Player Matchup

Scylla
Scylla
APastelPinkTwink
Scylla
Level 69
God Stats
2W - 3L
1,281 SR
Queue Stats
38W - 39L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
Ecclesi
Gilgamesh
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 8L
1,614 Elo+
Party 1
Neith
Neith
MissFirestorm
Neith
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 11L
1,641 Elo+
Party 1
Team Averages
Level 31
1,427 SR
1,596 Elo+

VS

Team Averages
Level 8
1,424 SR
1,500 Elo+
Loki
Loki
Dark_Critos2003
Loki
Level 15
God Stats
0W - 3L
1,501 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NGGHGA
Cthulhu
Level 3
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
sarcritos
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 13
10,683
822
16,966
6,586
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Ecclesi
Gilgamesh
13
5 / 1 / 16
9,468
728
9,002
8,089
4,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 0 / 13
9,860
758
10,323
5,408
1,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,853
527
4,616
12,088
5,293
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
NGGHGA
Cthulhu
10
0 / 8 / 1
7,028
541
4,449
14,048
11,908
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
sarcritos
Xing Tian
9
1 / 11 / 0
7,053
543
1,983
18,337
18,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
2
25
Kills
1
1
Deaths
25
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
11
0
13
17.5
L
0
6
0
0
W
Gilgamesh
Ecclesi
Gilgamesh
5
1
16
13
W
9
0
13
15.5
L
Cthulhu
NGGHGA
Cthulhu
0
8
1
0.06
L
Xing Tian
sarcritos
Xing Tian
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
11,048
20,083
Taken
44,473
8,597
Mitigated
35,327
4,805
Healing
813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,966
3,488
132
2,448
6,586
2,227
1,012
3,574
3,012
58,262
0
L
4,616
897
0
180
12,088
5,293
0
3,921
8,167
0
23,921
W
Gilgamesh
Ecclesi
Gilgamesh
9,002
3,045
0
1,439
8,089
4,395
322
1,572
6,517
0
15,656
W
10,323
5,103
0
786
5,408
1,975
1,036
1,965
3,443
0
28,878
L
Cthulhu
NGGHGA
Cthulhu
4,449
412
0
499
14,048
11,908
0
5,496
8,552
15,141
0
L
Xing Tian
sarcritos
Xing Tian
1,983
572
0
134
18,337
18,126
0
7,549
10,788
4,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
20,934
155
Minions Killed
76
11
Camps Cleared
0
582,800
Distance Traveled
595,934
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,683
822
82
6
6
217,557
1
L
Loki
6,853
527
32
2
0
220,204
0
W
Gilgamesh
9,468
728
13
1
2
189,737
7
W
Neith
9,860
758
60
5
3
175,506
2
L
Cthulhu
7,028
541
35
3
0
218,884
0
L
Xing Tian
7,053
543
9
1
0
156,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role