Player Matchup

Eset
Eset
Humanreason
Eset
Level 84
God Stats
2W - 3L
1,508 SR
Queue Stats
45W - 48L
1,605 Elo+
Party 2
Set
Set
PunicusPrime
Set
Level 98
God Stats
0W - 3L
1,371 SR
Queue Stats
84W - 104L
1,505 Elo+
Party 2
Geb
Geb
XJUSTREY
Geb
Level 36
God Stats
6W - 3L
1,592 SR
Queue Stats
54W - 52L
1,525 Elo+
Solo
Team Averages
Level 73
1,490 SR
1,545 Elo+

VS

Team Averages
Level 133
1,438 SR
1,507 Elo+
Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Cardinal_Fanz
Anhur
Level 157
God Stats
3W - 2L
1,315 SR
Queue Stats
133W - 117L
1,575 Elo+
Party 1
Janus
Janus
JoseM147
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,171
617
5,155
5,918
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 4 / 1
6,927
693
5,195
6,357
2,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 2
6,391
639
4,633
10,090
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 1 / 10
8,051
805
4,826
9,219
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 2 / 5
8,185
819
9,682
7,915
2,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
JoseM147
Janus
12
3 / 1 / 8
7,474
747
5,279
3,668
1,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
13
13
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
10
8
W
7
2
5
4.75
L
1
5
1
0.3
W
Janus
JoseM147
Janus
3
1
8
7
L
3
4
1
0.88
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,983
Damage
19,787
22,365
Taken
20,802
9,908
Mitigated
12,652
3,356
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,826
427
0
4,607
9,219
8,800
75
4,125
5,094
8,087
0
W
9,682
5,318
0
2,096
7,915
2,730
778
3,920
3,995
0
33,694
L
5,155
235
279
535
5,918
1,641
0
3,671
2,247
22,449
0
W
Janus
JoseM147
Janus
5,279
529
0
924
3,668
1,122
719
2,109
1,559
22,940
0
L
5,195
1,369
0
808
6,357
2,108
0
2,795
3,562
0
15,679
L
4,633
482
0
1,734
10,090
6,159
0
3,967
6,123
9,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,489
Gold Earned
23,710
80
Minions Killed
100
3
Camps Cleared
6
577,593
Distance Traveled
539,096
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,051
805
8
1
1
178,036
4
W
Anhur
8,185
819
59
6
4
164,409
2
L
Eset
6,171
617
40
4
2
177,707
4
W
Janus
7,474
747
33
3
1
196,651
4
L
Set
6,927
693
29
3
1
197,283
2
L
Geb
6,391
639
11
1
0
202,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role