Player Matchup

Tiamat
Tiamat
Kanekisyuno
Tiamat
Level 86
God Stats
1W - 2L
1,572 SR
Queue Stats
44W - 30L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
PigeonChef
Danzaburou
Level 93
God Stats
5W - 5L
1,590 SR
Queue Stats
49W - 31L
1,619 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZeroDana
Kumbhakarna
Level 74
God Stats
0W - 2L
1,423 SR
Queue Stats
26W - 22L
1,598 Elo+
Party 1
Team Averages
Level 84
1,528 SR
1,603 Elo+

VS

Team Averages
Level 114
1,518 SR
1,509 Elo+
Scylla
Scylla
DealerCookie
Scylla
Level 130
God Stats
21W - 15L
1,350 SR
Queue Stats
431W - 376L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
djrowbeat
Sylvanus
Level 85
God Stats
17W - 8L
1,698 SR
Queue Stats
245W - 171L
1,545 Elo+
Party 2
Da Ji
Da Ji
thorewedekind123
Da Ji
Level 127
God Stats
3W - 0L
1,505 SR
Queue Stats
23W - 27L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 13 / 8
12,471
594
20,751
20,091
12,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
PigeonChef
Danzaburou
17
6 / 9 / 5
14,254
679
22,773
20,850
9,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
ZeroDana
Kumbhakarna
14
4 / 4 / 5
12,354
588
8,480
19,690
24,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
6 / 4 / 12
14,660
698
18,770
15,334
6,532
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
djrowbeat
Sylvanus
19
9 / 2 / 13
16,029
763
14,801
27,856
29,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 6 / 9
14,765
703
20,831
20,848
9,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
12
Kills
26
26
Deaths
12
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
4
12
3
L
Tiamat
2
13
8
0.46
L
Danzaburou
PigeonChef
Danzaburou
6
9
5
0.94
L
Kumbhakarna
ZeroDana
Kumbhakarna
4
4
5
1.63
W
Sylvanus
djrowbeat
Sylvanus
9
2
13
7.75
W
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,004
Damage
54,402
60,631
Taken
64,038
46,856
Mitigated
45,718
6,552
Healing
28,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
18,770
2,570
0
2,218
15,334
6,532
1,444
7,415
7,919
67,617
0
L
Tiamat
20,751
1,900
0
1,237
20,091
12,275
359
9,936
10,155
54,176
0
L
Danzaburou
PigeonChef
Danzaburou
22,773
9,241
0
4,706
20,850
9,766
616
10,786
10,064
0
64,661
L
Kumbhakarna
ZeroDana
Kumbhakarna
8,480
564
0
609
19,690
24,815
272
13,328
6,362
14,007
0
W
Sylvanus
djrowbeat
Sylvanus
14,801
3,957
6,865
15,773
27,856
29,682
472
11,739
16,117
35,757
0
W
20,831
6,329
324
3,415
20,848
9,504
729
10,864
9,984
0
60,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,079
Gold Earned
45,454
187
Minions Killed
231
6
Camps Cleared
10
976,933
Distance Traveled
1,064,231
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,660
698
133
6
4
366,818
2
L
Tiamat
12,471
594
60
3
2
313,802
0
L
Danzaburou
14,254
679
107
5
3
312,612
0
L
Kumbhakarna
12,354
588
20
1
1
350,519
0
W
Sylvanus
16,029
763
34
2
1
350,717
5
W
Da Ji
14,765
703
64
3
5
346,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role