Player Matchup

Mercury
Mercury
AlwaysStoked
Mercury
Level 122
God Stats
4W - 1L
1,940 SR
Queue Stats
104W - 90L
1,545 Elo+
Party 2
Neith
Neith
Notahero7
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 2
Odin
Odin
Plaxmanta
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,501 Elo+
Solo
Cerberus
Cerberus
Troxxuz
Cerberus
Level 3
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 2
Ra
Ra
futureslugger8
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 2
Team Averages
Level 32
1,636 SR
1,611 Elo+

VS

Team Averages
Level 27
1,669 SR
1,614 Elo+
Baron Samedi
Baron Samedi
Frosac
Baron Samedi
Level 29
God Stats
10W - 2L
1,891 SR
Queue Stats
29W - 33L
1,728 Elo+
Party 1
Ganesha
Ganesha
Samguich
Ganesha
Level 6
God Stats
10W - 12L
1,814 SR
Queue Stats
12W - 18L
1,766 Elo+
Party 1
Erlang Shen
Erlang Shen
Sant1_Fernandez
Erlang Shen
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 99L
1,606 Elo+
Party 1
Izanami
Izanami
Thitty
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,481 Elo+
Solo
Artemis
Artemis
XRunning
Artemis
Level 8
God Stats
24W - 15L
1,640 SR
Queue Stats
71W - 58L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlwaysStoked
Mercury
12
4 / 2 / 3
7,649
546
6,826
9,068
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Notahero7
Neith
9
4 / 5 / 2
6,195
443
6,271
7,207
2,036
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
11
0 / 3 / 0
6,332
452
1,937
9,322
3,216
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Troxxuz
Cerberus
10
1 / 8 / 6
6,251
447
2,972
11,240
7,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 10 / 1
5,688
406
1,867
8,546
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frosac
Baron Samedi
12
1 / 0 / 1
7,439
531
2,359
2,715
2,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Samguich
Ganesha
11
0 / 5 / 12
6,884
492
3,656
12,026
9,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Sant1_Fernandez
Erlang Shen
13
5 / 3 / 6
8,180
584
8,924
9,865
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Thitty
Izanami
14
12 / 0 / 3
9,183
656
9,364
4,077
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
XRunning
Artemis
13
9 / 1 / 5
8,265
590
9,136
6,137
2,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
9
Kills
27
28
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlwaysStoked
Mercury
4
2
3
2.75
W
Baron Samedi
Frosac
Baron Samedi
1
0
1
1.5
L
Neith
Notahero7
Neith
4
5
2
1
L
Odin
0
3
0
0
W
Ganesha
Samguich
Ganesha
0
5
12
1.2
W
Erlang Shen
Sant1_Fernandez
Erlang Shen
5
3
6
2.67
W
Izanami
Thitty
Izanami
12
0
3
13.5
L
Cerberus
Troxxuz
Cerberus
1
8
6
0.5
W
Artemis
XRunning
Artemis
9
1
5
11.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
33,439
45,383
Taken
34,820
17,859
Mitigated
21,845
2,725
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlwaysStoked
Mercury
6,826
3,583
0
250
9,068
3,358
0
245
8,823
0
44,390
W
Baron Samedi
Frosac
Baron Samedi
2,359
428
36
1,268
2,715
2,508
120
0
2,715
35,827
0
L
Neith
Notahero7
Neith
6,271
4,235
0
986
7,207
2,036
156
1,151
6,056
0
24,087
L
Odin
1,937
861
0
500
9,322
3,216
0
2,249
7,073
0
28,597
W
Ganesha
Samguich
Ganesha
3,656
510
0
2,047
12,026
9,467
0
2,243
9,783
21,069
0
W
Erlang Shen
Sant1_Fernandez
Erlang Shen
8,924
4,441
0
3,678
9,865
6,336
0
929
8,906
0
58,713
W
Izanami
Thitty
Izanami
9,364
6,785
0
2,629
4,077
1,328
758
958
3,119
0
56,112
L
Cerberus
Troxxuz
Cerberus
2,972
215
0
569
11,240
7,081
0
2,250
8,990
10,247
0
W
Artemis
XRunning
Artemis
9,136
4,786
0
2,126
6,137
2,206
768
709
5,428
0
48,134
L
1,867
355
36
384
8,546
2,168
1,007
120
8,426
22,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
39,951
247
Minions Killed
390
0
Camps Cleared
0
1,120,394
Distance Traveled
1,280,284
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,649
546
75
5
0
284,641
0
W
Baron Samedi
7,439
531
73
5
0
235,757
4
L
Neith
6,195
443
37
3
0
202,184
2
L
Odin
6,332
452
64
5
0
238,452
0
W
Ganesha
6,884
492
8
1
0
232,900
0
W
Erlang Shen
8,180
584
103
7
0
313,498
4
W
Izanami
9,183
656
105
8
0
260,238
2
L
Cerberus
6,251
447
22
2
0
199,367
1
W
Artemis
8,265
590
101
7
0
237,891
3
L
Ra
5,688
406
49
4
0
195,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role