Player Matchup

Tiamat
Tiamat
Incinerater
Tiamat
Level 35
God Stats
1W - 2L
1,366 SR
Queue Stats
37W - 28L
1,487 Elo+
Party 1
Chiron
Chiron
S1rFullmetal
Chiron
Level 5
God Stats
1W - 3L
1,403 SR
Queue Stats
2W - 6L
1,382 Elo+
Solo
Hercules
Hercules
immolater
Hercules
Level 106
God Stats
4W - 8L
1,458 SR
Queue Stats
92W - 86L
1,463 Elo+
Party 1
Team Averages
Level 49
1,409 SR
1,444 Elo+

VS

Team Averages
Level 49
1,571 SR
1,542 Elo+
Charybdis
Charybdis
Binnx
Charybdis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,534 Elo+
Party 2
Pele
Pele
Witherheart
Pele
Level 65
God Stats
23W - 11L
1,713 SR
Queue Stats
91W - 50L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
happyguy518
Baron Samedi
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 101L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 6 / 10
11,915
662
13,468
17,831
10,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
7
1 / 2 / 1
9,180
510
576
2,051
468
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
immolater
Hercules
17
10 / 4 / 6
12,471
693
18,263
28,464
30,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Binnx
Charybdis
16
5 / 8 / 7
12,641
702
10,678
13,169
4,648
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 4 / 5
12,801
711
18,866
16,750
12,514
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Baron Samedi
happyguy518
Baron Samedi
14
1 / 5 / 10
11,017
612
12,435
11,045
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
15
Kills
12
12
Deaths
17
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Binnx
Charybdis
5
8
7
1.06
L
Tiamat
4
6
10
1.5
L
Chiron
1
2
1
0.75
W
6
4
5
2.13
W
Baron Samedi
happyguy518
Baron Samedi
1
5
10
1.2
L
Hercules
immolater
Hercules
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,307
Damage
41,979
48,346
Taken
40,964
42,091
Mitigated
21,596
13,176
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Binnx
Charybdis
10,678
6,517
0
1,085
13,169
4,648
1,510
3,261
9,592
0
30,753
L
Tiamat
13,468
1,129
0
2,494
17,831
10,835
576
3,680
13,901
46,511
0
L
Chiron
576
379
245
73
2,051
468
0
385
1,602
0
2,750
W
18,866
5,394
0
3,746
16,750
12,514
883
6,053
9,983
0
71,582
W
Baron Samedi
happyguy518
Baron Samedi
12,435
1,387
1,099
2,004
11,045
4,434
192
4,906
5,875
38,221
0
L
Hercules
immolater
Hercules
18,263
7,381
0
10,364
28,464
30,788
764
7,691
20,164
0
42,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
36,459
139
Minions Killed
221
3
Camps Cleared
11
600,463
Distance Traveled
991,621
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,641
702
51
3
2
307,291
0
L
Tiamat
11,915
662
86
5
2
267,139
0
L
Chiron
9,180
510
4
0
0
35,566
0
W
Pele
12,801
711
122
7
5
365,870
1
W
Baron Samedi
11,017
612
48
3
4
318,460
3
L
Hercules
12,471
693
49
3
1
297,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role