Player Matchup

Charybdis
Charybdis
AWildGoten
Charybdis
Level 96
God Stats
31W - 20L
1,580 SR
Queue Stats
339W - 269L
1,538 Elo+
Party 2
Zeus
Zeus
Indy5x5
Zeus
Level 87
God Stats
30W - 20L
1,387 SR
Queue Stats
354W - 241L
1,565 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JadeSnekYT
Cu Chulainn
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 171L
1,579 Elo+
Party 2
Team Averages
Level 89
1,489 SR
1,560 Elo+

VS

Team Averages
Level 63
1,621 SR
1,608 Elo+
Artio
Artio
Bad Larry6772
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 3L
1,844 Elo+
Party 1
Zhong Kui
Zhong Kui
Seruthei
Zhong Kui
Level 155
God Stats
14W - 6L
1,842 SR
Queue Stats
85W - 35L
1,829 Elo+
Party 1
Bakasura
Bakasura
Xx_White-Zombie_
Bakasura
Level 5
God Stats
1W - 2L
1,520 SR
Queue Stats
1W - 5L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AWildGoten
Charybdis
17
10 / 9 / 14
13,848
815
20,785
18,338
6,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Indy5x5
Zeus
17
11 / 6 / 12
13,707
806
33,571
11,925
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
JadeSnekYT
Cu Chulainn
17
6 / 5 / 14
12,675
746
11,450
15,313
14,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 11
13,756
809
12,218
32,822
31,849
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Seruthei
Zhong Kui
17
13 / 11 / 4
13,674
804
22,088
25,585
14,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 10 / 11
10,691
629
3,619
17,324
10,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
27
Kills
20
20
Deaths
27
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AWildGoten
Charybdis
10
9
14
1.89
L
7
6
11
2.08
W
Zeus
Indy5x5
Zeus
11
6
12
2.83
W
Cu Chulainn
JadeSnekYT
Cu Chulainn
6
5
14
2.6
L
Zhong Kui
Seruthei
Zhong Kui
13
11
4
1.36
L
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,806
Damage
37,925
45,576
Taken
75,731
25,557
Mitigated
57,236
10,465
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AWildGoten
Charybdis
20,785
13,185
0
4,664
18,338
6,978
1,694
16,027
2,311
0
51,243
L
12,218
1,839
1,756
8,562
32,822
31,849
0
15,924
15,830
37,586
0
W
Zeus
Indy5x5
Zeus
33,571
6,737
0
1,980
11,925
4,504
553
10,482
1,233
70,145
0
W
Cu Chulainn
JadeSnekYT
Cu Chulainn
11,450
3,630
368
3,453
15,313
14,075
451
7,883
6,685
0
30,262
L
Zhong Kui
Seruthei
Zhong Kui
22,088
7,260
0
4,147
25,585
14,686
1,872
9,526
15,585
60,062
0
L
3,619
2,518
0
654
17,324
10,701
611
7,350
9,714
0
10,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
38,121
186
Minions Killed
159
8
Camps Cleared
8
793,074
Distance Traveled
841,731
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,848
815
69
4
2
237,583
1
L
Artio
13,756
809
51
3
5
328,227
10
W
Zeus
13,707
806
79
5
4
242,144
2
W
Cu Chulainn
12,675
746
38
2
2
313,347
1
L
Zhong Kui
13,674
804
86
5
2
234,189
0
L
Bakasura
10,691
629
22
1
1
279,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role