Player Matchup

Tiamat
Tiamat
Coldkill Jr
Tiamat
Level 63
God Stats
5W - 1L
1,839 SR
Queue Stats
14W - 20L
1,324 Elo+
Party 2
Heimdallr
Heimdallr
MeantGlobe51715
Heimdallr
Level 109
God Stats
14W - 17L
1,543 SR
Queue Stats
92W - 103L
1,452 Elo+
Party 2
Cerberus
Cerberus
SkyFy03
Cerberus
Level 69
God Stats
3W - 1L
1,529 SR
Queue Stats
13W - 13L
1,338 Elo+
Party 2
Team Averages
Level 80
1,637 SR
1,371 Elo+

VS

Team Averages
Level 88
1,489 SR
1,372 Elo+
Sylvanus
Sylvanus
CarlHellsing279
Sylvanus
Level 112
God Stats
4W - 3L
1,574 SR
Queue Stats
46W - 55L
1,409 Elo+
Party 1
Skadi
Skadi
Draghoulus
Skadi
Level 60
God Stats
2W - 3L
1,426 SR
Queue Stats
43W - 73L
1,295 Elo+
Party 1
Ra
Ra
xBravoCatx
Ra
Level 92
God Stats
3W - 7L
1,467 SR
Queue Stats
71W - 85L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 3 / 9
7,229
723
7,087
6,560
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MeantGlobe51715
Heimdallr
12
6 / 3 / 6
7,939
794
10,669
8,299
2,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SkyFy03
Cerberus
12
6 / 1 / 8
8,817
882
8,735
12,601
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 5 / 4
6,722
672
9,127
12,480
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
11
5 / 5 / 1
7,579
758
5,868
9,808
3,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 7
6,508
651
4,865
9,962
10,220
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
7
7
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
5
4
0.8
W
Tiamat
2
3
9
2.17
L
Skadi
5
5
1
1.1
W
Heimdallr
MeantGlobe51715
Heimdallr
6
3
6
3
W
Cerberus
SkyFy03
Cerberus
6
1
8
10
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,491
Damage
19,860
27,460
Taken
32,250
16,456
Mitigated
20,332
8,360
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,127
2,519
1,628
3,541
12,480
6,214
32
5,954
6,272
14,411
2,613
W
Tiamat
7,087
971
0
2,234
6,560
3,779
0
3,306
3,254
20,225
0
L
Skadi
5,868
3,561
3
858
9,808
3,898
18
3,923
5,651
0
20,565
W
Heimdallr
MeantGlobe51715
Heimdallr
10,669
5,039
0
1,444
8,299
2,812
735
5,169
3,130
0
29,702
W
Cerberus
SkyFy03
Cerberus
8,735
402
0
4,682
12,601
9,865
85
5,132
7,469
24,009
0
L
4,865
1,074
1,438
2,037
9,962
10,220
0
5,326
4,299
18,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,985
Gold Earned
20,809
137
Minions Killed
105
7
Camps Cleared
1
519,902
Distance Traveled
590,033
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,722
672
23
2
0
211,394
2
W
Tiamat
7,229
723
37
4
5
166,112
8
L
Skadi
7,579
758
48
5
0
181,666
0
W
Heimdallr
7,939
794
51
5
1
151,702
1
W
Cerberus
8,817
882
49
5
1
202,088
1
L
Ra
6,508
651
34
3
1
196,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role