Player Matchup

Fenrir
Fenrir
BZK_galli07
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,529 Elo+
Party 1
Artemis
Artemis
CielLescal
Artemis
Level 27
God Stats
6W - 5L
1,588 SR
Queue Stats
66W - 76L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
Marllok
Zhong Kui
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 108L
1,502 Elo+
Solo
Ymir
Ymir
TCG_luigihss
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hel
Hel
sardinha_rapida9
Hel
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,509 Elo+
Party 1
Team Averages
Level 12
1,518 SR
1,489 Elo+

VS

Team Averages
Level 24
1,492 SR
1,446 Elo+
Odin
Odin
FN_GAMERHUER550
Odin
Level 28
God Stats
8W - 12L
1,357 SR
Queue Stats
85W - 90L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OtioSnow
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,706 SR
Queue Stats
64W - 57L
1,436 Elo+
Solo
Danzaburou
Danzaburou
SidedOrpheus406
Danzaburou
Level 27
God Stats
2W - 5L
1,399 SR
Queue Stats
143W - 159L
1,469 Elo+
Solo
Cerberus
Cerberus
XimoWa
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,566 Elo+
Solo
Apollo
Apollo
saturogozo
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 2 / 1
4,733
473
1,952
5,784
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
CielLescal
Artemis
11
7 / 0 / 1
6,579
658
7,948
4,754
1,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Marllok
Zhong Kui
12
7 / 2 / 0
7,147
715
7,446
8,688
6,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 5
5,042
504
1,476
4,624
1,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 4 / 1
5,638
564
2,128
6,730
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,266
527
2,212
7,491
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
OtioSnow
Morgan Le Fay
11
6 / 1 / 0
6,178
618
8,018
5,696
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SidedOrpheus406
Danzaburou
9
0 / 5 / 2
5,616
562
4,690
6,078
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
XimoWa
Cerberus
8
0 / 2 / 1
4,848
485
1,805
7,462
2,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
saturogozo
Apollo
5
0 / 6 / 0
4,071
407
1,271
4,616
676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
17
Kills
8
8
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
2
1
0.75
W
Artemis
CielLescal
Artemis
7
0
1
7.5
L
2
3
0
0.67
W
Zhong Kui
Marllok
Zhong Kui
7
2
0
3.5
L
Morgan Le Fay
OtioSnow
Morgan Le Fay
6
1
0
6
L
Danzaburou
SidedOrpheus406
Danzaburou
0
5
2
0.2
W
0
0
5
2.5
L
Cerberus
XimoWa
Cerberus
0
2
1
0.25
W
2
4
1
0.63
L
Apollo
saturogozo
Apollo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,950
Damage
17,996
30,580
Taken
31,343
13,661
Mitigated
10,011
13,207
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,952
428
0
2,267
5,784
1,678
0
1,617
4,167
0
15,343
W
Artemis
CielLescal
Artemis
7,948
3,869
0
1,814
4,754
1,237
427
1,365
3,389
0
35,644
L
2,212
1,085
0
2,772
7,491
2,340
0
2,965
4,526
0
19,570
W
Zhong Kui
Marllok
Zhong Kui
7,446
1,628
0
5,501
8,688
6,843
438
0
8,688
40,483
0
L
Morgan Le Fay
OtioSnow
Morgan Le Fay
8,018
911
0
975
5,696
1,838
0
2,485
3,211
32,524
0
L
Danzaburou
SidedOrpheus406
Danzaburou
4,690
1,799
0
922
6,078
2,200
1,095
4,719
1,359
0
28,795
W
1,476
265
0
302
4,624
1,714
0
2,138
2,486
12,858
0
L
Cerberus
XimoWa
Cerberus
1,805
68
0
1,899
7,462
2,957
0
556
6,906
13,913
0
W
2,128
99
586
2,737
6,730
2,189
0
4,753
1,977
23,526
0
L
Apollo
saturogozo
Apollo
1,271
745
0
60
4,616
676
0
325
4,291
0
10,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
25,979
258
Minions Killed
219
0
Camps Cleared
0
867,561
Distance Traveled
830,546
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,733
473
34
3
0
179,549
0
W
Artemis
6,579
658
62
6
0
185,397
2
L
Odin
5,266
527
46
5
0
189,299
1
W
Zhong Kui
7,147
715
84
8
0
182,301
3
L
Morgan Le Fay
6,178
618
55
6
0
195,735
5
L
Danzaburou
5,616
562
61
6
0
163,018
0
W
Ymir
5,042
504
35
4
0
144,468
0
L
Cerberus
4,848
485
32
3
0
166,099
6
W
Hel
5,638
564
43
4
0
175,846
2
L
Apollo
4,071
407
25
3
0
116,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role