Player Matchup

Izanami
Izanami
FiendsGambit
Izanami
Level 20
God Stats
5W - 4L
1,594 SR
Queue Stats
8W - 5L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
Moonophone
Kukulkan
Level 28
God Stats
20W - 9L
1,689 SR
Queue Stats
33W - 23L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
Notorious I K E
Kuzenbo
Level 54
God Stats
12W - 2L
1,809 SR
Queue Stats
210W - 104L
1,631 Elo+
Party 1
Team Averages
Level 34
1,697 SR
1,548 Elo+

VS

Team Averages
Level 57
1,483 SR
1,449 Elo+
Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
OrngJuice1
Charybdis
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
thechrisnutt
Sun Wukong
Level 24
God Stats
41W - 43L
1,449 SR
Queue Stats
109W - 139L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FiendsGambit
Izanami
12
14 / 0 / 4
9,010
1,001
14,061
5,752
2,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Moonophone
Kukulkan
11
3 / 1 / 9
7,257
806
2,493
2,496
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 17
8,453
939
5,301
10,375
14,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 8 / 2
5,753
639
2,895
7,616
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
OrngJuice1
Charybdis
9
0 / 5 / 1
5,647
627
4,689
7,384
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
thechrisnutt
Sun Wukong
8
1 / 6 / 0
5,742
638
3,427
11,222
6,042
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
19
Kills
1
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
8
2
0.13
W
Izanami
FiendsGambit
Izanami
14
0
4
16
W
Kukulkan
Moonophone
Kukulkan
3
1
9
7.5
W
2
1
17
10.5
L
Charybdis
OrngJuice1
Charybdis
0
5
1
0.1
L
Sun Wukong
thechrisnutt
Sun Wukong
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,855
Damage
11,011
18,623
Taken
26,222
18,350
Mitigated
11,683
4,378
Healing
852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,895
226
0
0
7,616
2,734
0
1,798
5,818
8,479
0
W
Izanami
FiendsGambit
Izanami
14,061
10,119
0
1,195
5,752
2,463
1,877
1,238
4,514
0
43,326
W
Kukulkan
Moonophone
Kukulkan
2,493
312
0
199
2,496
1,091
734
346
2,150
18,697
0
W
5,301
2,253
0
2,984
10,375
14,796
175
1,714
8,661
11,794
0
L
Charybdis
OrngJuice1
Charybdis
4,689
2,735
0
382
7,384
2,907
0
2,542
4,842
0
21,609
L
Sun Wukong
thechrisnutt
Sun Wukong
3,427
353
0
470
11,222
6,042
0
3,839
7,383
0
12,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
17,142
94
Minions Killed
77
4
Camps Cleared
3
510,105
Distance Traveled
385,636
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,753
639
13
1
0
106,922
0
W
Izanami
9,010
1,001
50
6
3
165,436
3
W
Kukulkan
7,257
806
31
3
1
162,232
0
W
Kuzenbo
8,453
939
13
1
0
182,437
3
L
Charybdis
5,647
627
53
6
3
120,423
0
L
Sun Wukong
5,742
638
11
1
0
158,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role