Player Matchup

King Arthur
King Arthur
DemRiceBoii
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,515 Elo+
Solo
Artemis
Artemis
MasterRjvj
Artemis
Level 7
God Stats
4W - 1L
1,908 SR
Queue Stats
5W - 2L
1,700 Elo+
Solo
Merlin
Merlin
SSJkiller19
Merlin
Level 26
God Stats
2W - 2L
1,555 SR
Queue Stats
63W - 59L
1,420 Elo+
Solo
Kali
Kali
ipkiss619
Kali
Level 23
God Stats
66W - 55L
1,529 SR
Queue Stats
74W - 68L
1,417 Elo+
Solo
Cernunnos
Cernunnos
xbio-ghostx
Cernunnos
Level 12
God Stats
1W - 4L
1,262 SR
Queue Stats
6W - 18L
1,354 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,481 Elo+

VS

Team Averages
Level 36
1,600 SR
1,483 Elo+
Olorun
Olorun
BaconQueen69
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CabrakanOneTrick
Cabrakan
Level 8
God Stats
38W - 8L
1,750 SR
Queue Stats
45W - 10L
1,637 Elo+
Solo
Anubis
Anubis
Iffritt
Anubis
Level 118
God Stats
6W - 2L
1,771 SR
Queue Stats
247W - 234L
1,537 Elo+
Party 1
Ymir
Ymir
Kill3rSte4lthy
Ymir
Level 26
God Stats
22W - 28L
1,453 SR
Queue Stats
52W - 71L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
MrSavii
Sun Wukong
Level 28
God Stats
10W - 8L
1,524 SR
Queue Stats
48W - 57L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DemRiceBoii
King Arthur
13
0 / 7 / 0
7,970
419
2,616
14,692
7,001
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
MasterRjvj
Artemis
16
8 / 7 / 0
10,154
534
20,410
15,321
4,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
8 / 4 / 0
9,838
518
9,930
11,029
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
14
0 / 5 / 1
8,585
452
5,424
14,057
3,934
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
xbio-ghostx
Cernunnos
12
0 / 7 / 1
7,868
414
3,329
12,896
3,827
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 8 / 2
7,973
420
2,816
10,680
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
10 / 0 / 3
11,563
609
15,928
7,154
11,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Iffritt
Anubis
18
9 / 0 / 1
11,134
586
10,577
11,533
6,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 3 / 8
9,044
476
4,089
16,890
18,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
MrSavii
Sun Wukong
15
7 / 5 / 1
9,609
506
10,568
14,412
10,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
16
Kills
30
30
Deaths
16
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
8
2
0.13
W
10
0
3
11.5
L
King Arthur
DemRiceBoii
King Arthur
0
7
0
0
W
Anubis
Iffritt
Anubis
9
0
1
9.5
W
4
3
8
2.67
L
Artemis
MasterRjvj
Artemis
8
7
0
1.14
W
Sun Wukong
MrSavii
Sun Wukong
7
5
1
1.5
L
Merlin
8
4
0
2
L
Kali
0
5
1
0.1
L
Cernunnos
xbio-ghostx
Cernunnos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,709
Damage
43,978
67,995
Taken
60,669
21,916
Mitigated
51,550
8,201
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,816
1,811
8
1,495
10,680
4,195
0
7,592
2,498
19,163
1,924
W
15,928
2,909
0
3,502
7,154
11,815
0
464
6,640
73,651
0
L
King Arthur
DemRiceBoii
King Arthur
2,616
362
0
850
14,692
7,001
348
11,219
3,473
0
33,197
W
Anubis
Iffritt
Anubis
10,577
399
0
7,563
11,533
6,978
0
797
10,595
75,574
0
W
4,089
769
0
1,500
16,890
18,212
128
0
16,890
32,573
0
L
Artemis
MasterRjvj
Artemis
20,410
11,957
0
3,515
15,321
4,158
1,126
4,891
10,430
0
67,472
W
Sun Wukong
MrSavii
Sun Wukong
10,568
1,196
159
1,516
14,412
10,350
108
256
14,116
0
55,856
L
Merlin
9,930
1,239
0
1,905
11,029
2,996
0
7,583
3,446
48,313
0
L
Kali
5,424
2,474
0
905
14,057
3,934
1,064
7,799
6,258
0
66,919
L
Cernunnos
xbio-ghostx
Cernunnos
3,329
1,438
0
1,026
12,896
3,827
0
1,390
11,506
0
51,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,415
Gold Earned
49,323
495
Minions Killed
468
0
Camps Cleared
0
1,557,376
Distance Traveled
1,694,091
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,973
420
38
2
0
259,079
6
W
Cabrakan
11,563
609
149
8
0
357,327
5
L
King Arthur
7,970
419
81
4
0
311,898
0
W
Anubis
11,134
586
124
7
0
368,901
0
W
Ymir
9,044
476
57
3
0
346,710
5
L
Artemis
10,154
534
110
6
0
289,069
1
W
Sun Wukong
9,609
506
100
5
0
362,074
1
L
Merlin
9,838
518
99
5
0
296,022
0
L
Kali
8,585
452
120
6
0
346,309
0
L
Cernunnos
7,868
414
85
4
0
314,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role