Player Matchup

Anubis
Anubis
Dark_Critos2003
Anubis
Level 15
God Stats
10W - 8L
1,597 SR
Queue Stats
46W - 54L
1,443 Elo+
Party 2
Bellona
Bellona
MainDioSerpente
Bellona
Level 20
God Stats
51W - 63L
1,493 SR
Queue Stats
203W - 251L
1,379 Elo+
Party 3
Hachiman
Hachiman
MarcelPermis
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 274L
1,398 Elo+
Party 3
Fenrir
Fenrir
NGGHGA
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,368 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sarcritos
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,339 Elo+
Party 2
Team Averages
Level 14
1,518 SR
1,386 Elo+

VS

Team Averages
Level 32
1,450 SR
1,414 Elo+
Gilgamesh
Gilgamesh
Hoddemann
Gilgamesh
Level 78
God Stats
1W - 1L
1,292 SR
Queue Stats
28W - 48L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
Huntiman
Cthulhu
Level 22
God Stats
8W - 7L
1,599 SR
Queue Stats
20W - 29L
1,391 Elo+
Party 1
Izanami
Izanami
Jtma1
Izanami
Level 22
God Stats
21W - 17L
1,467 SR
Queue Stats
47W - 84L
1,391 Elo+
Party 1
Persephone
Persephone
SacredDawn
Persephone
Level 12
God Stats
3W - 5L
1,240 SR
Queue Stats
32W - 54L
1,426 Elo+
Party 1
Bellona
Bellona
tfou3lal3ouba
Bellona
Level 26
God Stats
3W - 2L
1,650 SR
Queue Stats
80W - 64L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 4
10,116
1,012
22,498
21,317
11,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 3
9,412
941
8,724
17,508
14,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
MarcelPermis
Hachiman
15
0 / 11 / 4
8,892
889
15,171
20,003
7,684
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
NGGHGA
Fenrir
15
2 / 12 / 2
9,326
933
7,888
20,492
11,865
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morgan Le Fay
sarcritos
Morgan Le Fay
15
1 / 14 / 3
9,011
901
5,118
20,676
8,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hoddemann
Gilgamesh
19
10 / 3 / 29
11,892
1,189
17,908
15,797
13,907
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Huntiman
Cthulhu
19
11 / 0 / 32
12,497
1,250
19,882
13,377
14,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Jtma1
Izanami
20
22 / 1 / 23
13,536
1,354
31,457
11,955
4,185
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
SacredDawn
Persephone
18
2 / 1 / 32
10,426
1,043
9,373
8,545
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
19
12 / 2 / 32
11,888
1,189
17,001
13,629
13,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
205
7
Kills
57
57
Deaths
7
16
Assists
148
Player
Kills
Deaths
Assists
KDA
L
2
13
4
0.31
W
Gilgamesh
Hoddemann
Gilgamesh
10
3
29
8.17
W
Cthulhu
Huntiman
Cthulhu
11
0
32
27
W
Izanami
Jtma1
Izanami
22
1
23
33.5
L
2
7
3
0.5
L
Hachiman
MarcelPermis
Hachiman
0
11
4
0.18
L
Fenrir
NGGHGA
Fenrir
2
12
2
0.25
W
Persephone
SacredDawn
Persephone
2
1
32
18
L
Morgan Le Fay
sarcritos
Morgan Le Fay
1
14
3
0.18
W
Bellona
12
2
32
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,399
Damage
95,621
99,996
Taken
63,303
54,041
Mitigated
49,346
8,903
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,498
1,312
0
5,286
21,317
11,364
0
4,954
16,093
46,248
0
W
Gilgamesh
Hoddemann
Gilgamesh
17,908
5,109
0
1,495
15,797
13,907
0
8,080
7,717
0
28,909
W
Cthulhu
Huntiman
Cthulhu
19,882
1,007
638
202
13,377
14,906
0
5,226
8,151
26,175
0
W
Izanami
Jtma1
Izanami
31,457
26,702
0
1,973
11,955
4,185
0
5,894
6,061
0
59,679
L
8,724
2,476
829
1,445
17,508
14,716
0
6,760
10,345
0
18,049
L
Hachiman
MarcelPermis
Hachiman
15,171
10,159
0
400
20,003
7,684
0
4,445
15,355
0
39,855
L
Fenrir
NGGHGA
Fenrir
7,888
1,995
0
305
20,492
11,865
0
6,023
14,279
0
14,526
W
Persephone
SacredDawn
Persephone
9,373
3,048
0
1,082
8,545
3,131
0
2,675
5,869
16,538
0
L
Morgan Le Fay
sarcritos
Morgan Le Fay
5,118
622
0
638
20,676
8,412
0
7,385
13,103
13,482
0
W
Bellona
17,001
3,465
0
1,162
13,629
13,217
0
5,741
7,888
708
22,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,757
Gold Earned
60,239
149
Minions Killed
164
3
Camps Cleared
6
789,932
Distance Traveled
945,909
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,116
1,012
66
7
0
146,349
0
W
Gilgamesh
11,892
1,189
17
2
2
177,340
2
W
Cthulhu
12,497
1,250
25
3
0
223,211
0
W
Izanami
13,536
1,354
85
9
2
173,451
1
L
Bellona
9,412
941
12
1
1
183,901
1
L
Hachiman
8,892
889
39
4
1
161,050
1
L
Fenrir
9,326
933
14
1
0
185,202
0
W
Persephone
10,426
1,043
17
2
0
183,589
1
L
Morgan Le Fay
9,011
901
18
2
1
113,430
0
W
Bellona
11,888
1,189
20
2
2
188,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role