Player Matchup

Mercury
Mercury
AbiMaex
Mercury
Level 118
God Stats
4W - 1L
1,494 SR
Queue Stats
318W - 276L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LegiTT187
Ah Muzen Cab
Level 25
God Stats
5W - 1L
1,427 SR
Queue Stats
86W - 98L
1,467 Elo+
Party 3
Sol
Sol
Revengerbag
Sol
Level 31
God Stats
7W - 7L
1,473 SR
Queue Stats
23W - 23L
1,369 Elo+
Party 1
Terra
Terra
Rukiller
Terra
Level 28
God Stats
2W - 2L
1,754 SR
Queue Stats
16W - 20L
1,308 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xx_raisa_xX
Morgan Le Fay
Level 66
God Stats
6W - 12L
1,237 SR
Queue Stats
273W - 312L
1,383 Elo+
Party 3
Team Averages
Level 54
1,477 SR
1,391 Elo+

VS

Team Averages
Level 36
1,416 SR
1,260 Elo+
Khepri
Khepri
Gummy4L
Khepri
Level 42
God Stats
46W - 47L
1,426 SR
Queue Stats
67W - 84L
1,311 Elo+
Party 2
Zhong Kui
Zhong Kui
Saqmaydig
Zhong Kui
Level 33
God Stats
1W - 2L
1,191 SR
Queue Stats
38W - 42L
1,275 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
danithepanini
Morgan Le Fay
Level 20
God Stats
1W - 4L
1,235 SR
Queue Stats
8W - 24L
1,175 Elo+
Party 2
Achilles
Achilles
mesohn
Achilles
Level 65
God Stats
15W - 6L
1,730 SR
Queue Stats
209W - 269L
1,290 Elo+
Party 2
Hachiman
Hachiman
thissomepogchamp
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AbiMaex
Mercury
20
9 / 3 / 12
16,249
580
21,919
24,325
12,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
LegiTT187
Ah Muzen Cab
20
9 / 3 / 13
15,311
547
31,214
27,529
13,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 2 / 5
14,580
521
23,896
27,467
10,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
Rukiller
Terra
17
1 / 3 / 17
12,286
439
5,797
29,590
42,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Xx_raisa_xX
Morgan Le Fay
20
12 / 1 / 14
15,485
553
28,978
22,128
10,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gummy4L
Khepri
16
1 / 1 / 6
11,439
409
8,726
21,461
35,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
Saqmaydig
Zhong Kui
18
3 / 11 / 4
12,261
438
22,973
34,066
25,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
danithepanini
Morgan Le Fay
11
0 / 9 / 1
8,287
296
2,527
18,498
6,826
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
mesohn
Achilles
18
3 / 9 / 3
12,118
433
12,016
33,898
42,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 10 / 5
12,583
449
24,052
25,278
11,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
39
Kills
12
12
Deaths
40
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
AbiMaex
Mercury
9
3
12
5
L
Khepri
Gummy4L
Khepri
1
1
6
4
W
Ah Muzen Cab
LegiTT187
Ah Muzen Cab
9
3
13
5.17
W
8
2
5
5.25
W
Terra
Rukiller
Terra
1
3
17
3.17
L
Zhong Kui
Saqmaydig
Zhong Kui
3
11
4
0.45
W
Morgan Le Fay
Xx_raisa_xX
Morgan Le Fay
12
1
14
19
L
Morgan Le Fay
danithepanini
Morgan Le Fay
0
9
1
0.06
L
Achilles
mesohn
Achilles
3
9
3
0.5
L
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,804
Damage
70,294
131,039
Taken
133,201
89,632
Mitigated
121,708
54,453
Healing
22,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AbiMaex
Mercury
21,919
10,029
0
3,922
24,325
12,722
3,324
8,592
15,636
0
145,939
L
Khepri
Gummy4L
Khepri
8,726
372
0
2,450
21,461
35,239
146
7,416
13,830
30,853
0
W
Ah Muzen Cab
LegiTT187
Ah Muzen Cab
31,214
21,798
1,123
12,286
27,529
13,304
4,988
8,006
19,378
0
144,852
W
23,896
11,964
0
16,573
27,467
10,930
3,870
4,575
22,168
103,028
0
W
Terra
Rukiller
Terra
5,797
1,384
4,762
8,062
29,590
42,346
972
12,281
17,066
30,068
0
L
Zhong Kui
Saqmaydig
Zhong Kui
22,973
3,044
0
9,591
34,066
25,809
470
18,259
15,002
78,551
0
W
Morgan Le Fay
Xx_raisa_xX
Morgan Le Fay
28,978
2,870
0
7,725
22,128
10,330
1,963
11,292
10,543
110,151
0
L
Morgan Le Fay
danithepanini
Morgan Le Fay
2,527
0
124
835
18,498
6,826
195
7,399
10,900
23,131
0
L
Achilles
mesohn
Achilles
12,016
1,519
0
5,751
33,898
42,334
0
18,923
14,733
850
51,366
L
24,052
16,935
0
3,792
25,278
11,500
1,739
5,108
20,065
0
93,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,911
Gold Earned
56,688
663
Minions Killed
470
0
Camps Cleared
0
2,751,372
Distance Traveled
2,400,598
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,249
580
178
6
0
644,721
10
L
Khepri
11,439
409
35
1
0
545,912
6
W
Ah Muzen Cab
15,311
547
182
7
0
486,666
3
W
Sol
14,580
521
128
5
0
508,961
3
W
Terra
12,286
439
26
1
0
548,774
11
L
Zhong Kui
12,261
438
133
5
0
434,551
4
W
Morgan Le Fay
15,485
553
149
5
0
562,250
2
L
Morgan Le Fay
8,287
296
34
1
0
461,500
0
L
Achilles
12,118
433
96
3
0
507,385
4
L
Hachiman
12,583
449
172
6
0
451,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role