Player Matchup

Merlin
Merlin
Invisibla
Merlin
Level 82
God Stats
2W - 1L
1,501 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 1
Charybdis
Charybdis
Landman225
Charybdis
Level 132
God Stats
1W - 1L
1,596 SR
Queue Stats
17W - 12L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
its Treeva
Cabrakan
Level 116
God Stats
0W - 1L
1,438 SR
Queue Stats
16W - 14L
1,512 Elo+
Party 1
Thor
Thor
xRvzor
Thor
Level 82
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 103
1,505 SR
1,492 Elo+

VS

Team Averages
Level 140
1,522 SR
1,487 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Nefarious Moon
Jormungandr
Level 147
God Stats
34W - 45L
1,430 SR
Queue Stats
297W - 336L
1,469 Elo+
Solo
Pele
Pele
cazador666
Pele
Level 154
God Stats
4W - 2L
1,619 SR
Queue Stats
99W - 87L
1,645 Elo+
Solo
Baron Samedi
Baron Samedi
xFourStarMods
Baron Samedi
Level 151
God Stats
1W - 0L
1,540 SR
Queue Stats
13W - 19L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Invisibla
Merlin
15
0 / 5 / 5
9,510
679
9,938
7,640
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Landman225
Charybdis
17
2 / 2 / 1
10,509
751
10,481
11,015
4,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
its Treeva
Cabrakan
16
1 / 4 / 5
9,973
712
7,385
15,027
19,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
xRvzor
Thor
16
3 / 6 / 0
10,205
729
5,096
11,274
7,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 1 / 5
11,558
826
10,321
10,502
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Nefarious Moon
Jormungandr
16
3 / 0 / 9
11,657
833
8,282
13,422
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 4 / 4
11,354
811
7,731
13,084
8,943
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
xFourStarMods
Baron Samedi
16
3 / 1 / 8
10,758
768
12,217
11,853
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
17
17
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
5
8.5
L
Merlin
Invisibla
Merlin
0
5
5
0.5
L
Charybdis
Landman225
Charybdis
2
2
1
1.25
W
Jormungandr
Nefarious Moon
Jormungandr
3
0
9
7.5
W
5
4
4
1.75
L
Cabrakan
its Treeva
Cabrakan
1
4
5
0.88
W
Baron Samedi
xFourStarMods
Baron Samedi
3
1
8
7
L
Thor
xRvzor
Thor
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,900
Damage
38,551
44,956
Taken
48,861
33,570
Mitigated
37,106
5,482
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,321
4,480
0
3,421
10,502
4,455
4,551
2,871
7,631
0
54,792
L
Merlin
Invisibla
Merlin
9,938
601
0
909
7,640
2,563
9
3,085
4,555
39,597
0
L
Charybdis
Landman225
Charybdis
10,481
6,045
0
1,114
11,015
4,327
0
5,306
5,709
0
64,840
W
Jormungandr
Nefarious Moon
Jormungandr
8,282
961
0
828
13,422
17,332
1,049
4,329
9,093
30,295
0
W
7,731
1,363
0
1,051
13,084
8,943
123
5,566
7,518
316
43,951
L
Cabrakan
its Treeva
Cabrakan
7,385
625
389
3,070
15,027
19,568
0
6,847
8,180
34,485
0
W
Baron Samedi
xFourStarMods
Baron Samedi
12,217
643
2,817
4,893
11,853
6,376
1,348
5,148
6,705
36,947
0
L
Thor
xRvzor
Thor
5,096
447
0
0
11,274
7,112
0
6,175
5,099
0
22,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,197
Gold Earned
45,327
283
Minions Killed
257
12
Camps Cleared
16
934,480
Distance Traveled
1,088,626
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,558
826
78
6
5
269,116
2
L
Merlin
9,510
679
80
6
4
227,626
2
L
Charybdis
10,509
751
128
9
4
238,832
3
W
Jormungandr
11,657
833
42
3
0
280,686
2
W
Pele
11,354
811
69
5
8
275,874
2
L
Cabrakan
9,973
712
37
3
3
237,557
0
W
Baron Samedi
10,758
768
68
5
3
262,950
0
L
Thor
10,205
729
38
3
1
230,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role