Player Matchup

Bacchus
Bacchus
Eriadu
Bacchus
Level 121
God Stats
10W - 2L
1,857 SR
Queue Stats
163W - 91L
1,627 Elo+
Party 1
Artemis
Artemis
Meacan1c
Artemis
Level 7
God Stats
11W - 1L
1,727 SR
Queue Stats
16W - 4L
1,680 Elo+
Party 1
Tyr
Tyr
MoonWolfy
Tyr
Level 107
God Stats
2W - 1L
1,895 SR
Queue Stats
152W - 85L
1,583 Elo+
Party 1
Team Averages
Level 78
1,826 SR
1,630 Elo+

VS

Team Averages
Level 11
1,532 SR
1,453 Elo+
Neith
Neith
Bogertt
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,413 Elo+
Solo
Cerberus
Cerberus
North01
Cerberus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,323 Elo+
Solo
Zhong Kui
Zhong Kui
StonedDaze0539
Zhong Kui
Level 10
God Stats
21W - 11L
1,597 SR
Queue Stats
40W - 23L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eriadu
Bacchus
13
0 / 5 / 19
9,868
759
8,328
13,227
9,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Meacan1c
Artemis
16
11 / 4 / 10
11,835
910
22,066
12,114
3,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
11 / 5 / 6
11,161
859
11,441
15,150
4,798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bogertt
Neith
12
0 / 10 / 11
8,689
668
3,830
12,128
4,366
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
North01
Cerberus
12
1 / 6 / 9
8,993
692
5,165
19,295
16,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
StonedDaze0539
Zhong Kui
15
13 / 6 / 1
12,338
949
16,316
15,299
9,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
22
Kills
14
14
Deaths
22
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Bogertt
Neith
0
10
11
0.55
W
Bacchus
Eriadu
Bacchus
0
5
19
1.9
W
Artemis
Meacan1c
Artemis
11
4
10
4
W
11
5
6
2.8
L
Cerberus
North01
Cerberus
1
6
9
0.92
L
Zhong Kui
StonedDaze0539
Zhong Kui
13
6
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
25,311
40,491
Taken
46,722
17,429
Mitigated
29,840
8,032
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bogertt
Neith
3,830
626
0
726
12,128
4,366
636
2,603
9,525
0
23,276
W
Bacchus
Eriadu
Bacchus
8,328
1,177
0
1,953
13,227
9,115
476
7,466
5,476
24,176
0
W
Artemis
Meacan1c
Artemis
22,066
11,890
0
3,138
12,114
3,516
2,114
6,655
5,153
0
69,009
W
11,441
1,160
0
2,941
15,150
4,798
482
7,401
6,633
0
36,405
L
Cerberus
North01
Cerberus
5,165
172
0
982
19,295
16,473
262
2,924
16,371
15,279
0
L
Zhong Kui
StonedDaze0539
Zhong Kui
16,316
233
0
2,265
15,299
9,001
0
2,841
12,458
32,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
30,020
155
Minions Killed
99
12
Camps Cleared
0
678,370
Distance Traveled
650,511
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,689
668
46
4
0
195,978
0
W
Bacchus
9,868
759
27
2
1
224,510
3
W
Artemis
11,835
910
82
6
4
203,351
1
W
Tyr
11,161
859
46
4
7
250,509
2
L
Cerberus
8,993
692
8
1
0
205,257
1
L
Zhong Kui
12,338
949
45
3
0
249,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role