Player Matchup

Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Masters
Ajez26
Fenrir
Masters
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 90L
2,146 MMR
Solo
Izanami
Izanami
Platinum III
J Squeezyy
Izanami
Platinum III
Level 135
God Stats
10W - 8L
1,771 SR
Queue Stats
447W - 444L
2,031 MMR
Party 1
King Arthur
King Arthur
Platinum II
MIKExLITERUS681
King Arthur
Platinum II
Level 121
God Stats
4W - 8L
1,492 SR
Queue Stats
109W - 103L
2,073 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond V
PrettyKitten841
Morgan Le Fay
Diamond V
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 225L
2,202 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 100
1,552 SR
1,990 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,630 SR
2,109 MMR
Rama
Rama
Diamond V
I Jack Salt I
Rama
Diamond V
Level 88
God Stats
6W - 5L
1,667 SR
Queue Stats
117W - 93L
2,167 MMR
Solo
Yemoja
Yemoja
Platinum III
MxLeviathan
Yemoja
Platinum III
Level 148
God Stats
1W - 2L
1,614 SR
Queue Stats
91W - 72L
2,093 MMR
Solo
Odin
Odin
Diamond V
OG ShocK4094
Odin
Diamond V
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
659W - 651L
2,110 MMR
Solo
Pele
Pele
Diamond IV
Slvde
Pele
Diamond IV
Level 129
God Stats
36W - 36L
1,644 SR
Queue Stats
596W - 599L
2,097 MMR
Solo
Merlin
Merlin
Diamond V
arcaneboss1
Merlin
Diamond V
Level 129
God Stats
3W - 1L
1,723 SR
Queue Stats
49W - 40L
2,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 2 / 11
10,526
526
9,658
14,791
16,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Ajez26
Fenrir
20
9 / 0 / 2
12,644
632
13,638
18,585
10,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
J Squeezyy
Izanami
20
5 / 2 / 4
12,973
649
7,576
10,867
4,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
MIKExLITERUS681
King Arthur
17
2 / 5 / 2
10,966
548
10,382
17,299
20,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
PrettyKitten841
Morgan Le Fay
18
4 / 0 / 7
11,348
567
13,813
9,962
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatPersephoneAthenaGilgameshKali

VS

Bans
OsirisArtemisGebCupidSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 2
10,157
508
3,994
11,714
3,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
11
0 / 1 / 4
8,066
403
3,848
12,280
10,537
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 4 / 2
9,844
492
6,134
14,974
13,797
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
Slvde
Pele
17
7 / 10 / 1
10,603
530
14,448
20,684
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
1 / 3 / 1
9,469
473
11,149
14,613
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
22
Kills
9
9
Deaths
22
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
11
3.75
W
Fenrir
Ajez26
Fenrir
9
0
2
10
L
0
4
2
0.25
W
Izanami
J Squeezyy
Izanami
5
2
4
3.5
W
King Arthur
MIKExLITERUS681
King Arthur
2
5
2
0.6
L
Yemoja
0
1
4
2
L
1
4
2
0.5
W
Morgan Le Fay
PrettyKitten841
Morgan Le Fay
4
0
7
7.5
L
Pele
Slvde
Pele
7
10
1
0.75
L
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,067
Damage
39,573
71,504
Taken
74,265
57,745
Mitigated
40,012
34,088
Healing
25,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,658
2,542
3,507
6,346
14,791
16,663
268
5,331
9,460
26,814
0
W
Fenrir
Ajez26
Fenrir
13,638
3,176
0
11,008
18,585
10,887
0
3,956
14,629
62
103,205
L
3,994
3,241
0
3,711
11,714
3,028
0
1,966
9,748
0
91,912
W
Izanami
J Squeezyy
Izanami
7,576
4,650
0
4,609
10,867
4,546
3,176
939
9,928
0
116,758
W
King Arthur
MIKExLITERUS681
King Arthur
10,382
2,284
0
3,490
17,299
20,407
0
1,313
15,986
0
63,134
L
Yemoja
3,848
848
5,613
5,509
12,280
10,537
0
5,126
7,154
15,641
0
L
6,134
2,078
0
3,448
14,974
13,797
0
3,287
10,950
0
56,781
W
Morgan Le Fay
PrettyKitten841
Morgan Le Fay
13,813
659
0
5,128
9,962
5,242
1,289
3,618
6,344
86,910
0
L
Pele
Slvde
Pele
14,448
3,649
0
3,434
20,684
6,687
15
4,892
15,748
0
81,930
L
Merlin
11,149
1,157
0
3,924
14,613
5,963
0
8,334
6,229
76,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
48,139
645
Minions Killed
592
0
Camps Cleared
0
1,916,850
Distance Traveled
1,734,492
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,526
526
43
2
0
337,799
9
W
Fenrir
12,644
632
143
7
0
443,735
8
L
Rama
10,157
508
173
9
0
363,227
3
W
Izanami
12,973
649
212
11
0
390,532
6
W
King Arthur
10,966
548
122
6
0
331,957
0
L
Yemoja
8,066
403
25
1
0
294,880
5
L
Odin
9,844
492
120
6
0
386,614
4
W
Morgan Le Fay
11,348
567
125
6
0
412,827
7
L
Pele
10,603
530
132
7
0
362,159
3
L
Merlin
9,469
473
142
7
0
327,612
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role