Player Matchup

Sun Wukong
Sun Wukong
Bєne
Sun Wukong
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 63L
1,761 Elo+
Party 1
Da Ji
Da Ji
Finarda
Da Ji
Level 56
God Stats
18W - 17L
1,499 SR
Queue Stats
44W - 45L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
Saaantiii
Aphrodite
Level 17
God Stats
2W - 2L
1,527 SR
Queue Stats
5W - 6L
1,632 Elo+
Party 1
Neith
Neith
sapaha
Neith
Level 89
God Stats
6W - 5L
1,410 SR
Queue Stats
13W - 14L
1,576 Elo+
Party 1
Scylla
Scylla
xKiiqbaa
Scylla
Level 95
God Stats
5W - 2L
1,694 SR
Queue Stats
78W - 72L
1,543 Elo+
Party 1
Team Averages
Level 57
1,526 SR
1,621 Elo+

VS

Team Averages
Level 49
1,479 SR
1,468 Elo+
Charybdis
Charybdis
 
Charybdis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
RikuK9
Yemoja
Level 24
God Stats
0W - 6L
1,323 SR
Queue Stats
37W - 47L
1,461 Elo+
Party 2
Ra
Ra
Xurrii
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,450 Elo+
Party 2
Susano
Susano
delvalle01
Susano
Level 109
God Stats
10W - 12L
1,570 SR
Queue Stats
217W - 225L
1,529 Elo+
Solo
Chaac
Chaac
tonypeperony1996
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 159L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bєne
Sun Wukong
19
12 / 1 / 2
12,055
670
20,507
17,093
9,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
Finarda
Da Ji
15
3 / 2 / 5
9,360
520
8,476
12,689
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Saaantiii
Aphrodite
13
1 / 1 / 6
8,423
468
3,324
8,372
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
sapaha
Neith
14
5 / 2 / 2
8,907
495
7,007
9,908
3,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
xKiiqbaa
Scylla
17
3 / 3 / 4
10,512
584
7,532
10,080
4,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 5 / 1
7,057
392
5,651
13,161
3,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
RikuK9
Yemoja
11
1 / 3 / 4
7,618
423
6,998
8,141
8,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
15
2 / 4 / 3
9,289
516
5,812
10,700
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
delvalle01
Susano
15
5 / 6 / 1
9,501
528
9,787
17,764
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 6 / 1
7,074
393
3,921
14,600
10,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
24
Kills
9
9
Deaths
24
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
1
0.3
W
Sun Wukong
Bєne
Sun Wukong
12
1
2
13
W
Da Ji
Finarda
Da Ji
3
2
5
2.75
L
Yemoja
RikuK9
Yemoja
1
3
4
1
W
Aphrodite
Saaantiii
Aphrodite
1
1
6
4
L
Ra
2
4
3
0.88
L
Susano
delvalle01
Susano
5
6
1
0.92
W
Neith
sapaha
Neith
5
2
2
3
L
0
6
1
0.08
W
Scylla
xKiiqbaa
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,846
Damage
32,169
58,142
Taken
64,366
28,604
Mitigated
32,927
26,667
Healing
14,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,651
2,635
0
1,805
13,161
3,894
41
1,059
12,102
0
40,835
W
Sun Wukong
Bєne
Sun Wukong
20,507
7,302
0
10,231
17,093
9,016
133
2,123
14,451
0
92,556
W
Da Ji
Finarda
Da Ji
8,476
2,457
0
659
12,689
5,159
648
2,501
10,188
0
62,532
L
Yemoja
RikuK9
Yemoja
6,998
556
671
255
8,141
8,155
60
2,085
6,056
20,334
0
W
Aphrodite
Saaantiii
Aphrodite
3,324
482
5,840
5,122
8,372
6,159
225
4,403
3,969
26,985
0
L
Ra
5,812
171
618
3,944
10,700
4,124
96
5,040
5,660
60,133
0
L
Susano
delvalle01
Susano
9,787
2,161
0
4,211
17,764
6,066
0
2,208
15,556
0
58,650
W
Neith
sapaha
Neith
7,007
4,058
0
1,168
9,908
3,713
1,719
3,643
6,265
0
36,852
L
3,921
642
0
2,935
14,600
10,688
340
464
14,136
4,400
32,155
W
Scylla
xKiiqbaa
Scylla
7,532
1,351
0
3,647
10,080
4,557
1,398
941
9,139
75,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,257
Gold Earned
40,539
531
Minions Killed
383
0
Camps Cleared
0
1,609,328
Distance Traveled
1,516,187
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,057
392
59
3
0
241,434
2
W
Sun Wukong
12,055
670
175
10
0
319,452
2
W
Da Ji
9,360
520
96
5
0
351,637
0
L
Yemoja
7,618
423
26
1
0
324,363
5
W
Aphrodite
8,423
468
49
3
0
332,459
1
L
Ra
9,289
516
139
8
0
355,070
4
L
Susano
9,501
528
98
5
0
330,753
0
W
Neith
8,907
495
77
4
0
291,727
2
L
Chaac
7,074
393
61
3
0
264,567
3
W
Scylla
10,512
584
134
7
0
314,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role