Player Matchup

Hel
Hel
GeorgeAusmDjungl
Hel
Level 85
God Stats
1W - 0L
1,728 SR
Queue Stats
10W - 16L
1,244 Elo+
Party 1
Jormungandr
Jormungandr
Sherydine
Jormungandr
Level 124
God Stats
2W - 0L
1,871 SR
Queue Stats
155W - 124L
1,523 Elo+
Party 1
Anhur
Anhur
Timothie95
Anhur
Level 106
God Stats
2W - 0L
1,614 SR
Queue Stats
6W - 7L
1,369 Elo+
Party 1
Team Averages
Level 105
1,737 SR
1,379 Elo+

VS

Team Averages
Level 88
1,462 SR
1,187 Elo+
Discordia
Discordia
Darth90
Discordia
Level 96
God Stats
4W - 5L
1,386 SR
Queue Stats
190W - 243L
1,367 Elo+
Solo
Anhur
Anhur
Er0Senn1n
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2
King Arthur
King Arthur
Liquidstrike
King Arthur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 8
11,886
699
6,858
19,948
8,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Sherydine
Jormungandr
16
4 / 0 / 11
11,279
663
12,314
15,207
20,986
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
6 / 6 / 8
11,450
674
12,500
14,498
4,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darth90
Discordia
15
5 / 2 / 4
11,536
679
23,961
10,905
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Er0Senn1n
Anhur
14
5 / 4 / 3
11,215
660
11,544
13,180
4,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
Liquidstrike
King Arthur
11
0 / 9 / 5
9,337
549
4,825
14,578
7,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
15
Kills
10
10
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Darth90
Discordia
5
2
4
3.5
L
Anhur
Er0Senn1n
Anhur
5
4
3
1.63
W
5
4
8
2.25
L
King Arthur
Liquidstrike
King Arthur
0
9
5
0.28
W
Jormungandr
Sherydine
Jormungandr
4
0
11
9.5
W
Anhur
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,672
Damage
40,330
49,653
Taken
38,663
34,017
Mitigated
15,295
22,768
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Darth90
Discordia
23,961
580
283
1,614
10,905
3,799
546
6,147
4,758
66,947
0
L
Anhur
Er0Senn1n
Anhur
11,544
5,320
0
3,844
13,180
4,426
264
6,466
6,714
0
23,234
W
6,858
1,348
7,586
11,632
19,948
8,368
1,085
10,683
8,521
36,586
0
L
King Arthur
Liquidstrike
King Arthur
4,825
1,684
0
0
14,578
7,070
280
6,974
7,604
0
15,494
W
Jormungandr
Sherydine
Jormungandr
12,314
2,953
0
1,364
15,207
20,986
435
5,480
9,021
40,288
0
W
Anhur
12,500
4,437
0
2,186
14,498
4,663
1,784
6,522
7,442
0
47,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,615
Gold Earned
32,088
194
Minions Killed
158
9
Camps Cleared
4
922,959
Distance Traveled
839,387
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,536
679
111
7
4
300,964
2
L
Anhur
11,215
660
28
2
0
296,769
0
W
Hel
11,886
699
77
5
4
325,970
2
L
King Arthur
9,337
549
19
1
0
241,654
0
W
Jormungandr
11,279
663
57
3
4
318,352
3
W
Anhur
11,450
674
60
4
1
278,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role