Player Matchup

Tiamat
Tiamat
InfamousGA25
Tiamat
Level 155
God Stats
7W - 4L
1,491 SR
Queue Stats
147W - 136L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
KvngDorian22
Kukulkan
Level 41
God Stats
43W - 40L
1,496 SR
Queue Stats
303W - 269L
1,475 Elo+
Party 1
Eset
Eset
xxxBlackmagicx1
Eset
Level 148
God Stats
1W - 1L
1,734 SR
Queue Stats
212W - 197L
1,497 Elo+
Party 1
Team Averages
Level 115
1,574 SR
1,491 Elo+

VS

Team Averages
Level 85
1,678 SR
1,598 Elo+
Cthulhu
Cthulhu
CatchyToast
Cthulhu
Level 126
God Stats
3W - 2L
1,626 SR
Queue Stats
227W - 169L
1,663 Elo+
Party 2
Chang'e
Chang'e
RG frenzi
Chang'e
Level 101
God Stats
8W - 2L
1,720 SR
Queue Stats
429W - 301L
1,622 Elo+
Party 2
Medusa
Medusa
agentlan13
Medusa
Level 28
God Stats
32W - 9L
1,687 SR
Queue Stats
49W - 27L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 9 / 4
10,158
635
8,697
13,664
7,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
KvngDorian22
Kukulkan
13
1 / 6 / 5
10,576
661
4,037
9,751
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 10 / 4
12,282
768
10,101
17,334
4,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CatchyToast
Cthulhu
14
9 / 4 / 9
11,915
745
11,896
13,131
14,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
RG frenzi
Chang'e
16
7 / 3 / 14
12,213
763
15,974
15,122
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
agentlan13
Medusa
16
9 / 3 / 9
12,456
779
9,078
13,086
4,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
25
25
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CatchyToast
Cthulhu
9
4
9
3.38
L
Tiamat
2
9
4
0.44
L
Kukulkan
KvngDorian22
Kukulkan
1
6
5
0.58
W
Chang'e
RG frenzi
Chang'e
7
3
14
4.67
W
Medusa
agentlan13
Medusa
9
3
9
4.5
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,835
Damage
36,948
40,749
Taken
41,339
14,923
Mitigated
25,407
7,165
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CatchyToast
Cthulhu
11,896
1,293
101
1,026
13,131
14,960
0
6,363
6,768
22,077
0
L
Tiamat
8,697
490
241
2,070
13,664
7,379
371
7,759
5,905
21,811
0
L
Kukulkan
KvngDorian22
Kukulkan
4,037
194
0
0
9,751
2,776
300
7,771
1,980
28,641
0
W
Chang'e
RG frenzi
Chang'e
15,974
1,287
3,196
6,700
15,122
5,535
1,709
8,910
6,212
52,135
0
W
Medusa
agentlan13
Medusa
9,078
4,342
0
3,530
13,086
4,912
1,643
8,199
4,887
0
49,394
L
10,101
902
458
4,396
17,334
4,768
534
12,547
4,787
38,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,016
Gold Earned
36,584
138
Minions Killed
198
1
Camps Cleared
12
683,378
Distance Traveled
785,357
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,915
745
31
2
1
198,197
0
L
Tiamat
10,158
635
27
2
0
233,873
0
L
Kukulkan
10,576
661
48
3
0
211,210
0
W
Chang'e
12,213
763
79
5
4
277,220
1
W
Medusa
12,456
779
88
6
7
309,940
3
L
Eset
12,282
768
63
4
1
238,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role