Player Matchup

Jing Wei
Jing Wei
Fasedew
Jing Wei
Level 26
God Stats
4W - 3L
1,969 SR
Queue Stats
47W - 42L
1,619 Elo+
Party 2
Kukulkan
Kukulkan
Maztathief1
Kukulkan
Level 17
God Stats
12W - 10L
1,823 SR
Queue Stats
30W - 26L
1,825 Elo+
Party 2
Fafnir
Fafnir
WeebGod
Fafnir
Level 137
God Stats
0W - 2L
1,333 SR
Queue Stats
52W - 52L
1,498 Elo+
Solo
Team Averages
Level 60
1,708 SR
1,647 Elo+

VS

Team Averages
Level 90
1,614 SR
1,733 Elo+
Kukulkan
Kukulkan
DialecticChaos
Kukulkan
Level 118
God Stats
5W - 1L
1,544 SR
Queue Stats
106W - 55L
1,717 Elo+
Party 1
Sylvanus
Sylvanus
NightMare999
Sylvanus
Level 130
God Stats
2W - 1L
1,748 SR
Queue Stats
93W - 38L
1,781 Elo+
Party 1
Izanami
Izanami
SrLoboRebirth
Izanami
Level 21
God Stats
9W - 6L
1,551 SR
Queue Stats
149W - 107L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fasedew
Jing Wei
11
1 / 7 / 1
7,986
570
7,505
14,156
5,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Maztathief1
Kukulkan
12
1 / 6 / 1
8,112
579
9,848
10,349
2,888
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
WeebGod
Fafnir
10
0 / 5 / 1
8,313
594
5,816
12,837
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
11 / 0 / 7
10,951
782
21,706
8,627
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
NightMare999
Sylvanus
15
6 / 0 / 11
11,298
807
6,249
10,823
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
12
1 / 2 / 10
8,748
625
4,875
11,065
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
18
18
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
11
0
7
14.5
L
Jing Wei
Fasedew
Jing Wei
1
7
1
0.21
L
Kukulkan
Maztathief1
Kukulkan
1
6
1
0.25
W
Sylvanus
NightMare999
Sylvanus
6
0
11
11.5
W
Izanami
1
2
10
3
L
Fafnir
WeebGod
Fafnir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,169
Damage
32,830
37,342
Taken
30,515
23,077
Mitigated
23,894
6,346
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
21,706
1,512
0
1,354
8,627
4,983
419
3,976
4,651
58,313
0
L
Jing Wei
Fasedew
Jing Wei
7,505
6,953
0
3,036
14,156
5,134
0
9,949
3,795
0
24,655
L
Kukulkan
Maztathief1
Kukulkan
9,848
827
0
837
10,349
2,888
0
8,578
1,547
36,012
0
W
Sylvanus
NightMare999
Sylvanus
6,249
1,051
6,060
7,044
10,823
12,223
379
6,229
4,594
15,808
0
W
Izanami
4,875
3,020
0
795
11,065
6,688
1,833
5,995
5,070
0
28,331
L
Fafnir
WeebGod
Fafnir
5,816
1,825
0
2,473
12,837
15,055
0
8,591
3,922
10,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,411
Gold Earned
30,997
133
Minions Killed
165
2
Camps Cleared
11
711,228
Distance Traveled
767,093
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,951
782
102
7
4
274,571
4
L
Jing Wei
7,986
570
40
3
2
234,419
2
L
Kukulkan
8,112
579
81
6
0
245,903
0
W
Sylvanus
11,298
807
17
1
2
252,326
4
W
Izanami
8,748
625
46
3
5
240,196
2
L
Fafnir
8,313
594
12
1
0
230,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role