Player Matchup

Ra
Ra
IRK-Bubblyboy345
Ra
Level 23
God Stats
1W - 3L
1,420 SR
Queue Stats
21W - 21L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
IRK-Monkey2535
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 1
Arachne
Arachne
KOPPIG18
Arachne
Level 28
God Stats
2W - 3L
1,691 SR
Queue Stats
45W - 46L
1,386 Elo+
Solo
Neith
Neith
PrincessVez
Neith
Level 25
God Stats
108W - 118L
1,391 SR
Queue Stats
121W - 148L
1,350 Elo+
Solo
Bellona
Bellona
seg45
Bellona
Level 28
God Stats
91W - 69L
1,528 SR
Queue Stats
185W - 157L
1,389 Elo+
Solo
Team Averages
Level 25
1,506 SR
1,413 Elo+

VS

Team Averages
Level 37
1,664 SR
1,749 Elo+
Tiamat
Tiamat
DenseFella
Tiamat
Level 13
God Stats
25W - 9L
1,626 SR
Queue Stats
28W - 9L
1,665 Elo+
Party 2
Chronos
Chronos
FlannelTops19
Chronos
Level 80
God Stats
2W - 1L
1,567 SR
Queue Stats
126W - 48L
1,796 Elo+
Party 2
Ymir
Ymir
GeorgeFloydHurt
Ymir
Level 27
God Stats
52W - 15L
1,847 SR
Queue Stats
70W - 22L
1,777 Elo+
Party 2
Charybdis
Charybdis
TiddyNac
Charybdis
Level 7
God Stats
6W - 1L
1,739 SR
Queue Stats
18W - 3L
1,795 Elo+
Party 2
Tsukuyomi
Tsukuyomi
akakj7
Tsukuyomi
Level 60
God Stats
6W - 3L
1,541 SR
Queue Stats
78W - 40L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
9,492
949
9,811
12,327
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 3
9,162
916
8,043
21,181
20,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
KOPPIG18
Arachne
15
2 / 6 / 2
9,162
916
6,989
14,726
5,738
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 8 / 6
8,694
869
4,806
15,043
6,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
seg45
Bellona
15
1 / 2 / 3
8,764
876
4,824
13,141
8,572
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

140

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DenseFella
Tiamat
17
1 / 1 / 16
9,555
956
13,842
6,502
7,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
17
9 / 1 / 8
10,660
1,066
15,001
8,253
4,575
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 0 / 14
9,899
990
5,629
8,760
8,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
TiddyNac
Charybdis
16
3 / 1 / 10
10,136
1,014
12,729
6,741
2,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
akakj7
Tsukuyomi
18
12 / 3 / 10
11,982
1,198
23,385
10,752
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
6
Kills
27
27
Deaths
6
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DenseFella
Tiamat
1
1
16
9
W
Chronos
9
1
8
13
W
2
0
14
9
L
2
8
3
0.44
L
1
3
3
0.83
L
Arachne
KOPPIG18
Arachne
2
6
2
0.5
L
0
8
6
0.38
W
Charybdis
TiddyNac
Charybdis
3
1
10
8
W
Tsukuyomi
akakj7
Tsukuyomi
12
3
10
5.67
L
Bellona
seg45
Bellona
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,473
Damage
70,586
76,418
Taken
41,008
46,690
Mitigated
28,779
2,941
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DenseFella
Tiamat
13,842
1,362
0
1,610
6,502
7,035
0
2,496
4,006
24,519
0
W
Chronos
15,001
10,115
0
1,529
8,253
4,575
0
3,411
4,842
27,957
0
W
5,629
979
0
0
8,760
8,463
0
4,485
4,275
8,918
0
L
9,811
394
355
128
12,327
5,068
0
3,398
8,611
28,670
0
L
8,043
274
0
0
21,181
20,914
0
10,463
10,373
21,657
0
L
Arachne
KOPPIG18
Arachne
6,989
4,624
0
1,447
14,726
5,738
0
6,135
8,208
0
16,994
L
4,806
2,377
0
393
15,043
6,398
0
7,710
7,285
0
16,473
W
Charybdis
TiddyNac
Charybdis
12,729
9,222
0
1,164
6,741
2,706
0
4,261
2,480
0
46,197
W
Tsukuyomi
akakj7
Tsukuyomi
23,385
7,972
0
1,218
10,752
6,000
0
3,201
7,101
0
31,524
L
Bellona
seg45
Bellona
4,824
886
0
618
13,141
8,572
0
6,766
6,123
0
15,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,274
Gold Earned
52,232
140
Minions Killed
194
3
Camps Cleared
5
895,991
Distance Traveled
976,092
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,555
956
30
3
0
188,016
0
W
Chronos
10,660
1,066
30
3
0
187,904
1
W
Ymir
9,899
990
8
1
0
192,895
0
L
Ra
9,492
949
47
5
0
188,834
0
L
Cthulhu
9,162
916
25
3
0
199,923
0
L
Arachne
9,162
916
34
3
2
186,956
0
L
Neith
8,694
869
16
2
1
141,343
0
W
Charybdis
10,136
1,014
109
11
2
176,183
0
W
Tsukuyomi
11,982
1,198
17
2
3
231,094
0
L
Bellona
8,764
876
18
2
0
178,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role