Player Matchup

Eset
Eset
Cleotoris
Eset
Level 89
God Stats
5W - 8L
1,543 SR
Queue Stats
163W - 152L
1,485 Elo+
Party 1
Discordia
Discordia
EvilBongers
Discordia
Level 20
God Stats
11W - 12L
1,542 SR
Queue Stats
12W - 14L
1,504 Elo+
Party 1
Mulan
Mulan
Pickle_Dorian
Mulan
Level 85
God Stats
5W - 10L
1,426 SR
Queue Stats
276W - 247L
1,471 Elo+
Party 1
Charybdis
Charybdis
Supercamel
Charybdis
Level 108
God Stats
0W - 1L
1,097 SR
Queue Stats
194W - 178L
1,521 Elo+
Party 1
Cerberus
Cerberus
Superwesp
Cerberus
Level 127
God Stats
20W - 16L
1,611 SR
Queue Stats
577W - 477L
1,488 Elo+
Party 1
Team Averages
Level 86
1,444 SR
1,494 Elo+

VS

Team Averages
Level 67
1,546 SR
1,520 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Scotty D R
Nike
Level 85
God Stats
3W - 1L
1,560 SR
Queue Stats
53W - 46L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TdM ElFate
Morgan Le Fay
Level 47
God Stats
3W - 1L
1,444 SR
Queue Stats
85W - 97L
1,589 Elo+
Party 2
Ares
Ares
TdM ElS3vage
Ares
Level 42
God Stats
20W - 20L
1,641 SR
Queue Stats
185W - 175L
1,520 Elo+
Party 2
Neith
Neith
nezukovnzk
Neith
Level 33
God Stats
211W - 176L
1,588 SR
Queue Stats
233W - 201L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 7 / 3
9,108
911
8,750
12,901
4,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Discordia
EvilBongers
Discordia
15
0 / 5 / 4
8,506
851
4,475
10,734
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 4
10,000
1,000
16,359
19,096
16,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Supercamel
Charybdis
16
1 / 3 / 6
9,548
955
12,825
12,657
5,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Superwesp
Cerberus
15
1 / 5 / 4
8,845
885
10,653
20,554
19,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

129

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
12 / 0 / 10
12,882
1,288
23,757
7,097
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 3 / 12
10,359
1,036
11,360
11,980
13,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
TdM ElFate
Morgan Le Fay
16
5 / 3 / 11
10,241
1,024
10,522
10,225
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 19
11,135
1,114
13,763
17,511
21,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
16
1 / 1 / 11
9,208
921
9,162
9,597
3,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
8
Kills
27
27
Deaths
8
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
0
10
17
L
Eset
2
7
3
0.5
L
Discordia
EvilBongers
Discordia
0
5
4
0.4
L
4
7
4
0.86
W
6
3
12
4
L
Charybdis
Supercamel
Charybdis
1
3
6
1.33
L
Cerberus
Superwesp
Cerberus
1
5
4
0.6
W
Morgan Le Fay
TdM ElFate
Morgan Le Fay
5
3
11
3.5
W
3
1
19
12.5
W
Neith
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,062
Damage
68,564
75,942
Taken
56,410
50,714
Mitigated
46,396
5,823
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
23,757
7,454
0
1,309
7,097
2,906
0
1,731
5,366
52,197
0
L
Eset
8,750
662
753
396
12,901
4,874
0
8,133
4,674
25,976
0
L
Discordia
EvilBongers
Discordia
4,475
468
0
200
10,734
4,143
0
8,001
2,641
17,135
0
L
16,359
1,363
0
1,238
19,096
16,576
0
10,342
8,441
0
31,135
W
11,360
774
0
3,042
11,980
13,964
0
5,620
6,360
0
14,464
L
Charybdis
Supercamel
Charybdis
12,825
6,541
0
1,118
12,657
5,542
0
6,497
5,806
0
44,551
L
Cerberus
Superwesp
Cerberus
10,653
335
0
2,118
20,554
19,579
0
15,069
5,033
16,868
0
W
Morgan Le Fay
TdM ElFate
Morgan Le Fay
10,522
1,262
419
997
10,225
4,284
0
4,545
5,680
33,413
0
W
13,763
256
610
4,482
17,511
21,396
0
8,551
8,960
16,554
0
W
Neith
9,162
4,507
0
208
9,597
3,846
0
3,431
6,166
0
25,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
53,825
176
Minions Killed
190
3
Camps Cleared
6
873,646
Distance Traveled
968,840
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,882
1,288
77
8
3
230,045
3
L
Eset
9,108
911
33
3
2
180,592
0
L
Discordia
8,506
851
17
2
0
129,533
1
L
Mulan
10,000
1,000
30
3
1
188,047
0
W
Nike
10,359
1,036
5
1
0
192,042
0
L
Charybdis
9,548
955
82
8
0
180,385
0
L
Cerberus
8,845
885
14
1
0
195,089
0
W
Morgan Le Fay
10,241
1,024
67
7
1
166,429
0
W
Ares
11,135
1,114
4
0
0
203,890
0
W
Neith
9,208
921
37
4
2
176,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role