Player Matchup

Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
Enderen
Chaac
Gold IV
Level 155
God Stats
3W - 1L
1,824 SR
Queue Stats
47W - 48L
1,468 MMR
Solo
Set
Set
Bronze III
Givemebluebuff
Set
Bronze III
Level 60
God Stats
0W - 1L
1,799 SR
Queue Stats
2W - 3L
1,473 MMR
Solo
Nu Wa
Nu Wa
Gold IV
SeriousHam
Nu Wa
Gold IV
Level 158
God Stats
194W - 170L
1,582 SR
Queue Stats
592W - 600L
1,467 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
YourTroll
Kuzenbo
Gold III
Level 146
God Stats
7W - 8L
1,621 SR
Queue Stats
331W - 347L
1,469 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,665 SR
1,475 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,608 SR
1,479 MMR
Ratatoskr
Ratatoskr
Bronze III
 
Ratatoskr
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold V
Asner
Fenrir
Gold V
Level 89
God Stats
2W - 0L
1,767 SR
Queue Stats
26W - 25L
1,437 MMR
Party 1
Scylla
Scylla
Gold IV
Qactus
Scylla
Gold IV
Level 48
God Stats
6W - 5L
1,612 SR
Queue Stats
24W - 22L
1,483 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
kopalaa
Ao Kuang
Platinum V
Level 160
God Stats
15W - 11L
1,660 SR
Queue Stats
368W - 347L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 6 / 3
11,197
533
9,999
14,907
5,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Enderen
Chaac
17
3 / 5 / 5
10,079
480
8,482
20,404
19,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 7 / 5
10,821
515
10,589
17,096
9,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
20
4 / 4 / 6
11,943
569
14,114
13,601
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
YourTroll
Kuzenbo
12
3 / 3 / 4
8,826
420
5,315
10,701
10,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaSylvanusGilgameshAnubisMorgan Le Fay

VS

Bans
HerculesCthulhuSobekVamanaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
19
3 / 3 / 8
11,888
566
11,224
15,717
8,608
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
 
Medusa
18
2 / 5 / 5
11,684
556
6,951
15,412
5,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Asner
Fenrir
18
12 / 0 / 4
12,038
573
12,720
15,052
13,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Qactus
Scylla
19
5 / 3 / 4
12,181
580
8,128
11,926
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
kopalaa
Ao Kuang
20
3 / 5 / 1
12,698
605
16,011
22,740
28,436
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
16
Kills
25
25
Deaths
16
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
3
0.58
W
Ratatoskr
 
Ratatoskr
3
3
8
2.33
W
Medusa
 
Medusa
2
5
5
0.9
W
Fenrir
Asner
Fenrir
12
0
4
14
L
Chaac
Enderen
Chaac
3
5
5
1.1
L
4
7
5
0.93
W
Scylla
Qactus
Scylla
5
3
4
2.33
L
Nu Wa
4
4
6
1.75
L
Kuzenbo
YourTroll
Kuzenbo
3
3
4
1.67
W
Ao Kuang
kopalaa
Ao Kuang
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,499
Damage
55,034
76,709
Taken
80,847
49,320
Mitigated
60,557
24,806
Healing
24,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,999
5,627
0
5,535
14,907
5,294
781
1,028
13,879
0
93,238
W
Ratatoskr
 
Ratatoskr
11,224
3,571
0
4,908
15,717
8,608
276
3,708
12,009
0
95,601
W
Medusa
 
Medusa
6,951
2,846
0
6,898
15,412
5,899
425
2,004
13,408
0
87,024
W
Fenrir
Asner
Fenrir
12,720
2,872
0
2,606
15,052
13,273
516
4,306
10,746
805
48,219
L
Chaac
Enderen
Chaac
8,482
1,148
0
7,757
20,404
19,338
119
11,081
9,323
485
59,603
L
10,589
5,122
0
4,343
17,096
9,748
0
4,871
12,225
0
79,246
W
Scylla
Qactus
Scylla
8,128
673
0
836
11,926
4,341
2,046
6,040
5,886
94,602
0
L
Nu Wa
14,114
2,976
108
4,813
13,601
4,305
0
6,163
7,438
84,849
0
L
Kuzenbo
YourTroll
Kuzenbo
5,315
2,569
0
2,250
10,701
10,635
0
1,334
9,367
15,259
0
W
Ao Kuang
kopalaa
Ao Kuang
16,011
4,620
0
9,482
22,740
28,436
2,022
4,046
18,694
98,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,866
Gold Earned
60,489
558
Minions Killed
704
0
Camps Cleared
0
1,909,373
Distance Traveled
1,997,584
34
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,197
533
168
8
0
400,308
7
W
Ratatoskr
11,888
566
143
7
0
407,813
9
W
Medusa
11,684
556
138
7
0
391,112
8
W
Fenrir
12,038
573
67
3
0
453,276
6
L
Chaac
10,079
480
97
5
0
404,910
5
L
Set
10,821
515
122
6
0
401,894
1
W
Scylla
12,181
580
179
9
0
372,785
3
L
Nu Wa
11,943
569
155
7
0
361,030
11
L
Kuzenbo
8,826
420
16
1
0
341,231
10
W
Ao Kuang
12,698
605
177
8
0
372,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role