281
0
0
28,381
39,988
0
1,095
27,286
27,154
0
W
31,510
4,472
0
2,935
21,294
9,870
0
1,251
20,043
53,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,754
Gold Earned
76,332
303
Minions Killed
336
11
Camps Cleared
4
1,437,522
Distance Traveled
1,485,806
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,355
957
32
2
2
289,067
1
W
Nu Wa
16,098
1,073
77
5
6
282,597
0
W
Danzaburou
16,507
1,100
106
7
0
301,003
0
L
Neith
14,022
935
144
10
0
298,440
4
L
Tsukuyomi
16,680
1,112
35
2
0
307,353
0
L
King Arthur
14,651
977
43
3
0
289,524
1
L
Apollo
14,518
968
47
3
2
279,693
0
L
Odin
16,461
1,097
67
4
2
310,796
3
W
Bacchus
15,167
1,011
17
1
3
300,912
3
W
Agni
16,627
1,108
71
5
0
263,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role