Player Matchup

Charybdis
Charybdis
HxCBanger
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 26L
1,630 Elo+
Party 1
Bacchus
Bacchus
Totalclutch2001
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 1
Kukulkan
Kukulkan
reesezone
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,339 Elo+

VS

Team Averages
Level 63
1,565 SR
1,532 Elo+
Charybdis
Charybdis
Benimaru--san97
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,424 Elo+
Party 2
Bacchus
Bacchus
bunskies
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,571 Elo+
Party 2
Awilix
Awilix
ftadamm
Awilix
Level 54
God Stats
56W - 35L
1,696 SR
Queue Stats
115W - 76L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HxCBanger
Charybdis
9
2 / 7 / 1
6,606
661
4,839
7,918
2,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 3
6,129
613
3,214
7,867
7,108
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
reesezone
Kukulkan
10
2 / 4 / 2
7,393
739
2,682
6,874
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Benimaru--san97
Charybdis
11
1 / 2 / 10
7,447
745
5,714
4,977
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
bunskies
Bacchus
12
3 / 1 / 11
8,030
803
6,025
9,273
7,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
ftadamm
Awilix
12
11 / 1 / 4
8,872
887
8,647
7,512
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Benimaru--san97
Charybdis
1
2
10
3
L
Charybdis
HxCBanger
Charybdis
2
7
1
0.36
L
0
4
3
0.38
W
Bacchus
bunskies
Bacchus
3
1
11
8.5
W
Awilix
ftadamm
Awilix
11
1
4
13
L
Kukulkan
reesezone
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,735
Damage
20,386
22,659
Taken
21,762
11,172
Mitigated
12,944
1,913
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Benimaru--san97
Charybdis
5,714
2,860
0
386
4,977
2,242
2,266
1,533
3,444
0
33,785
L
Charybdis
HxCBanger
Charybdis
4,839
2,451
0
0
7,918
2,174
0
1,665
6,253
0
14,368
L
3,214
204
222
1,071
7,867
7,108
0
2,883
4,984
6,784
0
W
Bacchus
bunskies
Bacchus
6,025
273
212
1,516
9,273
7,614
72
1,660
7,613
13,185
0
W
Awilix
ftadamm
Awilix
8,647
2,731
0
1,696
7,512
3,088
0
3,065
4,447
0
18,866
L
Kukulkan
reesezone
Kukulkan
2,682
735
0
620
6,874
1,890
0
1,817
5,057
14,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,128
Gold Earned
24,349
65
Minions Killed
85
2
Camps Cleared
7
479,421
Distance Traveled
575,920
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,447
745
57
6
2
152,777
1
L
Charybdis
6,606
661
23
2
2
165,643
3
L
Bacchus
6,129
613
4
0
0
174,664
3
W
Bacchus
8,030
803
8
1
2
206,771
3
W
Awilix
8,872
887
20
2
3
216,372
4
L
Kukulkan
7,393
739
38
4
0
139,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role