Player Matchup

Medusa
Medusa
AyoooBittah858
Medusa
Level 2
God Stats
2W - 6L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Party 2
Camazotz
Camazotz
CrazyPowayKid
Camazotz
Level 6
God Stats
15W - 28L
1,434 SR
Queue Stats
117W - 109L
1,300 Elo+
Party 2
Kuzenbo
Kuzenbo
ShodaiChan
Kuzenbo
Level 8
God Stats
1W - 3L
1,179 SR
Queue Stats
12W - 22L
1,149 Elo+
Solo
Janus
Janus
SnaggySnooch
Janus
Level 24
God Stats
4W - 5L
1,388 SR
Queue Stats
88W - 88L
1,234 Elo+
Party 2
Tyr
Tyr
xotiicxe
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,154 Elo+
Solo
Team Averages
Level 10
1,400 SR
1,267 Elo+

VS

Team Averages
Level 17
1,376 SR
1,304 Elo+
Tsukuyomi
Tsukuyomi
Don-Baba-Jay
Tsukuyomi
Level 25
God Stats
17W - 24L
1,371 SR
Queue Stats
36W - 38L
1,347 Elo+
Solo
Cthulhu
Cthulhu
E2eKiLL69
Cthulhu
Level 7
God Stats
6W - 10L
1,337 SR
Queue Stats
6W - 11L
1,212 Elo+
Solo
Kukulkan
Kukulkan
I Molon Labe l
Kukulkan
Level 16
God Stats
32W - 25L
1,432 SR
Queue Stats
34W - 31L
1,311 Elo+
Party 1
Susano
Susano
Kuxir Cuhh
Susano
Level 16
God Stats
27W - 25L
1,408 SR
Queue Stats
27W - 25L
1,319 Elo+
Party 1
Ra
Ra
emmasier
Ra
Level 22
God Stats
10W - 15L
1,333 SR
Queue Stats
78W - 112L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 14 / 3
11,970
855
16,944
20,708
7,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
CrazyPowayKid
Camazotz
19
5 / 5 / 4
13,397
957
19,021
25,633
21,780
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ShodaiChan
Kuzenbo
19
1 / 5 / 6
12,296
878
13,026
21,739
30,811
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 6 / 4
13,445
960
15,607
15,790
7,648
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 14 / 4
11,396
814
4,644
24,426
15,287
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Don-Baba-Jay
Tsukuyomi
20
9 / 2 / 16
13,783
985
16,303
15,599
12,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
E2eKiLL69
Cthulhu
20
2 / 4 / 20
13,267
948
11,015
17,575
18,187
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
20
16 / 3 / 18
15,668
1,119
29,771
17,355
8,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Kuxir Cuhh
Susano
20
7 / 2 / 22
13,845
989
18,270
16,620
9,411
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 0 / 25
14,839
1,060
22,902
9,372
4,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
145
11
Kills
44
44
Deaths
11
21
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
14
3
0.18
L
Camazotz
CrazyPowayKid
Camazotz
5
5
4
1.4
W
Tsukuyomi
Don-Baba-Jay
Tsukuyomi
9
2
16
8.5
W
Cthulhu
E2eKiLL69
Cthulhu
2
4
20
3
W
Kukulkan
16
3
18
8.33
W
Susano
Kuxir Cuhh
Susano
7
2
22
9
L
Kuzenbo
ShodaiChan
Kuzenbo
1
5
6
0.8
L
4
6
4
1
W
10
0
25
22.5
L
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,242
Damage
98,261
108,296
Taken
76,521
83,040
Mitigated
52,512
7,220
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,944
8,428
0
1,259
20,708
7,514
0
13,236
7,220
0
40,432
L
Camazotz
CrazyPowayKid
Camazotz
19,021
4,877
0
4,964
25,633
21,780
0
11,954
13,679
0
32,814
W
Tsukuyomi
Don-Baba-Jay
Tsukuyomi
16,303
4,430
169
3,373
15,599
12,087
0
5,444
10,155
0
31,116
W
Cthulhu
E2eKiLL69
Cthulhu
11,015
778
305
2,734
17,575
18,187
0
5,587
11,988
28,972
0
W
Kukulkan
29,771
5,221
0
1,135
17,355
8,257
0
7,874
9,481
42,724
0
W
Susano
Kuxir Cuhh
Susano
18,270
6,010
0
467
16,620
9,411
0
6,279
10,341
0
25,015
L
Kuzenbo
ShodaiChan
Kuzenbo
13,026
2,909
0
0
21,739
30,811
0
13,297
8,092
26,699
0
L
15,607
1,098
0
0
15,790
7,648
0
8,322
7,419
38,462
0
W
22,902
5,154
3,955
4,369
9,372
4,570
0
3,449
5,923
51,144
0
L
4,644
1,026
0
997
24,426
15,287
0
15,923
8,198
0
17,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,504
Gold Earned
71,402
163
Minions Killed
196
2
Camps Cleared
3
1,206,749
Distance Traveled
1,338,301
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,970
855
32
2
0
231,561
0
L
Camazotz
13,397
957
26
2
0
308,041
0
W
Tsukuyomi
13,783
985
34
2
1
283,140
1
W
Cthulhu
13,267
948
40
3
2
243,706
4
W
Kukulkan
15,668
1,119
30
2
0
277,453
0
W
Susano
13,845
989
13
1
0
278,296
0
L
Kuzenbo
12,296
878
24
2
0
262,420
1
L
Janus
13,445
960
55
4
0
232,256
0
W
Ra
14,839
1,060
79
6
0
255,706
0
L
Tyr
11,396
814
26
2
2
172,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role