Player Matchup

Ymir
Ymir
AndrewPohuliai
Ymir
Level 16
God Stats
42W - 25L
1,701 SR
Queue Stats
216W - 180L
1,294 Elo+
Solo
Nu Wa
Nu Wa
Djezabel
Nu Wa
Level 69
God Stats
2W - 4L
1,375 SR
Queue Stats
6W - 21L
1,098 Elo+
Party 1
Arachne
Arachne
Dzjukka
Arachne
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 67L
1,316 Elo+
Party 1
Chaac
Chaac
MarfaIvanna
Chaac
Level 21
God Stats
2W - 3L
1,168 SR
Queue Stats
27W - 37L
1,295 Elo+
Party 1
Izanami
Izanami
idkwhattoputr
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 25
1,449 SR
1,301 Elo+

VS

Team Averages
Level 15
1,420 SR
1,334 Elo+
Arachne
Arachne
AlexZhabin
Arachne
Level 19
God Stats
92W - 70L
1,469 SR
Queue Stats
98W - 85L
1,314 Elo+
Party 2
Nemesis
Nemesis
GALACHE72
Nemesis
Level 18
God Stats
3W - 5L
1,138 SR
Queue Stats
29W - 54L
1,222 Elo+
Solo
Janus
Janus
fugoleep
Janus
Level 18
God Stats
14W - 12L
1,473 SR
Queue Stats
74W - 78L
1,235 Elo+
Party 2
Skadi
Skadi
habitat_seul
Skadi
Level 16
God Stats
5W - 8L
1,523 SR
Queue Stats
16W - 21L
1,243 Elo+
Solo
Bellona
Bellona
xXSoobyXx
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
8,381
524
6,597
11,889
9,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Djezabel
Nu Wa
12
3 / 3 / 6
7,723
483
6,316
4,886
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Dzjukka
Arachne
15
8 / 2 / 3
9,328
583
10,168
8,883
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 5
8,022
501
3,986
10,742
11,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
15
7 / 2 / 5
9,789
612
7,945
11,653
3,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexZhabin
Arachne
12
3 / 9 / 1
7,906
494
6,566
14,843
7,316
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
GALACHE72
Nemesis
12
2 / 2 / 3
7,610
476
5,139
10,815
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
fugoleep
Janus
12
3 / 3 / 1
7,901
494
7,389
8,052
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 1
7,424
464
5,110
10,361
2,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
xXSoobyXx
Bellona
11
1 / 3 / 1
6,468
404
3,274
9,241
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
9
9
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlexZhabin
Arachne
3
9
1
0.39
W
5
1
8
9
W
Nu Wa
Djezabel
Nu Wa
3
3
6
2
W
Arachne
Dzjukka
Arachne
8
2
3
4.75
L
Nemesis
GALACHE72
Nemesis
2
2
3
1.75
W
1
1
5
3.5
L
Janus
fugoleep
Janus
3
3
1
1.17
L
0
7
1
0.07
W
Izanami
7
2
5
4.75
L
Bellona
xXSoobyXx
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
27,478
48,053
Taken
53,312
30,671
Mitigated
24,206
13,618
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlexZhabin
Arachne
6,566
3,627
0
4,418
14,843
7,316
0
2,645
12,152
0
53,585
W
6,597
1,061
0
988
11,889
9,587
0
1,949
9,799
21,119
0
W
Nu Wa
Djezabel
Nu Wa
6,316
737
0
250
4,886
1,458
860
957
3,809
26,891
0
W
Arachne
Dzjukka
Arachne
10,168
6,044
0
3,590
8,883
4,258
226
2,409
6,279
0
48,939
L
Nemesis
GALACHE72
Nemesis
5,139
1,762
0
1,441
10,815
5,866
0
2,756
7,921
0
48,324
W
3,986
402
0
4,956
10,742
11,609
360
1,157
9,485
266
31,235
L
Janus
fugoleep
Janus
7,389
891
52
1,313
8,052
2,497
315
4,096
3,910
35,904
0
L
5,110
3,058
0
2,500
10,361
2,849
354
3,306
7,055
0
41,162
W
Izanami
7,945
4,409
0
3,834
11,653
3,759
1,774
631
10,982
0
88,704
L
Bellona
xXSoobyXx
Bellona
3,274
1,002
0
2,796
9,241
5,678
0
510
8,731
0
19,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,243
Gold Earned
37,309
358
Minions Killed
341
0
Camps Cleared
0
1,432,638
Distance Traveled
1,452,107
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,906
494
80
5
0
308,440
4
W
Ymir
8,381
524
32
2
0
274,139
5
W
Nu Wa
7,723
483
35
2
0
260,213
1
W
Arachne
9,328
583
86
5
0
356,381
2
L
Nemesis
7,610
476
81
5
0
314,649
1
W
Chaac
8,022
501
65
4
0
241,471
1
L
Janus
7,901
494
67
4
0
302,883
4
L
Skadi
7,424
464
79
5
0
246,861
2
W
Izanami
9,789
612
140
9
0
300,434
5
L
Bellona
6,468
404
34
2
0
279,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role