Player Matchup

Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ESCORPION24
Ah Muzen Cab
Level 160
God Stats
4W - 9L
1,542 SR
Queue Stats
811W - 883L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
Nobody56
Sun Wukong
Level 152
God Stats
5W - 1L
1,491 SR
Queue Stats
116W - 103L
1,426 Elo+
Solo
Nu Wa
Nu Wa
PadawanHunter
Nu Wa
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 131L
1,389 Elo+
Solo
Anubis
Anubis
Thickchick88
Anubis
Level 64
God Stats
5W - 7L
1,512 SR
Queue Stats
221W - 246L
1,403 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,422 Elo+

VS

Team Averages
Level 129
1,507 SR
1,386 Elo+
Cerberus
Cerberus
KhighLe
Cerberus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
450W - 493L
1,370 Elo+
Solo
Nox
Nox
Lucandorll11
Nox
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,402 Elo+
Solo
He Bo
He Bo
Muff1nStuffn883
He Bo
Level 145
God Stats
0W - 3L
1,199 SR
Queue Stats
139W - 134L
1,449 Elo+
Solo
Chang'e
Chang'e
War_WolF_911
Chang'e
Level 155
God Stats
2W - 3L
1,618 SR
Queue Stats
246W - 278L
1,332 Elo+
Solo
Agni
Agni
shwaeguy
Agni
Level 108
God Stats
1W - 1L
1,719 SR
Queue Stats
59W - 62L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 14
8,864
886
3,898
9,666
10,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ESCORPION24
Ah Muzen Cab
16
3 / 1 / 12
9,290
929
11,192
5,175
2,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Nobody56
Sun Wukong
13
3 / 3 / 10
8,191
819
7,501
14,043
7,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 1 / 10
9,708
971
15,221
7,749
4,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
7 / 2 / 10
9,384
938
11,474
6,212
3,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KhighLe
Cerberus
14
3 / 4 / 6
8,160
816
4,264
13,824
15,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 4 / 3
8,375
838
6,504
9,540
3,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 3
6,890
689
3,004
9,780
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
War_WolF_911
Chang'e
13
0 / 5 / 4
6,777
678
7,452
11,832
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
14
2 / 6 / 2
7,825
783
5,452
8,685
2,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
23
Kills
9
9
Deaths
23
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
14
4
W
Ah Muzen Cab
ESCORPION24
Ah Muzen Cab
3
1
12
9
L
Cerberus
KhighLe
Cerberus
3
4
6
1.5
L
3
4
3
1.13
L
1
4
3
0.63
W
Sun Wukong
Nobody56
Sun Wukong
3
3
10
2.67
W
9
1
10
14
W
Anubis
7
2
10
6
L
Chang'e
War_WolF_911
Chang'e
0
5
4
0.4
L
Agni
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,286
Damage
26,676
42,845
Taken
53,661
27,695
Mitigated
27,829
17,665
Healing
20,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,898
258
1,375
2,284
9,666
10,785
536
6,250
3,177
7,922
0
W
Ah Muzen Cab
ESCORPION24
Ah Muzen Cab
11,192
2,453
679
2,228
5,175
2,042
1,911
2,763
2,356
0
29,076
L
Cerberus
KhighLe
Cerberus
4,264
241
1,479
3,995
13,824
15,430
0
8,233
5,591
13,055
0
L
6,504
875
733
2,829
9,540
3,497
136
4,014
5,526
19,604
0
L
3,004
420
118
3,327
9,780
2,704
0
5,182
4,598
6,650
0
W
Sun Wukong
Nobody56
Sun Wukong
7,501
1,167
774
4,749
14,043
7,193
0
7,507
6,327
0
12,548
W
15,221
4,210
998
2,697
7,749
4,044
314
4,847
2,840
24,659
0
W
Anubis
11,474
448
336
1,545
6,212
3,631
1,559
4,599
1,469
28,032
0
L
Chang'e
War_WolF_911
Chang'e
7,452
144
2,847
3,899
11,832
3,354
0
7,444
4,388
16,468
0
L
Agni
5,452
459
851
701
8,685
2,844
114
5,720
2,965
22,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,437
Gold Earned
38,027
111
Minions Killed
125
0
Camps Cleared
0
978,730
Distance Traveled
899,638
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,864
886
9
1
0
210,298
1
W
Ah Muzen Cab
9,290
929
40
4
0
183,239
4
L
Cerberus
8,160
816
19
2
0
185,462
1
L
Nox
8,375
838
38
4
0
196,935
4
L
He Bo
6,890
689
9
1
0
167,804
2
W
Sun Wukong
8,191
819
2
0
0
224,443
4
W
Nu Wa
9,708
971
15
2
0
177,312
0
W
Anubis
9,384
938
45
5
0
183,438
0
L
Chang'e
6,777
678
25
3
0
173,534
0
L
Agni
7,825
783
34
3
0
175,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role