Player Matchup

Xbalanque
Xbalanque
Klaudi26
Xbalanque
Level 12
God Stats
2W - 2L
1,544 SR
Queue Stats
10W - 14L
1,608 Elo+
Party 2
Hun Batz
Hun Batz
Mart684x
Hun Batz
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,562 Elo+
Party 2
Geb
Geb
Sizono
Geb
Level 29
God Stats
5W - 7L
1,304 SR
Queue Stats
53W - 61L
1,252 Elo+
Party 1
Nox
Nox
W4RRAS
Nox
Level 121
God Stats
19W - 13L
1,454 SR
Queue Stats
183W - 175L
1,561 Elo+
Party 1
Bellona
Bellona
mozartnik
Bellona
Level 19
God Stats
9W - 1L
1,750 SR
Queue Stats
44W - 30L
1,530 Elo+
Party 1
Team Averages
Level 54
1,511 SR
1,503 Elo+

VS

Team Averages
Level 54
1,471 SR
1,499 Elo+
Tiamat
Tiamat
Fangskii
Tiamat
Level 125
God Stats
1W - 3L
1,295 SR
Queue Stats
50W - 46L
1,551 Elo+
Party 3
Charybdis
Charybdis
GoldKarat
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,453 Elo+
Party 3
Thor
Thor
TTVCashmaniac
Thor
Level 27
God Stats
1W - 2L
1,502 SR
Queue Stats
32W - 31L
1,522 Elo+
Party 3
Odin
Odin
Wzialod
Odin
Level 37
God Stats
8W - 11L
1,394 SR
Queue Stats
507W - 537L
1,458 Elo+
Solo
Ravana
Ravana
Zetsokuro
Ravana
Level 59
God Stats
1W - 1L
1,664 SR
Queue Stats
33W - 42L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Klaudi26
Xbalanque
19
2 / 8 / 15
12,039
860
14,972
15,557
8,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Mart684x
Hun Batz
20
16 / 0 / 18
15,959
1,140
29,578
13,942
7,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Sizono
Geb
20
3 / 2 / 29
13,248
946
12,196
14,188
21,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
W4RRAS
Nox
20
16 / 1 / 20
17,057
1,218
29,965
10,177
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
mozartnik
Bellona
20
2 / 2 / 26
13,104
936
22,191
13,419
19,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fangskii
Tiamat
19
4 / 8 / 2
12,460
890
13,269
20,724
11,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
GoldKarat
Charybdis
19
1 / 10 / 7
11,719
837
11,785
19,117
7,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 8 / 7
12,966
926
9,538
20,324
7,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Wzialod
Odin
19
3 / 7 / 9
12,768
912
14,086
28,384
19,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Zetsokuro
Ravana
19
2 / 6 / 10
12,613
901
12,742
25,932
11,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
48
39
Kills
13
13
Deaths
39
108
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Fangskii
Tiamat
4
8
2
0.63
L
Charybdis
GoldKarat
Charybdis
1
10
7
0.45
W
Xbalanque
Klaudi26
Xbalanque
2
8
15
1.19
W
Hun Batz
Mart684x
Hun Batz
16
0
18
25
W
Geb
Sizono
Geb
3
2
29
8.75
L
3
8
7
0.81
W
Nox
W4RRAS
Nox
16
1
20
26
L
Odin
Wzialod
Odin
3
7
9
1.07
L
Ravana
Zetsokuro
Ravana
2
6
10
1.17
W
Bellona
mozartnik
Bellona
2
2
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,902
Damage
61,420
67,283
Taken
114,481
62,345
Mitigated
57,477
8,039
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Fangskii
Tiamat
13,269
727
0
2,953
20,724
11,467
0
9,596
11,128
42,489
0
L
Charybdis
GoldKarat
Charybdis
11,785
5,944
0
200
19,117
7,660
0
5,838
13,279
0
35,117
W
Xbalanque
Klaudi26
Xbalanque
14,972
5,769
0
297
15,557
8,021
0
2,728
12,829
0
23,651
W
Hun Batz
Mart684x
Hun Batz
29,578
10,334
0
2,481
13,942
7,839
0
2,118
11,824
0
59,265
W
Geb
Sizono
Geb
12,196
619
1,036
985
14,188
21,556
0
4,040
10,148
23,175
0
L
9,538
1,446
0
0
20,324
7,754
0
7,895
12,429
0
29,826
W
Nox
W4RRAS
Nox
29,965
961
388
2,632
10,177
5,430
0
1,826
8,351
65,357
0
L
Odin
Wzialod
Odin
14,086
3,534
0
0
28,384
19,526
0
8,841
19,543
0
38,288
L
Ravana
Zetsokuro
Ravana
12,742
4,309
0
998
25,932
11,070
0
10,066
15,866
0
37,100
W
Bellona
mozartnik
Bellona
22,191
5,448
0
220
13,419
19,499
0
2,557
10,862
75
42,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,407
Gold Earned
62,526
263
Minions Killed
259
8
Camps Cleared
10
1,351,883
Distance Traveled
1,262,578
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,460
890
53
4
0
249,198
0
L
Charybdis
11,719
837
44
3
1
194,651
0
W
Xbalanque
12,039
860
35
3
0
216,718
1
W
Hun Batz
15,959
1,140
52
4
6
295,831
0
W
Geb
13,248
946
10
1
0
265,468
3
L
Thor
12,966
926
35
3
4
247,679
1
W
Nox
17,057
1,218
104
7
1
289,487
2
L
Odin
12,768
912
67
5
2
286,194
2
L
Ravana
12,613
901
60
4
3
284,856
1
W
Bellona
13,104
936
62
4
1
284,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role