Player Matchup

Hercules
Hercules
Ghòstt
Hercules
Level 61
God Stats
1W - 2L
1,257 SR
Queue Stats
136W - 158L
1,554 Elo+
Party 2
Gilgamesh
Gilgamesh
GoryOnPC
Gilgamesh
Level 69
God Stats
13W - 4L
1,777 SR
Queue Stats
171W - 173L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
MastaBait95
Cthulhu
Level 107
God Stats
5W - 6L
1,152 SR
Queue Stats
297W - 252L
1,521 Elo+
Party 1
Artemis
Artemis
drBURK3Y
Artemis
Level 88
God Stats
21W - 11L
1,699 SR
Queue Stats
414W - 418L
1,498 Elo+
Solo
Anubis
Anubis
xMawnstah
Anubis
Level 63
God Stats
35W - 33L
1,594 SR
Queue Stats
295W - 295L
1,503 Elo+
Party 1
Team Averages
Level 78
1,496 SR
1,527 Elo+

VS

Team Averages
Level 92
1,551 SR
1,551 Elo+
Ravana
Ravana
Deedjee93
Ravana
Level 101
God Stats
8W - 7L
1,530 SR
Queue Stats
764W - 795L
1,550 Elo+
Party 3
Zhong Kui
Zhong Kui
Selad0n
Zhong Kui
Level 85
God Stats
6W - 6L
1,558 SR
Queue Stats
51W - 56L
1,559 Elo+
Solo
Artio
Artio
SkoopDeWoop
Artio
Level 87
God Stats
5W - 6L
1,521 SR
Queue Stats
358W - 330L
1,573 Elo+
Solo
Anhur
Anhur
SqueezyPineapple
Anhur
Level 108
God Stats
0W - 2L
1,527 SR
Queue Stats
328W - 279L
1,562 Elo+
Solo
Merlin
Merlin
Thibs27
Merlin
Level 81
God Stats
8W - 11L
1,620 SR
Queue Stats
253W - 304L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ghòstt
Hercules
12
0 / 1 / 8
8,230
433
2,467
14,361
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
GoryOnPC
Gilgamesh
19
14 / 2 / 5
11,762
619
17,011
14,594
6,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MastaBait95
Cthulhu
15
3 / 2 / 6
9,749
513
11,433
14,268
12,195
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
drBURK3Y
Artemis
18
7 / 3 / 3
11,579
609
10,924
8,182
2,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
xMawnstah
Anubis
16
2 / 2 / 8
10,043
529
9,869
9,428
4,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Deedjee93
Ravana
15
3 / 6 / 4
10,184
536
6,460
14,287
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Selad0n
Zhong Kui
15
2 / 4 / 2
9,444
497
13,252
13,988
10,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 6
7,824
412
5,168
14,737
15,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 6 / 1
9,653
508
5,119
14,594
4,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Thibs27
Merlin
14
1 / 5 / 2
9,156
482
6,814
10,314
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
26
Kills
10
10
Deaths
26
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
Deedjee93
Ravana
3
6
4
0.83
W
Hercules
Ghòstt
Hercules
0
1
8
4
W
Gilgamesh
GoryOnPC
Gilgamesh
14
2
5
8.25
W
Cthulhu
MastaBait95
Cthulhu
3
2
6
3
L
Zhong Kui
Selad0n
Zhong Kui
2
4
2
0.75
L
0
5
6
0.6
L
4
6
1
0.75
L
Merlin
Thibs27
Merlin
1
5
2
0.4
W
Artemis
drBURK3Y
Artemis
7
3
3
2.83
W
Anubis
xMawnstah
Anubis
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,704
Damage
36,813
60,833
Taken
67,920
33,988
Mitigated
38,536
19,088
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Deedjee93
Ravana
6,460
1,363
0
3,480
14,287
5,333
0
3,416
10,644
0
60,443
W
Hercules
Ghòstt
Hercules
2,467
746
0
4,274
14,361
8,948
0
5,296
8,803
0
22,379
W
Gilgamesh
GoryOnPC
Gilgamesh
17,011
5,712
0
1,232
14,594
6,296
840
6,466
8,042
0
84,907
W
Cthulhu
MastaBait95
Cthulhu
11,433
1,305
120
4,933
14,268
12,195
0
7,578
6,587
54,799
0
L
Zhong Kui
Selad0n
Zhong Kui
13,252
1,801
0
3,576
13,988
10,865
2,066
6,397
7,193
55,301
0
L
5,168
842
851
4,603
14,737
15,641
0
5,549
8,704
17,011
0
L
5,119
3,026
0
2,329
14,594
4,033
0
419
14,175
0
68,361
L
Merlin
Thibs27
Merlin
6,814
493
0
1,280
10,314
2,664
0
4,637
5,677
50,738
0
W
Artemis
drBURK3Y
Artemis
10,924
6,151
0
3,579
8,182
2,116
3,682
504
7,663
0
80,198
W
Anubis
xMawnstah
Anubis
9,869
874
0
4,950
9,428
4,433
384
4,642
4,504
59,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,363
Gold Earned
46,261
529
Minions Killed
463
0
Camps Cleared
0
1,734,187
Distance Traveled
1,658,461
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,184
536
115
6
0
344,843
3
W
Hercules
8,230
433
27
1
0
358,389
9
W
Gilgamesh
11,762
619
123
6
0
373,018
2
W
Cthulhu
9,749
513
108
6
0
360,546
4
L
Zhong Kui
9,444
497
104
5
0
344,245
8
L
Artio
7,824
412
11
1
0
343,759
3
L
Anhur
9,653
508
116
6
0
297,689
5
L
Merlin
9,156
482
117
6
0
327,925
3
W
Artemis
11,579
609
148
8
0
339,176
4
W
Anubis
10,043
529
123
6
0
303,058
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role