Player Matchup

Hachiman
Hachiman
Chrek man
Hachiman
Level 4
God Stats
1W - 0L
1,346 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Jackuvall
Aphrodite
Level 67
God Stats
10W - 12L
1,484 SR
Queue Stats
519W - 410L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
Tako6392676
Sun Wukong
Level 66
God Stats
16W - 20L
1,439 SR
Queue Stats
354W - 369L
1,437 Elo+
Party 1
Team Averages
Level 46
1,423 SR
1,493 Elo+

VS

Team Averages
Level 18
1,288 SR
1,339 Elo+
Ymir
Ymir
FaeNeptune
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,373 Elo+
Solo
Kukulkan
Kukulkan
Gustavokiller321
Kukulkan
Level 29
God Stats
6W - 17L
1,186 SR
Queue Stats
135W - 178L
1,433 Elo+
Solo
Ravana
Ravana
Paapas67
Ravana
Level 20
God Stats
0W - 3L
1,177 SR
Queue Stats
198W - 291L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chrek man
Hachiman
13
1 / 13 / 9
11,183
589
4,575
17,104
6,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Jackuvall
Aphrodite
17
6 / 1 / 10
13,153
692
14,644
13,592
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Tako6392676
Sun Wukong
17
9 / 1 / 7
13,584
715
18,185
23,440
18,818
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 9
11,277
594
8,131
19,431
13,044
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 2 / 3
12,494
658
23,627
12,917
5,464
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ravana
Paapas67
Ravana
16
7 / 6 / 5
13,102
690
9,095
12,208
4,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
16
Kills
15
15
Deaths
16
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Chrek man
Hachiman
1
13
9
0.42
L
1
8
9
0.69
L
7
2
3
4.25
W
Aphrodite
Jackuvall
Aphrodite
6
1
10
11
L
Ravana
Paapas67
Ravana
7
6
5
1.58
W
Sun Wukong
Tako6392676
Sun Wukong
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,404
Damage
40,853
54,136
Taken
44,556
30,735
Mitigated
23,357
24,116
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Chrek man
Hachiman
4,575
3,101
0
1,684
17,104
6,112
763
10,361
6,743
0
18,932
L
8,131
1,584
0
832
19,431
13,044
0
7,405
12,026
27,649
0
L
23,627
1,184
0
2,732
12,917
5,464
264
3,375
9,542
86,015
0
W
Aphrodite
Jackuvall
Aphrodite
14,644
2,743
10,192
9,597
13,592
5,805
1,330
9,641
3,951
52,588
0
L
Ravana
Paapas67
Ravana
9,095
2,246
713
1,964
12,208
4,849
177
5,209
6,999
0
20,713
W
Sun Wukong
Tako6392676
Sun Wukong
18,185
3,184
0
2,643
23,440
18,818
1,192
13,030
10,410
363
60,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,920
Gold Earned
36,873
191
Minions Killed
184
7
Camps Cleared
8
1,008,835
Distance Traveled
898,445
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,183
589
26
1
0
260,546
3
L
Ymir
11,277
594
34
2
2
288,299
6
L
Kukulkan
12,494
658
123
6
6
324,926
4
W
Aphrodite
13,153
692
95
5
5
365,628
0
L
Ravana
13,102
690
27
1
0
285,220
0
W
Sun Wukong
13,584
715
70
4
2
382,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role