Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alezhorn
Tsukuyomi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,411 Elo+
Solo
Achilles
Achilles
CredibleGoose67
Achilles
Level 120
God Stats
1W - 3L
1,393 SR
Queue Stats
261W - 233L
1,548 Elo+
Party 2
Fafnir
Fafnir
M4nce95
Fafnir
Level 148
God Stats
0W - 2L
1,488 SR
Queue Stats
230W - 229L
1,527 Elo+
Party 2
Chiron
Chiron
autocorgaera
Chiron
Level 95
God Stats
2W - 1L
1,820 SR
Queue Stats
307W - 317L
1,522 Elo+
Solo
Team Averages
Level 113
1,540 SR
1,502 Elo+

VS

Team Averages
Level 107
1,526 SR
1,544 Elo+
Bakasura
Bakasura
ACCRB
Bakasura
Level 157
God Stats
8W - 2L
1,925 SR
Queue Stats
69W - 50L
1,658 Elo+
Party 1
Ymir
Ymir
ClungeHunterrr
Ymir
Level 45
God Stats
2W - 3L
1,659 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
Death4652
Amaterasu
Level 137
God Stats
1W - 0L
1,135 SR
Queue Stats
53W - 36L
1,561 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lopsideed
Morgan Le Fay
Level 69
God Stats
2W - 4L
1,449 SR
Queue Stats
335W - 321L
1,506 Elo+
Party 1
Rama
Rama
SourDeisel
Rama
Level 125
God Stats
12W - 11L
1,464 SR
Queue Stats
274W - 256L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
1 / 6 / 2
12,293
534
8,748
15,192
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Alezhorn
Tsukuyomi
13
2 / 6 / 3
9,258
403
10,131
18,442
7,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
15
2 / 7 / 2
9,797
426
14,975
25,256
28,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
M4nce95
Fafnir
14
3 / 7 / 3
9,681
421
8,382
20,479
22,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
11
3 / 6 / 1
8,060
350
8,170
11,696
2,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ACCRB
Bakasura
20
15 / 2 / 3
17,217
749
22,006
21,043
12,808
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 4 / 14
12,335
536
5,928
18,081
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
Death4652
Amaterasu
19
1 / 3 / 15
13,312
579
9,862
21,098
18,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Lopsideed
Morgan Le Fay
20
11 / 1 / 7
14,792
643
24,630
16,495
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 1 / 3
14,945
650
7,574
12,956
5,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
11
Kills
32
32
Deaths
11
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
2
0.33
W
Bakasura
ACCRB
Bakasura
15
2
3
8.25
L
Tsukuyomi
Alezhorn
Tsukuyomi
2
6
3
0.58
W
1
4
14
2
L
Achilles
2
7
2
0.43
W
Amaterasu
Death4652
Amaterasu
1
3
15
2.83
W
Morgan Le Fay
Lopsideed
Morgan Le Fay
11
1
7
14.5
L
Fafnir
M4nce95
Fafnir
3
7
3
0.64
W
4
1
3
5.5
L
Chiron
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,406
Damage
70,000
91,065
Taken
89,673
67,143
Mitigated
63,641
20,894
Healing
37,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,748
368
511
3,783
15,192
5,977
0
2,215
11,506
108,249
0
W
Bakasura
ACCRB
Bakasura
22,006
13,063
0
11,373
21,043
12,808
915
2,967
17,130
0
159,920
L
Tsukuyomi
Alezhorn
Tsukuyomi
10,131
2,138
0
4,178
18,442
7,249
0
5,853
11,471
0
50,960
W
5,928
1,222
0
4,031
18,081
18,540
1,653
4,523
13,558
26,739
0
L
Achilles
14,975
4,244
0
4,705
25,256
28,782
567
6,419
17,746
0
49,460
W
Amaterasu
Death4652
Amaterasu
9,862
4,152
0
10,296
21,098
18,905
4,102
2,691
14,912
0
55,278
W
Morgan Le Fay
Lopsideed
Morgan Le Fay
24,630
3,215
0
4,068
16,495
8,106
7,675
5,697
10,463
124,950
0
L
Fafnir
M4nce95
Fafnir
8,382
2,959
396
5,598
20,479
22,160
295
12,735
7,744
31,875
0
W
7,574
6,115
0
7,892
12,956
5,282
4,488
2,689
10,267
0
142,772
L
Chiron
8,170
2,085
559
1,164
11,696
2,975
0
3,866
7,445
0
45,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
72,601
478
Minions Killed
812
0
Camps Cleared
0
1,890,100
Distance Traveled
2,386,180
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,293
534
203
9
0
418,704
11
W
Bakasura
17,217
749
246
11
0
588,454
3
L
Tsukuyomi
9,258
403
87
4
0
443,778
0
W
Ymir
12,335
536
36
2
0
422,630
0
L
Achilles
9,797
426
88
4
0
383,657
2
W
Amaterasu
13,312
579
108
5
0
470,342
2
W
Morgan Le Fay
14,792
643
201
9
0
480,893
4
L
Fafnir
9,681
421
34
1
0
346,105
3
W
Rama
14,945
650
221
10
0
423,861
4
L
Chiron
8,060
350
66
3
0
297,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role