Player Matchup

Fenrir
Fenrir
GodlyGrizzly
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,215 Elo+
Party 1
Neith
Neith
MB01
Neith
Level 4
God Stats
2W - 4L
1,511 SR
Queue Stats
4W - 8L
1,402 Elo+
Solo
Thor
Thor
bobby689
Thor
Level 5
God Stats
0W - 3L
1,009 SR
Queue Stats
7W - 10L
1,215 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ceremind
Tsukuyomi
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,197 Elo+
Party 1
Cerberus
Cerberus
ghostboy7
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,461 Elo+
Solo
Team Averages
Level 11
1,404 SR
1,298 Elo+

VS

Team Averages
Level 24
1,580 SR
1,480 Elo+
Ra
Ra
DesuGOOD01
Ra
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 214L
1,472 Elo+
Solo
Charybdis
Charybdis
DownloadingSleep
Charybdis
Level 23
God Stats
6W - 4L
1,503 SR
Queue Stats
28W - 38L
1,368 Elo+
Solo
Scylla
Scylla
GodGamerPlayer
Scylla
Level 27
God Stats
3W - 0L
1,700 SR
Queue Stats
6W - 1L
1,688 Elo+
Solo
Kukulkan
Kukulkan
JuggerKing81
Kukulkan
Level 16
God Stats
7W - 2L
1,770 SR
Queue Stats
32W - 35L
1,476 Elo+
Solo
Achilles
Achilles
scaleymonsur
Achilles
Level 29
God Stats
137W - 143L
1,424 SR
Queue Stats
187W - 199L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
2 / 9 / 7
12,081
1,007
18,004
23,526
15,025
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MB01
Neith
19
0 / 11 / 6
11,016
918
11,478
20,564
8,348
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
18
0 / 12 / 4
10,200
850
4,158
30,780
18,804
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
ceremind
Tsukuyomi
19
18 / 13 / 1
16,672
1,389
29,480
26,210
11,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
ghostboy7
Cerberus
19
0 / 7 / 9
11,506
959
6,529
24,995
31,850
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 21
11,901
992
16,720
14,607
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
20
11 / 6 / 18
13,317
1,110
27,490
15,652
5,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 22
13,902
1,159
21,344
8,750
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JuggerKing81
Kukulkan
20
10 / 4 / 23
13,955
1,163
24,177
14,540
5,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
scaleymonsur
Achilles
20
13 / 4 / 21
13,746
1,146
24,394
19,982
15,645
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
157
20
Kills
52
52
Deaths
20
27
Assists
105
Player
Kills
Deaths
Assists
KDA
W
5
4
21
3.88
W
Charybdis
11
6
18
3.33
W
13
2
22
12
L
Fenrir
2
9
7
0.61
W
Kukulkan
JuggerKing81
Kukulkan
10
4
23
5.38
L
Neith
MB01
Neith
0
11
6
0.27
L
Thor
0
12
4
0.17
L
Tsukuyomi
ceremind
Tsukuyomi
18
13
1
1.42
L
Cerberus
ghostboy7
Cerberus
0
7
9
0.64
W
Achilles
scaleymonsur
Achilles
13
4
21
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,649
Damage
114,125
126,075
Taken
73,531
85,698
Mitigated
32,714
3,873
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,720
1,203
1,652
2,140
14,607
4,920
0
973
13,634
23,275
0
W
Charybdis
27,490
17,540
0
1,136
15,652
5,128
0
1,596
14,056
0
52,015
W
21,344
2,386
0
0
8,750
1,993
0
1,196
7,554
41,086
0
L
Fenrir
18,004
3,971
0
1,190
23,526
15,025
0
11,677
11,849
0
32,895
W
Kukulkan
JuggerKing81
Kukulkan
24,177
2,456
0
507
14,540
5,028
0
976
13,564
40,876
0
L
Neith
MB01
Neith
11,478
5,860
0
804
20,564
8,348
0
8,822
11,742
0
33,645
L
Thor
4,158
2,014
0
0
30,780
18,804
0
12,677
18,103
0
17,493
L
Tsukuyomi
ceremind
Tsukuyomi
29,480
8,392
0
408
26,210
11,671
0
15,833
10,377
0
63,638
L
Cerberus
ghostboy7
Cerberus
6,529
104
0
1,471
24,995
31,850
0
13,232
11,763
20,920
0
W
Achilles
scaleymonsur
Achilles
24,394
16,897
0
3,883
19,982
15,645
0
1,788
17,844
0
32,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,475
Gold Earned
66,821
184
Minions Killed
176
9
Camps Cleared
4
1,081,413
Distance Traveled
1,059,524
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,901
992
6
1
0
220,659
0
W
Charybdis
13,317
1,110
44
4
0
171,841
0
W
Scylla
13,902
1,159
64
5
2
222,755
0
L
Fenrir
12,081
1,007
23
2
4
244,290
2
W
Kukulkan
13,955
1,163
45
4
1
224,262
4
L
Neith
11,016
918
41
3
0
191,844
0
L
Thor
10,200
850
26
2
0
186,625
1
L
Tsukuyomi
16,672
1,389
53
4
5
235,588
0
L
Cerberus
11,506
959
41
3
0
223,066
1
W
Achilles
13,746
1,146
17
1
1
220,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role