Player Matchup

Hades
Hades
 
Hades
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bubzgetzdubz
Sun Wukong
Level 126
God Stats
1W - 2L
1,712 SR
Queue Stats
171W - 132L
1,670 Elo+
Party 2
Mercury
Mercury
IKnowKungFlu
Mercury
Level 116
God Stats
0W - 2L
1,306 SR
Queue Stats
359W - 367L
1,620 Elo+
Party 2
Team Averages
Level 108
1,506 SR
1,597 Elo+

VS

Team Averages
Level 114
1,546 SR
1,550 Elo+
Charybdis
Charybdis
Declan Dont
Charybdis
Level 118
God Stats
13W - 15L
1,264 SR
Queue Stats
99W - 102L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
ElPenguinEli
Baron Samedi
Level 109
God Stats
14W - 8L
1,688 SR
Queue Stats
62W - 68L
1,526 Elo+
Solo
Fafnir
Fafnir
Survivor381
Fafnir
Level 116
God Stats
4W - 3L
1,687 SR
Queue Stats
65W - 62L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 6 / 4
10,996
647
15,973
18,765
7,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Bubzgetzdubz
Sun Wukong
15
5 / 5 / 6
12,302
724
19,167
20,900
19,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
IKnowKungFlu
Mercury
13
2 / 12 / 4
10,352
609
5,971
16,823
5,262
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Declan Dont
Charybdis
16
9 / 5 / 11
13,031
767
16,658
14,995
5,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ElPenguinEli
Baron Samedi
16
9 / 6 / 11
13,155
774
16,952
14,500
5,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
15
5 / 2 / 14
12,381
728
13,188
24,260
27,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
12
Kills
23
23
Deaths
13
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
6
4
1.17
L
Sun Wukong
Bubzgetzdubz
Sun Wukong
5
5
6
1.6
W
Charybdis
Declan Dont
Charybdis
9
5
11
2.9
W
Baron Samedi
ElPenguinEli
Baron Samedi
9
6
11
2.42
L
Mercury
IKnowKungFlu
Mercury
2
12
4
0.33
W
Fafnir
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,111
Damage
46,798
56,488
Taken
53,755
32,691
Mitigated
38,614
9,042
Healing
22,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
15,973
1,876
1,079
3,922
18,765
7,715
0
10,827
7,246
39,440
0
L
Sun Wukong
Bubzgetzdubz
Sun Wukong
19,167
3,550
0
3,465
20,900
19,714
883
8,889
11,248
833
41,740
W
Charybdis
Declan Dont
Charybdis
16,658
8,971
0
3,321
14,995
5,397
1,483
5,974
8,555
0
61,128
W
Baron Samedi
ElPenguinEli
Baron Samedi
16,952
2,214
1,487
4,405
14,500
5,569
1,142
3,665
10,243
50,346
0
L
Mercury
IKnowKungFlu
Mercury
5,971
1,592
0
576
16,823
5,262
0
9,216
7,201
0
20,552
W
Fafnir
13,188
3,479
0
13,166
24,260
27,648
541
7,929
15,624
26,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
38,567
154
Minions Killed
193
7
Camps Cleared
8
852,568
Distance Traveled
851,723
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,996
647
67
4
2
283,514
1
L
Sun Wukong
12,302
724
60
4
4
276,422
1
W
Charybdis
13,031
767
88
5
5
265,686
3
W
Baron Samedi
13,155
774
71
4
3
284,845
5
L
Mercury
10,352
609
27
2
1
292,632
1
W
Fafnir
12,381
728
34
2
0
301,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role