Player Matchup

Merlin
Merlin
Dylanismagic
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,706 Elo+
Party 1
Charybdis
Charybdis
Zardog
Charybdis
Level 85
God Stats
1W - 0L
1,265 SR
Queue Stats
34W - 16L
1,686 Elo+
Party 1
Hercules
Hercules
zCasey
Hercules
Level 26
God Stats
8W - 9L
1,454 SR
Queue Stats
20W - 15L
1,519 Elo+
Party 1
Team Averages
Level 67
1,406 SR
1,637 Elo+

VS

Team Averages
Level 84
1,535 SR
1,564 Elo+
Yemoja
Yemoja
 
Yemoja
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Huncho Scab
Charybdis
Level 124
God Stats
4W - 4L
1,569 SR
Queue Stats
90W - 62L
1,627 Elo+
Party 2
Pele
Pele
JimmyThe turtle
Pele
Level 106
God Stats
6W - 4L
1,535 SR
Queue Stats
200W - 172L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 1 / 8
9,560
637
9,358
5,974
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Zardog
Charybdis
14
4 / 4 / 7
9,647
643
13,426
8,775
2,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
zCasey
Hercules
13
6 / 2 / 4
9,861
657
10,156
11,990
16,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 7 / 6
8,206
547
8,146
12,932
6,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Huncho Scab
Charybdis
14
3 / 1 / 3
9,615
641
7,232
9,357
3,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 4 / 3
9,462
631
6,208
14,988
6,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
7
7
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
7
6
0.43
W
Merlin
2
1
8
6
L
Charybdis
Huncho Scab
Charybdis
3
1
3
4.5
L
4
4
3
1.38
W
Charybdis
Zardog
Charybdis
4
4
7
1.88
W
Hercules
zCasey
Hercules
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
21,586
26,739
Taken
37,277
21,166
Mitigated
16,433
4,525
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,146
125
547
995
12,932
6,710
0
4,002
8,930
21,483
0
W
Merlin
9,358
1,096
0
510
5,974
2,185
73
2,825
3,149
56,899
0
L
Charybdis
Huncho Scab
Charybdis
7,232
4,494
0
2,533
9,357
3,464
341
2,203
7,154
0
31,099
L
6,208
961
0
1,446
14,988
6,259
0
5,667
9,321
0
33,251
W
Charybdis
Zardog
Charybdis
13,426
6,636
0
1,246
8,775
2,980
619
3,344
5,431
0
39,274
W
Hercules
zCasey
Hercules
10,156
1,825
589
2,180
11,990
16,001
38
2,684
9,306
5,327
10,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
27,283
183
Minions Killed
165
11
Camps Cleared
3
766,233
Distance Traveled
756,385
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,206
547
21
1
1
213,804
4
W
Merlin
9,560
637
99
7
9
257,875
5
L
Charybdis
9,615
641
89
6
0
263,381
4
L
Pele
9,462
631
55
4
2
279,200
3
W
Charybdis
9,647
643
64
4
2
226,207
3
W
Hercules
9,861
657
20
1
0
282,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role