Player Matchup

Cthulhu
Cthulhu
FredKaboom
Cthulhu
Level 5
God Stats
0W - 3L
1,280 SR
Queue Stats
1W - 6L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
GriffySniffy
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,055 Elo+
Solo
Izanami
Izanami
ZANZABAR514
Izanami
Level 22
God Stats
46W - 40L
1,544 SR
Queue Stats
61W - 67L
1,455 Elo+
Solo
Loki
Loki
chilli31707
Loki
Level 6
God Stats
2W - 7L
1,335 SR
Queue Stats
3W - 16L
1,268 Elo+
Party 1
Bellona
Bellona
seg45
Bellona
Level 28
God Stats
91W - 69L
1,520 SR
Queue Stats
185W - 157L
1,387 Elo+
Solo
Team Averages
Level 13
1,436 SR
1,286 Elo+

VS

Team Averages
Level 21
1,376 SR
1,389 Elo+
Olorun
Olorun
 
Olorun
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AgRiOn
Ah Muzen Cab
Level 29
God Stats
7W - 4L
1,590 SR
Queue Stats
25W - 20L
1,510 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cp waffle9280
Kumbhakarna
Level 5
God Stats
5W - 4L
1,271 SR
Queue Stats
19W - 33L
1,134 Elo+
Solo
King Arthur
King Arthur
FatherGodbee
King Arthur
Level 18
God Stats
15W - 21L
1,397 SR
Queue Stats
39W - 51L
1,361 Elo+
Solo
Set
Set
anarkin
Set
Level 30
God Stats
9W - 5L
1,123 SR
Queue Stats
166W - 181L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FredKaboom
Cthulhu
17
0 / 11 / 6
10,285
935
5,993
19,459
19,527
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
GriffySniffy
Kukulkan
17
3 / 5 / 7
10,960
996
15,951
11,770
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
ZANZABAR514
Izanami
19
11 / 8 / 6
14,246
1,295
30,553
17,194
6,630
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 13 / 8
10,640
967
7,755
19,629
7,978
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
seg45
Bellona
17
2 / 8 / 9
10,368
943
7,260
20,719
13,763
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
14 / 0 / 21
13,676
1,243
22,709
11,567
5,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
AgRiOn
Ah Muzen Cab
19
12 / 4 / 18
13,588
1,235
28,726
15,438
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Cp waffle9280
Kumbhakarna
20
3 / 8 / 27
12,140
1,104
7,248
16,881
25,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
FatherGodbee
King Arthur
18
4 / 2 / 17
11,152
1,014
5,852
17,553
13,079
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Set
19
12 / 4 / 17
12,493
1,136
15,392
13,584
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
145
18
Kills
45
45
Deaths
18
36
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
14
0
21
24.5
W
Ah Muzen Cab
AgRiOn
Ah Muzen Cab
12
4
18
5.25
W
Kumbhakarna
Cp waffle9280
Kumbhakarna
3
8
27
2.06
W
King Arthur
FatherGodbee
King Arthur
4
2
17
6.25
L
Cthulhu
FredKaboom
Cthulhu
0
11
6
0.27
L
Kukulkan
GriffySniffy
Kukulkan
3
5
7
1.3
L
Izanami
ZANZABAR514
Izanami
11
8
6
1.75
W
Set
12
4
17
5.13
L
2
13
8
0.46
L
Bellona
seg45
Bellona
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,512
Damage
79,927
88,771
Taken
75,023
52,633
Mitigated
59,236
1,090
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
22,709
14,034
1,706
6,326
11,567
5,570
0
4,516
6,765
50,400
0
W
Ah Muzen Cab
AgRiOn
Ah Muzen Cab
28,726
16,133
0
4,937
15,438
7,544
0
5,316
9,896
0
62,649
W
Kumbhakarna
Cp waffle9280
Kumbhakarna
7,248
1,183
0
0
16,881
25,286
0
4,261
12,249
15,035
0
W
King Arthur
FatherGodbee
King Arthur
5,852
352
0
0
17,553
13,079
0
3,419
13,802
0
16,398
L
Cthulhu
FredKaboom
Cthulhu
5,993
559
105
0
19,459
19,527
0
6,418
13,041
19,796
0
L
Kukulkan
GriffySniffy
Kukulkan
15,951
1,361
0
33
11,770
4,735
0
2,201
9,569
30,820
0
L
Izanami
ZANZABAR514
Izanami
30,553
20,513
0
0
17,194
6,630
0
4,637
12,557
0
65,002
W
Set
15,392
7,882
0
3,241
13,584
7,757
0
3,562
9,873
0
25,916
L
7,755
3,024
0
296
19,629
7,978
0
7,463
12,166
0
21,920
L
Bellona
seg45
Bellona
7,260
1,858
0
656
20,719
13,763
0
9,238
11,481
0
18,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,499
Gold Earned
63,049
207
Minions Killed
225
3
Camps Cleared
3
786,636
Distance Traveled
954,021
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,676
1,243
68
6
0
214,761
0
W
Ah Muzen Cab
13,588
1,235
87
8
2
165,767
0
W
Kumbhakarna
12,140
1,104
15
1
0
184,535
0
W
King Arthur
11,152
1,014
28
3
0
209,049
0
L
Cthulhu
10,285
935
38
3
1
143,246
1
L
Kukulkan
10,960
996
34
3
1
152,703
0
L
Izanami
14,246
1,295
89
8
1
168,557
0
W
Set
12,493
1,136
27
2
1
179,909
0
L
Loki
10,640
967
34
3
0
165,609
2
L
Bellona
10,368
943
12
1
0
156,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role