Player Matchup

Sol
Sol
List0chek
Sol
Level 108
God Stats
27W - 7L
1,626 SR
Queue Stats
803W - 833L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Senseju
Nu Wa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 88L
1,534 Elo+
Party 1
Medusa
Medusa
Servion94
Medusa
Level 148
God Stats
5W - 2L
1,800 SR
Queue Stats
308W - 334L
1,548 Elo+
Party 2
Ganesha
Ganesha
screamerik02
Ganesha
Level 96
God Stats
1W - 1L
1,260 SR
Queue Stats
147W - 158L
1,453 Elo+
Party 2
Camazotz
Camazotz
xDelusioNx
Camazotz
Level 158
God Stats
3W - 4L
1,478 SR
Queue Stats
186W - 170L
1,504 Elo+
Party 1
Team Averages
Level 127
1,533 SR
1,500 Elo+

VS

Team Averages
Level 138
1,460 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HOMIINEM
Charybdis
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 198L
1,483 Elo+
Solo
Neith
Neith
Madball666
Neith
Level 148
God Stats
2W - 3L
1,299 SR
Queue Stats
120W - 118L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
MetalCora
Sun Wukong
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 82L
1,476 Elo+
Party 3
Scylla
Scylla
lKingShadowl
Scylla
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 223L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 11
11,631
727
15,334
14,363
6,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Senseju
Nu Wa
20
5 / 2 / 17
13,018
814
19,175
10,555
5,049
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Servion94
Medusa
19
8 / 6 / 9
12,120
758
26,249
15,559
6,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
screamerik02
Ganesha
18
0 / 5 / 15
10,464
654
6,339
16,984
21,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
xDelusioNx
Camazotz
19
8 / 4 / 10
12,039
752
18,060
18,298
7,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 3 / 7
12,489
781
18,793
10,154
4,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
HOMIINEM
Charybdis
18
4 / 7 / 11
10,870
679
12,846
17,979
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
16
2 / 6 / 11
10,069
629
13,543
15,112
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MetalCora
Sun Wukong
18
4 / 5 / 12
10,555
660
11,237
33,448
32,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Scylla
18
3 / 7 / 9
10,703
669
10,463
13,937
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
71
28
Kills
21
21
Deaths
28
62
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
3
7
3.83
L
Charybdis
HOMIINEM
Charybdis
4
7
11
1.36
W
7
4
11
3.13
L
Neith
2
6
11
1.25
L
Sun Wukong
MetalCora
Sun Wukong
4
5
12
2
W
Nu Wa
Senseju
Nu Wa
5
2
17
6.75
W
Medusa
Servion94
Medusa
8
6
9
2.08
L
Scylla
3
7
9
1.07
W
Ganesha
screamerik02
Ganesha
0
5
15
1.5
W
Camazotz
xDelusioNx
Camazotz
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,157
Damage
66,882
75,759
Taken
90,630
47,859
Mitigated
54,706
33,331
Healing
30,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,793
179
2,488
2,537
10,154
4,284
660
4,031
6,123
54,067
0
L
Charybdis
HOMIINEM
Charybdis
12,846
3,368
723
3,633
17,979
7,124
0
8,148
9,831
0
35,103
W
15,334
2,738
2,314
5,271
14,363
6,282
1,034
5,293
8,962
28,450
0
L
Neith
13,543
4,777
2,104
3,367
15,112
5,860
1,183
7,618
7,494
0
33,067
L
Sun Wukong
MetalCora
Sun Wukong
11,237
931
1,586
11,021
33,448
32,109
0
15,456
17,992
1,398
22,530
W
Nu Wa
Senseju
Nu Wa
19,175
4,381
3,415
3,640
10,555
5,049
1,148
4,555
5,960
50,164
0
W
Medusa
Servion94
Medusa
26,249
9,130
1,839
3,452
15,559
6,695
2,164
7,796
7,631
0
56,063
L
Scylla
10,463
818
1,696
1,465
13,937
5,329
157
5,595
8,342
26,103
0
W
Ganesha
screamerik02
Ganesha
6,339
372
1,326
1,056
16,984
21,917
186
6,089
10,654
13,487
0
W
Camazotz
xDelusioNx
Camazotz
18,060
2,665
1,876
9,142
18,298
7,916
1,052
6,020
12,078
0
28,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,272
Gold Earned
54,686
183
Minions Killed
197
0
Camps Cleared
0
1,409,068
Distance Traveled
1,285,465
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,489
781
88
6
0
286,294
0
L
Charybdis
10,870
679
34
2
0
239,907
0
W
Sol
11,631
727
32
2
0
277,877
2
L
Neith
10,069
629
25
2
0
244,039
2
L
Sun Wukong
10,555
660
15
1
0
289,966
0
W
Nu Wa
13,018
814
64
4
0
299,674
1
W
Medusa
12,120
758
58
4
0
261,875
0
L
Scylla
10,703
669
35
2
0
225,259
1
W
Ganesha
10,464
654
1
0
0
268,861
0
W
Camazotz
12,039
752
28
2
0
300,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role